Decompiled source of Devious Traps v1.3.1
DeviousTraps.dll
Decompiled 12 hours ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using DeviousTraps.NetcodePatcher; using DeviousTraps.src.SoundCannon; using GameNetcodeStuff; using HarmonyLib; using LethalConfig; using LethalConfig.ConfigItems; using LethalConfig.ConfigItems.Options; using LethalLib.Extras; using LethalLib.Modules; using Microsoft.CodeAnalysis; using On; using Unity.Netcode; using UnityEngine; using UnityEngine.AI; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("bcs4313")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Adds an array of deadly traps")] [assembly: AssemblyFileVersion("1.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+cd9e2c801759e115bb3ab98ef537ed8ed3634744")] [assembly: AssemblyProduct("DeviousTraps")] [assembly: AssemblyTitle("DeviousTraps")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: NetcodePatchedAssembly] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace DeviousTraps { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("DeviousTraps", "DeviousTraps", "1.1.5")] public class Plugin : BaseUnityPlugin { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static Func<SelectableLevel, AnimationCurve> <>9__13_0; public static Func<SelectableLevel, AnimationCurve> <>9__13_1; public static Func<SelectableLevel, AnimationCurve> <>9__13_2; public static hook_LoadNewLevel <>9__14_0; internal AnimationCurve <Awake>b__13_0(SelectableLevel _) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Expected O, but got Unknown int num = 0; double num2 = 4.8 * (double)SawSpawnrate.Value; return new AnimationCurve((Keyframe[])(object)new Keyframe[2] { new Keyframe(0f, (float)num, 0.267f, 0.267f, 0f, 0.246f), new Keyframe(1f, (float)num2, 61f, 61f, 0.015f * (float)num2, 0f) }); } internal AnimationCurve <Awake>b__13_1(SelectableLevel _) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Expected O, but got Unknown int num = 0; double num2 = 4.8 * (double)FlameSpawnrate.Value; return new AnimationCurve((Keyframe[])(object)new Keyframe[2] { new Keyframe(0f, (float)num, 0.267f, 0.267f, 0f, 0.246f), new Keyframe(1f, (float)num2, 61f, 61f, 0.015f * (float)num2, 0f) }); } internal AnimationCurve <Awake>b__13_2(SelectableLevel _) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Expected O, but got Unknown int num = 0; double num2 = 4.8 * (double)LRADSpawnrate.Value; return new AnimationCurve((Keyframe[])(object)new Keyframe[2] { new Keyframe(0f, (float)num, 0.267f, 0.267f, 0f, 0.246f), new Keyframe(1f, (float)num2, 61f, 61f, 0.015f * (float)num2, 0f) }); } internal void <Hooks>b__14_0(orig_LoadNewLevel orig, RoundManager self, int randomSeed, SelectableLevel newLevel) { orig.Invoke(self, randomSeed, newLevel); try { if (ImpactFXState.Instances == null) { return; } foreach (ImpactFXState instance in ImpactFXState.Instances) { if ((Object)(object)instance != (Object)null) { Object.Destroy((Object)(object)instance); } ImpactFXState.Instances.Clear(); } } catch (Exception ex) { Debug.LogError((object)("Devious Traps: LRAD FX clear error: " + ex.ToString() + " this is only an issue if you see red noise fx on your screen or if you are deaf. Otherwise this is OK.")); } } } public static Harmony _harmony; public static ManualLogSource Logger; public static AssetBundle TrapBundle; public static GameObject SawTurretPrefab; public static GameObject SawPrefab; public static SpawnableMapObjectDef SawTurretDef; public static GameObject FlameTurretPrefab; public static SpawnableMapObjectDef FlameTurretDef; public static GameObject LRADTurretPrefab; public static GameObject LRADBlastPrefab; public static GameObject LRADImpactPrefab; public static SpawnableMapObjectDef LRADTurretDef; public static ConfigEntry<float> SawSpawnrate; public static ConfigEntry<float> SawDmgMult; public static ConfigEntry<float> SawTargetRange; public static ConfigEntry<float> SawWindupTime; public static ConfigEntry<float> SawFirerate; public static ConfigEntry<int> SawAmmo; public static ConfigEntry<float> SawReloadTime; public static ConfigEntry<float> SawLaunchSpeed; public static ConfigEntry<float> SawVolume; public static ConfigEntry<float> FlameSpawnrate; public static ConfigEntry<float> FlameDmgMult; public