Lethal Company
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Date Uploaded
2 years ago
Downloads
1.4K
Size
392KB

Required mods (174)

This package requires the following packages to work.
fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,
Version:1.4.2
Adds a cooldown to messages that are logged every frame
Version:1.6.0
Reduces stuttering during level loading
Version:0.1.18
Protects you against shotgun friendly fire. Client-side, works in public lobbies. Best used along the NoShovelGriefing mod.
Version:1.0.2
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
A small QOL mod that speeds up getting in-game and adds a ping metric.
Version:1.3.0
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.3.3
Allows you to spectate enemies when dead.
Version:2.7.0
A mod to allow players to join after the game starts.
Version:1.0.18
Toolkit for making enemy skins in the unity editor
Version:1.3.4
Compatibility mod for custom enemy skins.
Version:1.4.6
Makes some base moons more viable for the Company Cruiser.
Version:1.0.2
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
Four new moons, Sierra, Fray, Cambrian, Temper.
Version:1.4.11
A mod that integrates a FPS counter in the HUD
Version:1.4.0
A Vanilla-Themed industrial and desert-like modded moon. The exterior is small, but deadly...
Version:1.1.6
A Vanilla-Themed 600 cost forest moon, similar to Vow and March, but with some unique twists...
Version:1.2.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Towards a future with fewer lobby incompatibility errors.
Version:1.3.0
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Version:2.2.0
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