using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TimeScaleSetter.patches;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.InputSystem;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TimeScaleSetter")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Your Mod Description Goes Here")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TimeScaleSetter")]
[assembly: AssemblyTitle("TimeScaleSetter")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace TimeScaleSetter
{
[BepInPlugin("org.agmas.TimeScaleSetter", "TimeScaleSetter", "0.1.0")]
public class Plugin : BaseUnityPlugin
{
private const string modGUID = "org.agmas.TimeScaleSetter";
private const string modName = "TimeScaleSetter";
private const string modVersion = "0.1.0";
public ConfigEntry<string> url;
private readonly Harmony harmony = new Harmony("org.agmas.TimeScaleSetter");
public static Plugin Instance;
public ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("org.agmas.TimeScaleSetter");
mls.LogInfo((object)"We're up and running!");
harmony.PatchAll(typeof(HudManagerPatch));
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "TimeScaleSetter";
public const string PLUGIN_NAME = "TimeScaleSetter";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace TimeScaleSetter.patches
{
[HarmonyPatch(typeof(HUDManager))]
internal class HudManagerPatch
{
[HarmonyPatch(typeof(HUDManager), "SubmitChat_performed")]
[HarmonyPrefix]
private static bool undo2(HUDManager __instance, ref CallbackContext context)
{
PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
if (!((CallbackContext)(ref context)).performed || (Object)(object)localPlayerController == (Object)null || !localPlayerController.isTypingChat || ((!((NetworkBehaviour)localPlayerController).IsOwner || (((NetworkBehaviour)__instance).IsServer && !localPlayerController.isHostPlayerObject)) && !localPlayerController.isTestingPlayer) || localPlayerController.isPlayerDead)
{
return false;
}
if (__instance.chatTextField.text.StartsWith("/ts "))
{
__instance.AddTextToChatOnServer(__instance.chatTextField.text, -1);
localPlayerController.isTypingChat = false;
__instance.chatTextField.text = "";
EventSystem.current.SetSelectedGameObject((GameObject)null);
__instance.PingHUDElement(__instance.Chat, 2f, 1f, 0.2f);
((Behaviour)__instance.typingIndicator).enabled = false;
return false;
}
return true;
}
[HarmonyPatch(typeof(HUDManager), "AddChatMessage")]
[HarmonyPrefix]
private static bool undo(HUDManager __instance, string chatMessage, string nameOfUserWhoTyped = "")
{
if (string.IsNullOrEmpty(nameOfUserWhoTyped) && chatMessage.StartsWith("/ts "))
{
Time.timeScale = float.Parse(chatMessage.Split(" ")[1]);
HUDManager.Instance.DisplayTip("TimeScaleSetter", "Set TS to " + float.Parse(chatMessage.Split(" ")[1]), false, false, "LC_Tip1");
return false;
}
return true;
}
}
}