static ConfigEntry<float> FlameTargetRange; public static ConfigEntry<float> FlameRisingTime; public static ConfigEntry<float> FlameRestingTime; public static ConfigEntry<float> FlameRotationSpeed; public static ConfigEntry<float> FlameSpinningTime; public static ConfigEntry<float> FlameVolume; public static ConfigEntry<float> SmokeCooldown; public static ConfigEntry<float> LRADSpawnrate; public static ConfigEntry<float> LRADChargeTime; public static ConfigEntry<float> LRADReloadTime; public static ConfigEntry<float> LRADTargetRange; public static ConfigEntry<float> LRADDmgMult; public static ConfigEntry<float> LRADDisorientPeriod; public static ConfigEntry<float> LRADDizzyMult; public static ConfigEntry<float> LRADDrunknessMult; public static ConfigEntry<float> LRADFXMult; public static ConfigEntry<float> LRADVolume; public static ConfigEntry<float> LRADFXVolume; public static ConfigEntry<float> LRADProjectileSpeed; public void LogIfDebugBuild(string text) { Logger.LogInfo((object)text); } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; PopulateAssets(); bindVars(); Type[] types = Assembly.GetExecutingAssembly().GetTypes(); Type[] array = types; foreach (Type type in array) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array2 = methods; foreach (MethodInfo methodInfo in array2) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } SawTurretPrefab = TrapBundle.LoadAsset<GameObject>("SawTurretTrap"); SawPrefab = TrapBundle.LoadAsset<GameObject>("SawBlade"); SawTurretDef = TrapBundle.LoadAsset<SpawnableMapObjectDef>("SawTurretDef"); FlameTurretPrefab = TrapBundle.LoadAsset<GameObject>("FlameTurret"); FlameTurretDef = TrapBundle.LoadAsset<SpawnableMapObjectDef>("FlamePillarDef"); LRADTurretPrefab = TrapBundle.LoadAsset<GameObject>("LRAD"); LRADTurretDef = TrapBundle.LoadAsset<SpawnableMapObjectDef>("SoundTurretDef"); LRADBlastPrefab = TrapBundle.LoadAsset<GameObject>("SoundWave"); LRADImpactPrefab = TrapBundle.LoadAsset<GameObject>("ImpactFX"); Debug.Log((object)("LRAD Impact FX " + (object)LRADBlastPrefab)); Debug.Log((object)("LRAD Turret Def: " + (object)LRADTurretPrefab)); Random.InitState((int)DateTime.Now.Ticks); MapObjects.RegisterMapObject(SawTurretDef, (LevelTypes)(-1), (Func<SelectableLevel, AnimationCurve>)delegate { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Expected O, but got Unknown int num5 = 0; double num6 = 4.8 * (double)SawSpawnrate.Value; return new AnimationCurve((Keyframe[])(object)new Keyframe[2] { new Keyframe(0f, (float)num5, 0.267f, 0.267f, 0f, 0.246f), new Keyframe(1f, (float)num6, 61f, 61f, 0.015f * (float)num6, 0f) }); }); MapObjects.RegisterMapObject(FlameTurretDef, (LevelTypes)(-1), (Func<SelectableLevel, AnimationCurve>)delegate { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Expected O, but got Unknown int num3 = 0; double num4 = 4.8 * (double)FlameSpawnrate.Value; return new AnimationCurve((Keyframe[])(object)new Keyframe[2] { new Keyframe(0f, (float)num3, 0.267f, 0.267f, 0f, 0.246f), new Keyframe(1f, (float)num4, 61f, 61f, 0.015f * (float)num4, 0f) }); }); MapObjects.RegisterMapObject(LRADTurretDef, (LevelTypes)(-1), (Func<SelectableLevel, AnimationCurve>)delegate { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Expected O, but got Unknown int num = 0; double num2 = 4.8 * (double)LRADSpawnrate.Value; return new AnimationCurve((Keyframe[])(object)new Keyframe[2] { new Keyframe(0f, (float)num, 0.267f, 0.267f, 0f, 0.246f), new Keyframe(1f, (float)num2, 61f, 61f, 0.015f * (float)num2, 0f) }); }); NetworkPrefabs.RegisterNetworkPrefab(SawPrefab); NetworkPrefabs.RegisterNetworkPrefab(SawTurretPrefab); NetworkPrefabs.RegisterNetworkPrefab(FlameTurretPrefab); NetworkPrefabs.RegisterNetworkPrefab(LRADTurretPrefab); NetworkPrefabs.RegisterNetworkPrefab(LRADBlastPrefab); NetworkPrefabs.RegisterNetworkPrefab(LRADImpactPrefab); Hooks(); } public void Hooks() { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown object obj = <>c.