aBento-FATAL_COMPANY icon

FATAL COMPANY

A modpack of over 150+ preconfigured mods to make the game scarier while rebalancing the game and still similar to vanilla.

By aBento

CHANGELOG

v1.0.0

  • Initial release

v1.0.1

  • Breaker boxes now disable all hazards if the lights are off
  • Screen now shakes when Jester is running
  • Added the Chameleon mod
  • Removed flashlight dimming
  • MarkiplierIsLethal is no longer a required mod (caused issues when downloading the modpack)

v1.0.2

  • Insanity is reverted to vanilla mechanics

v1.0.3

  • HUD is no longer disabled on boot. HUD can also no longer be disabled.
  • Dine exterior change.
  • The voice icon in spectator mode should be more accurately displayed now.

v1.0.4

  • Added monitor labels mod.
  • Added revisit stingers mod.
  • Fixed the MoreCompany logo showing up in the loading screen.
  • Updated mods list.

v1.0.5

  • Added more cosmetics
  • Added Oxygen mod (New Oxygen mechanic)
  • Added EladsHUD mod (HUD overhaul)
  • Added SpookyCompany mod (Haunt your friends while spectating them by using your mic, I haven't tested it yet)
  • Removed medkit item
  • Walkies have a reserved slot now (They are the only equipment that does this)
  • Scanner is now brighter and lasts slightly longer
  • Fire exits are scannable now
  • Screen no longer shakes when Jester is nearby
  • Debug console no longer shows up on game boot
  • Actually added the MonitorLabels mod this time

v1.0.6

  • Quick Jester fix

v1.0.7

  • Quick HUD fix

v1.0.8

  • Added the NiceChat mod to the pack
  • Finally updated the configs for mods

v1.0.9

  • Easter eggs only explode when thrown now
  • Added Coroner mod
  • Added "enemies" command to scan for a list of entities on the map
  • You can now check the shells in a shotgun
  • Radar Booster just got a massive buff (EnhancedRadarBooster mod)
  • Minor config tweaks