Decompiled source of VALORANT AGENTS v1.0.0

VALORANT_MOD_LETHAL.dll

Decompiled 2 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("VALORANT_MOD_LETHAL")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("VALORANT_MOD_LETHAL")]
[assembly: AssemblyTitle("VALORANT_MOD_LETHAL")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace ModelReplacement
{
	public class MRASTRA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "ASTRA";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRBREACH : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "BREACH";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRBRIMSTONE : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "BRIMSTONE";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRCHAMBER : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "CHAMBER";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRCYPHER : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "CYPHER";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRCLOVE : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "CLOVE";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRDEADLOCK : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "DEADLOCK";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRFADE : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "FADE";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRGEKKO : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "GEKKO";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRHARBOR : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "HARBOR";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRISO : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "ISO";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRJETT : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "JETT";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRKAYO : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "KAYO";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRKILLJOY : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "KILLJOY";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRNEON : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "NEON";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MROMEN : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "OMEN";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRPHOENIX : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "PHOENIX";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRRAZE : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "RAZE";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRREYNA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "REYNA";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRSAGE : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "SAGE";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRSKYE : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "SKYE";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRSOVA : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "SOVA";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRVIPER : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "VIPER";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRVYSE : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "VYSE";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRWINGMAN : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "WINGMAN";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRYORU : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "YORU";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	[BepInPlugin("astrodart_VALORANT_AGENTS", "VALORANT_AGENTS", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		private void Awake()
		{
			//IL_0230: Unknown result type (might be due to invalid IL or missing references)
			//IL_0236: Expected O, but got Unknown
			Assets.PopulateAssets();
			ModelReplacementAPI.RegisterSuitModelReplacement("ASTRA", typeof(MRASTRA));
			ModelReplacementAPI.RegisterSuitModelReplacement("BREACH", typeof(MRBREACH));
			ModelReplacementAPI.RegisterSuitModelReplacement("BRIMSTONE", typeof(MRBRIMSTONE));
			ModelReplacementAPI.RegisterSuitModelReplacement("CHAMBER", typeof(MRCHAMBER));
			ModelReplacementAPI.RegisterSuitModelReplacement("CLOVE", typeof(MRCLOVE));
			ModelReplacementAPI.RegisterSuitModelReplacement("CYPHER", typeof(MRCYPHER));
			ModelReplacementAPI.RegisterSuitModelReplacement("DEADLOCK", typeof(MRDEADLOCK));
			ModelReplacementAPI.RegisterSuitModelReplacement("FADE", typeof(MRFADE));
			ModelReplacementAPI.RegisterSuitModelReplacement("GEKKO", typeof(MRGEKKO));
			ModelReplacementAPI.RegisterSuitModelReplacement("HARBOR", typeof(MRHARBOR));
			ModelReplacementAPI.RegisterSuitModelReplacement("ISO", typeof(MRISO));
			ModelReplacementAPI.RegisterSuitModelReplacement("JETT", typeof(MRJETT));
			ModelReplacementAPI.RegisterSuitModelReplacement("KAYO", typeof(MRKAYO));
			ModelReplacementAPI.RegisterSuitModelReplacement("KILLJOY", typeof(MRKILLJOY));
			ModelReplacementAPI.RegisterSuitModelReplacement("NEON", typeof(MRNEON));
			ModelReplacementAPI.RegisterSuitModelReplacement("OMEN", typeof(MROMEN));
			ModelReplacementAPI.RegisterSuitModelReplacement("PHOENIX", typeof(MRPHOENIX));
			ModelReplacementAPI.RegisterSuitModelReplacement("RAZE", typeof(MRRAZE));
			ModelReplacementAPI.RegisterSuitModelReplacement("REYNA", typeof(MRREYNA));
			ModelReplacementAPI.RegisterSuitModelReplacement("SAGE", typeof(MRSAGE));
			ModelReplacementAPI.RegisterSuitModelReplacement("SKYE", typeof(MRSKYE));
			ModelReplacementAPI.RegisterSuitModelReplacement("SOVA", typeof(MRSOVA));
			ModelReplacementAPI.RegisterSuitModelReplacement("VIPER", typeof(MRVIPER));
			ModelReplacementAPI.RegisterSuitModelReplacement("VYSE", typeof(MRVYSE));
			ModelReplacementAPI.RegisterSuitModelReplacement("WINGMAN", typeof(MRWINGMAN));
			ModelReplacementAPI.RegisterSuitModelReplacement("YORU", typeof(MRYORU));
			Harmony val = new Harmony("astrodart_VALORANT_AGENTS");
			val.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin astrodart_VALORANT_AGENTS is loaded!");
		}
	}
	public static class Assets
	{
		public static string mainAssetBundleName = "valorant_bundle";

		public static AssetBundle MainAssetBundle = null;

		private static string GetAssemblyName()
		{
			return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
		}

		public static void PopulateAssets()
		{
			if ((Object)(object)MainAssetBundle == (Object)null)
			{
				Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
				using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
				MainAssetBundle = AssetBundle.LoadFromStream(stream);
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}