<>9__14_0; if (obj == null) { hook_LoadNewLevel val = delegate(orig_LoadNewLevel orig, RoundManager self, int randomSeed, SelectableLevel newLevel) { orig.Invoke(self, randomSeed, newLevel); try { if (ImpactFXState.Instances != null) { foreach (ImpactFXState instance in ImpactFXState.Instances) { if ((Object)(object)instance != (Object)null) { Object.Destroy((Object)(object)instance); } ImpactFXState.Instances.Clear(); } return; } } catch (Exception ex) { Debug.LogError((object)("Devious Traps: LRAD FX clear error: " + ex.ToString() + " this is only an issue if you see red noise fx on your screen or if you are deaf. Otherwise this is OK.")); } }; <>c.<>9__14_0 = val; obj = (object)val; } RoundManager.LoadNewLevel += (hook_LoadNewLevel)obj; } public void bindVars() { //IL_0482: Unknown result type (might be due to invalid IL or missing references) //IL_0487: Unknown result type (might be due to invalid IL or missing references) //IL_048f: Unknown result type (might be due to invalid IL or missing references) //IL_049a: Expected O, but got Unknown //IL_049b: Unknown result type (might be due to invalid IL or missing references) //IL_04a6: Expected O, but got Unknown //IL_04ac: Expected O, but got Unknown //IL_04a7: Unknown result type (might be due to invalid IL or missing references) //IL_04ad: Expected O, but got Unknown //IL_04b2: Unknown result type (might be due to invalid IL or missing references) //IL_04b7: Unknown result type (might be due to invalid IL or missing references) //IL_04bf: Unknown result type (might be due to invalid IL or missing references) //IL_04ca: Expected O, but got Unknown //IL_04cb: Unknown result type (might be due to invalid IL or missing references) //IL_04d6: Expected O, but got Unknown //IL_04dc: Expected O, but got Unknown //IL_04d7: Unknown result type (might be due to invalid IL or missing references) //IL_04dd: Expected O, but got Unknown //IL_04e2: Unknown result type (might be due to invalid IL or missing references) //IL_04e7: Unknown result type (might be due to invalid IL or missing references) //IL_04ef: Unknown result type (might be due to invalid IL or missing references) //IL_04fa: Expected O, but got Unknown //IL_04fb: Unknown result type (might be due to invalid IL or missing references) //IL_0506: Expected O, but got Unknown //IL_050c: Expected O, but got Unknown //IL_0507: Unknown result type (might be due to invalid IL or missing references) //IL_050d: Expected O, but got Unknown //IL_0512: Unknown result type (might be due to invalid IL or missing references) //IL_0517: Unknown result type (might be due to invalid IL or missing references) //IL_051f: Unknown result type (might be due to invalid IL or missing references) //IL_052a: Expected O, but got Unknown //IL_052b: Unknown result type (might be due to invalid IL or missing references) //IL_0536: Expected O, but got Unknown //IL_053c: Expected O, but got Unknown //IL_0537: Unknown result type (might be due to invalid IL or missing references) //IL_053d: Expected O, but got Unknown //IL_0542: Unknown result type (might be due to invalid IL or missing references) //IL_0547: Unknown result type (might be due to invalid IL or missing references) //IL_054f: Unknown result type (might be due to invalid IL or missing references) //IL_055a: Expected O, but got Unknown //IL_055b: Unknown result type (might be due to invalid IL or missing references) //IL_0566: Expected O, but got Unknown //IL_056c: Expected O, but got Unknown //IL_0567: Unknown result type (might be due to invalid IL or missing references) //IL_056e: Expected O, but got Unknown //IL_0573: Unknown result type (might be due to invalid IL or missing references) //IL_0578: Unknown result type (might be due to invalid IL or missing references) //IL_0580: Unknown result type (might be due to invalid IL or missing references) //IL_058b: Expected O, but got Unknown //IL_058c: Unknown result type (might be due to invalid IL or missing references) //IL_0597: Expected O, but got Unknown //IL_059d: Expected O, but got Unknown //IL_0598: Unknown result type (might be due to invalid IL or missing references) //IL_059f: Expected O, but got Unknown //IL_05a4: Unknown result type (might be due to invalid IL or missing references) //IL_05a9: Unknown result type (might be due to invalid IL or missing references) //IL_05b1: Unknown result type (might be due to invalid IL or missing references) //IL_05bc: Expected O, but got Unknown //IL_05bd: Unknown result type (might be due to invalid IL or missing references) //IL_05c8: Expected O, but got Unknown //IL_05ce: Expected O, but got Unknown //IL_05c9: Unknown result type (might be due to invalid IL or missing references) //IL_05d0: Expected O, but got Unknown //IL_05d5: Unknown result type (might be due to invalid IL or missing references) //IL_05da: Unknown result type (might be due to invalid IL or missing references) //IL_05e2: Unknown result type (might be due to invalid IL or missing references) //IL_05ed: Expected O, but got Unknown //IL_05ee: Unknown result type (might be due to invalid IL or missing references) //IL_05f9: Expected O, but got Unknown //IL_05ff: Expected O, but got Unknown //IL_05fa: Unknown result type (might be due to invalid IL or missing references) //IL_0601: Expected O, but got Unknown //IL_0606: Unknown result type (might be due to invalid IL or missing references) //IL_060b: Unknown result type (might be due to invalid IL or missing references) //IL_0613: Unknown result type (might be due to invalid IL or missing references) //IL_061e: Expected O, but got Unknown //IL_061f: Unknown result type (might be due to invalid IL or missing references) //IL_062a: Expected O, but got Unknown //IL_0630: Expected O, but got Unknown //IL_062b: Unknown result type (might be due to invalid IL or missing references) //IL_0632: Expected O, but got Unknown //IL_067b: Unknown result type (might be due to invalid IL or missing references) //IL_0680: Unknown result type (might be due to invalid IL or missing references) //IL_0688: Unknown result type (might be due to invalid IL or missing references) //IL_0693: Expected O, but got Unknown //IL_0694: Unknown result type (might be due to invalid IL or missing references) //IL_069f: Expected O, but got Unknown //IL_06a5: Expected O, but got Unknown //IL_06a0: Unknown result type (might be due to invalid IL or missing references) //IL_06a7: Expected O, but got Unknown //IL_06ac: Unknown result type (might be due to invalid IL or missing references) //IL_06b1: Unknown result type (might be due to invalid IL or missing references) //IL_06b9: Unknown result type (might be due to invalid IL or missing references) //IL_06c4: Expected O, but got Unknown //IL_06c5: Unknown result type (might be due to invalid IL or missing references) //IL_06d0: Expected O, but got Unknown //IL_06d6: Expected O, but got Unknown //IL_06d1: Unknown result type (might be due to invalid IL or missing references) //IL_06d8: Expected O, but got Unknown //IL_06dd: Unknown result type (might be due to invalid IL or missing references) //IL_06e2: Unknown result type (might be due to invalid IL or missing references) //IL_06ea: Unknown result type (might be due to invalid IL or missing references) //IL_06f5: Expected O, but got Unknown //IL_06f6: Unknown result type (might be due to invalid IL or missing references) //IL_0701: Expected O, but got Unknown //IL_0707: Expected O, but got Unknown //IL_0702: Unknown result type (might be due to invalid IL or missing references) //IL_0709: Expected O, but got Unknown //IL_070e: Unknown result type (might be due to invalid IL or missing references) //IL_0713: Unknown result type (might be due to invalid IL or missing references) //IL_071b: Unknown result type (might be due to invalid IL or missing references) //IL_0726: Expected O, but got Unknown //IL_0727: Unknown result type (might be due to invalid IL or missing references) //IL_0732: Expected O, but got Unknown //IL_0738: Expected O, but got Unknown //IL_0733: Unknown result type (might be due to invalid IL or missing references) //IL_073a: Expected O, but got Unknown //IL_073f: Unknown result type (might be due to invalid IL or missing references) //IL_0744: Unknown result type (might be due to invalid IL or missing references) //IL_074c: Unknown result type (might be due to invalid IL or missing references) //IL_0757: Expected O, but got Unknown //IL_0758: Unknown result type (might be due to invalid IL or missing references) //IL_0763: Expected O, but got Unknown //IL_0769: Expected O, but got Unknown //IL_0764: Unknown result type (might be due to invalid IL or missing references) //IL_076b: Expected O, but got Unknown //IL_0770: Unknown