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Decompiled source of TimeScaleSetter v0.1.1
TimeScaleSetter.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using TimeScaleSetter.patches; using Unity.Netcode; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.InputSystem; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("TimeScaleSetter")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Your Mod Description Goes Here")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("TimeScaleSetter")] [assembly: AssemblyTitle("TimeScaleSetter")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace TimeScaleSetter { [BepInPlugin("org.agmas.TimeScaleSetter", "TimeScaleSetter", "0.1.0")] public class Plugin : BaseUnityPlugin { private const string modGUID = "org.agmas.TimeScaleSetter"; private const string modName = "TimeScaleSetter"; private const string modVersion = "0.1.0"; public ConfigEntry<string> url; private readonly Harmony harmony = new Harmony("org.agmas.TimeScaleSetter"); public static Plugin Instance; public ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("org.agmas.TimeScaleSetter"); mls.LogInfo((object)"We're up and running!"); harmony.PatchAll(typeof(HudManagerPatch)); } } public static class PluginInfo { public const string PLUGIN_GUID = "TimeScaleSetter"; public const string PLUGIN_NAME = "TimeScaleSetter"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace TimeScaleSetter.patches { [HarmonyPatch(typeof(HUDManager))] internal class HudManagerPatch { [HarmonyPatch(typeof(HUDManager), "SubmitChat_performed")] [HarmonyPrefix] private static bool undo2(HUDManager __instance, ref CallbackContext context) { PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; if (!((CallbackContext)(ref context)).performed || (Object)(object)localPlayerController == (Object)null || !localPlayerController.isTypingChat || ((!((NetworkBehaviour)localPlayerController).IsOwner || (((NetworkBehaviour)__instance).IsServer && !localPlayerController.isHostPlayerObject)) && !localPlayerController.isTestingPlayer) || localPlayerController.isPlayerDead) { return false; } if (__instance.chatTextField.text.StartsWith("/ts ")) { __instance.AddTextToChatOnServer(__instance.chatTextField.text, -1); localPlayerController.isTypingChat = false; __instance.chatTextField.text = ""; EventSystem.current.SetSelectedGameObject((GameObject)null); __instance.PingHUDElement(__instance.Chat, 2f, 1f, 0.2f); ((Behaviour)__instance.typingIndicator).enabled = false; return false; } return true; } [HarmonyPatch(typeof(HUDManager), "AddChatMessage")] [HarmonyPrefix] private static bool undo(HUDManager __instance, string chatMessage, string nameOfUserWhoTyped = "") { if (string.IsNullOrEmpty(nameOfUserWhoTyped) && chatMessage.StartsWith("/ts ")) { Time.timeScale = float.Parse(chatMessage.Split(" ")[1]); HUDManager.Instance.DisplayTip("TimeScaleSetter", "Set TS to " + float.Parse(chatMessage.Split(" ")[1]), false, false, "LC_Tip1"); return false; } return true; } } }