Lethal Company
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Date Uploaded
2 years ago
Downloads
2.8K
Size
16MB

Required mods (69)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.4.1
Order in your very own boombox with your own songs separate from the in-game boombox
Version:1.4.4
Includes all the enemy skins that I have made into one mod.
Version:0.0.11
This Modpack adds bad looking suits tv channels and boomboxes
Version:1.6.3
Adds the Red bread truck from the tf2 short film into lethal company
Version:1.0.1
Toolkit for making enemy skins in the unity editor
Version:1.3.4
Compatibility mod for custom enemy skins.
Version:1.4.6
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
Replaces elevator jingle with deep rock shanty, FOR ROCK AND STONE!!!
Version:1.0.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Adds 5 Suits: Isaac, Isaac in PJs, Azazel, Keeper, and Blue Baby
Version:1.0.0
Audio and MIDI library for .NET
Version:2.2.2
API to simplify model replacement
Version:2.4.15
Fixes several problems with mask items and masked enemies.
Version:1.2.2
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Hides masks on Masked enemies to mimic your crew. Masked spawn naturally on all moons, set off mines, and more! For v68. Continuation of HomelessGinger's MaskedEnemyOverhaul
Version:3.4.0
custom v1/v2 suit models from ULTRAKILL, created by hakita
Version:0.4.0
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Version:1.0.2
Allows to change skin (texture) of Company Cruiser
Version:1.0.2
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