result type (might be due to invalid IL or missing references) //IL_0775: Unknown result type (might be due to invalid IL or missing references) //IL_077d: Unknown result type (might be due to invalid IL or missing references) //IL_0788: Expected O, but got Unknown //IL_0789: Unknown result type (might be due to invalid IL or missing references) //IL_0794: Expected O, but got Unknown //IL_079a: Expected O, but got Unknown //IL_0795: Unknown result type (might be due to invalid IL or missing references) //IL_079c: Expected O, but got Unknown //IL_07a1: Unknown result type (might be due to invalid IL or missing references) //IL_07a6: Unknown result type (might be due to invalid IL or missing references) //IL_07ae: Unknown result type (might be due to invalid IL or missing references) //IL_07b5: Expected O, but got Unknown //IL_07b6: Unknown result type (might be due to invalid IL or missing references) //IL_07c1: Expected O, but got Unknown //IL_07c7: Expected O, but got Unknown //IL_07c2: Unknown result type (might be due to invalid IL or missing references) //IL_07c9: Expected O, but got Unknown //IL_07ce: Unknown result type (might be due to invalid IL or missing references) //IL_07d3: Unknown result type (might be due to invalid IL or missing references) //IL_07db: Unknown result type (might be due to invalid IL or missing references) //IL_07e6: Expected O, but got Unknown //IL_07e7: Unknown result type (might be due to invalid IL or missing references) //IL_07f2: Expected O, but got Unknown //IL_07f8: Expected O, but got Unknown //IL_07f3: Unknown result type (might be due to invalid IL or missing references) //IL_07fa: Expected O, but got Unknown //IL_07ff: Unknown result type (might be due to invalid IL or missing references) //IL_0804: Unknown result type (might be due to invalid IL or missing references) //IL_080c: Unknown result type (might be due to invalid IL or missing references) //IL_0817: Expected O, but got Unknown //IL_0818: Unknown result type (might be due to invalid IL or missing references) //IL_0823: Expected O, but got Unknown //IL_0829: Expected O, but got Unknown //IL_0824: Unknown result type (might be due to invalid IL or missing references) //IL_082b: Expected O, but got Unknown //IL_0878: Unknown result type (might be due to invalid IL or missing references) //IL_087d: Unknown result type (might be due to invalid IL or missing references) //IL_0885: Unknown result type (might be due to invalid IL or missing references) //IL_0890: Expected O, but got Unknown //IL_0891: Unknown result type (might be due to invalid IL or missing references) //IL_089c: Expected O, but got Unknown //IL_08a2: Expected O, but got Unknown //IL_089d: Unknown result type (might be due to invalid IL or missing references) //IL_08a4: Expected O, but got Unknown //IL_08a9: Unknown result type (might be due to invalid IL or missing references) //IL_08ae: Unknown result type (might be due to invalid IL or missing references) //IL_08b6: Unknown result type (might be due to invalid IL or missing references) //IL_08c1: Expected O, but got Unknown //IL_08c2: Unknown result type (might be due to invalid IL or missing references) //IL_08cd: Expected O, but got Unknown //IL_08d3: Expected O, but got Unknown //IL_08ce: Unknown result type (might be due to invalid IL or missing references) //IL_08d5: Expected O, but got Unknown //IL_08da: Unknown result type (might be due to invalid IL or missing references) //IL_08df: Unknown result type (might be due to invalid IL or missing references) //IL_08e7: Unknown result type (might be due to invalid IL or missing references) //IL_08f2: Expected O, but got Unknown //IL_08f3: Unknown result type (might be due to invalid IL or missing references) //IL_08fe: Expected O, but got Unknown //IL_0904: Expected O, but got Unknown //IL_08ff: Unknown result type (might be due to invalid IL or missing references) //IL_0906: Expected O, but got Unknown //IL_090b: Unknown result type (might be due to invalid IL or missing references) //IL_0910: Unknown result type (might be due to invalid IL or missing references) //IL_0918: Unknown result type (might be due to invalid IL or missing references) //IL_0923: Expected O, but got Unknown //IL_0924: Unknown result type (might be due to invalid IL or missing references) //IL_092f: Expected O, but got Unknown //IL_0935: Expected O, but got Unknown //IL_0930: Unknown result type (might be due to invalid IL or missing references) //IL_0937: Expected O, but got Unknown //IL_093c: Unknown result type (might be due to invalid IL or missing references) //IL_0941: Unknown result type (might be due to invalid IL or missing references) //IL_0949: Unknown result type (might be due to invalid IL or missing references) //IL_0954: Expected O, but got Unknown //IL_0955: Unknown result type (might be due to invalid IL or missing references) //IL_0960: Expected O, but got Unknown //IL_0966: Expected O, but got Unknown //IL_0961: Unknown result type (might be due to invalid IL or missing references) //IL_0968: Expected O, but got Unknown //IL_096d: Unknown result type (might be due to invalid IL or missing references) //IL_0972: Unknown result type (might be due to invalid IL or missing references) //IL_097a: Unknown result type (might be due to invalid IL or missing references) //IL_0985: Expected O, but got Unknown //IL_0986: Unknown result type (might be due to invalid IL or missing references) //IL_0991: Expected O, but got Unknown //IL_0997: Expected O, but got Unknown //IL_0992: Unknown result type (might be due to invalid IL or missing references) //IL_0999: Expected O, but got Unknown //IL_099e: Unknown result type (might be due to invalid IL or missing references) //IL_09a3: Unknown result type (might be due to invalid IL or missing references) //IL_09ab: Unknown result type (might be due to invalid IL or missing references) //IL_09b6: Expected O, but got Unknown //IL_09b7: Unknown result type (might be due to invalid IL or missing references) //IL_09c2: Expected O, but got Unknown //IL_09c8: Expected O, but got Unknown //IL_09c3: Unknown result type (might be due to invalid IL or missing references) //IL_09ca: Expected O, but got Unknown //IL_09cf: Unknown result type (might be due to invalid IL or missing references) //IL_09d4: Unknown result type (might be due to invalid IL or missing references) //IL_09dc: Unknown result type (might be due to invalid IL or missing references) //IL_09e7: Expected O, but got Unknown //IL_09e8: Unknown result type (might be due to invalid IL or missing references) //IL_09f3: Expected O, but got Unknown //IL_09f9: Expected O, but got Unknown //IL_09f4: Unknown result type (might be due to invalid IL or missing references) //IL_09fb: Expected O, but got Unknown //IL_0a00: Unknown result type (might be due to invalid IL or missing references) //IL_0a05: Unknown result type (might be due to invalid IL or missing references) //IL_0a0d: Unknown result type (might be due to invalid IL or missing references) //IL_0a18: Expected O, but got Unknown //IL_0a19: Unknown result type (might be due to invalid IL or missing references) //IL_0a24: Expected O, but got Unknown //IL_0a2a: Expected O, but got Unknown //IL_0a25: Unknown result type (might be due to invalid IL or missing references) //IL_0a2c: Expected O, but got Unknown //IL_0a31: Unknown result type (might be due to invalid IL or missing references) //IL_0a36: Unknown result type (might be due to invalid IL or missing references) //IL_0a3e: Unknown result type (might be due to invalid IL or missing references) //IL_0a49: Expected O, but got Unknown //IL_0a4a: Unknown result type (might be due to invalid IL or missing references) //IL_0a55: Expected O, but got Unknown //IL_0a5b: Expected O, but got Unknown //IL_0a56: Unknown result type (might be due to invalid IL or missing references) //IL_0a5d: Expected O, but got Unknown //IL_0a62: Unknown result type (might be due to invalid IL or missing references) //IL_0a67: Unknown result type (might be due to invalid IL or missing references) //IL_0a6f: Unknown result type (might be due to invalid IL or missing references) //IL_0a7a: Expected O, but got Unknown //IL_0a7b: Unknown result type (might be due to invalid IL or missing references) //IL_0a86: Expected O, but got Unknown //IL_0a8c: Expected O, but got Unknown //IL_0a87: Unknown result type (might be due to invalid IL or missing references) //IL_0a8e: Expected O, but got Unknown //IL_0a93: Unknown result type (might be due to invalid IL or missing references) //IL_0a98: Unknown result type (might be due to invalid IL or missing references) //IL_0aa0: Unknown result type (might be due to invalid IL or missing references) //IL_0aab: Expected O, but got Unknown //IL_0aac: Unknown result type (might be due to invalid IL or missing references) //IL_0ab7: Expected O, but got Unknown //IL_0abd: Expected O, but got Unknown //IL_0ab8: Unknown result type (might be due to invalid IL or missing references) //IL_0abf: Expected O, but got Unknown SawSpawnrate = ((BaseUnityPlugin)this).Config.Bind<float>("Saw Turret", "Spawnrate", 1.6f, "How often do these turrets spawn? (default 1.6)"); SawFirerate = ((BaseUnityPlugin)this).Config.Bind<float>("Saw Turret", "Time Between Shots", 1.45f, "Length of time between each saw after windup. (default 1.45)"); SawDmgMult = ((BaseUnityPlugin)this).Config.Bind<float>("Saw Turret", "Dmg Multiplier", 1.8f, "Damage multiplier for saw blades. Dmg is also dependent on the velocity of a saw blade. You can make them heal with negative values too. (default 1.8)"); SawTargetRange = ((BaseUnityPlugin)this).Config.Bind<float>("Saw Turret", "Range", 25f, "How far away a saw turret can see you. They can't see through walls though. (default 25)"); SawWindupTime = ((BaseUnityPlugin)this).Config.Bind<float>("Saw Turret", "Windup Time", 1.45f, "How long a saw turret takes before it starts firing saws at you. (default 1.45)"); SawFirerate = ((BaseUnityPlugin)this).Config.Bind<float>("Saw Turret", "Time Between Shots", 1.45f, "Length of time between each saw after windup. (default 1.45)"); SawAmmo = ((BaseUnityPlugin)this).Config.Bind<int>("Saw Turret", "Ammo", 6, "Shots it takes before the turret has to reload. (default 6)"); SawReloadTime = ((BaseUnityPlugin)this).Config.Bind<float>("Saw Turret", "Reload Time", 8f, "How long it takes for a saw turret to reload its sawblades (default 8)"); SawFirerate = ((BaseUnityPlugin)this).Config.Bind<float>("Saw Turret", "Time Between Shots", 1.45f, "Length of time between each saw after windup. (default 1.45)"); SawLaunchSpeed = ((BaseUnityPlugin)this).Config.Bind<float>("Saw Turret", "Projectile Speed", 3000f, "How fast are the saws launched from the saw turret? Note that the faster a saw travels, the more damage it will deal. Assume you are applying a force in Newtons (N) to the object. (default 3000)"); SawVolume = ((BaseUnityPlugin)this).Config.Bind<float>("Saw Turret", "Volume", 0.6f, "How loud are all sounds from this turret? (default 0.6)"); FlameSpawnrate = ((BaseUnityPlugin)this).Config.Bind<float>("Flame Turret", "Spawnrate", 1.6f, "How often do these turrets spawn? (default 1.6)"); FlameDmgMult = ((BaseUnityPlugin)this).Config.Bind<float>("Flame Turret", "Dmg Multiplier", 3.2f, "Damage Multiplier for flame turrets. You can make them heal with negative values too. (default 3.2)"); FlameTargetRange = ((BaseUnityPlugin)this).Config.Bind<float>("Flame Turret", "Range", 7f, "How far away a flame turret can see you. They can't see through walls though. (default 7)"); FlameRisingTime = ((BaseUnityPlugin)this).Config.Bind<float>("Flame Turret", "Rising Time", 1.4f, "Time in seconds it takes for a flame turret to rise up and fire at you. (default 1.4)"); FlameRestingTime = ((BaseUnityPlugin)this).Config.Bind<float>("Flame Turret", "Resting Time", 3f, "How long does the flame turret rest before firing again? In seconds. (default 3)"); FlameSpinningTime = ((BaseUnityPlugin)this).Config.Bind<float>("Flame Turret", "Spinning Time", 3f, "How long does the flame turret spin for? In seconds. (default 2)"); FlameRotationSpeed = ((BaseUnityPlugin)this).Config.Bind<float>("Flame Turret", "Rotation Speed", 120f, "How fast does a flame turret rotate when attacking (degrees per second)? (default 120)"); SmokeCooldown = ((BaseUnityPlugin)this).Config.Bind<float>("Flame Turret", "Warning Interval", 14.5f, "How often a flame turret release smoke to warn the player of its presence. The smoke release phase lasts for 4.5 seconds. (default 14.5)"); FlameVolume = ((BaseUnityPlugin)this).Config.Bind<float>("Flame Turret", "Volume", 0.6f, "How loud are all sounds from this turret? (default 0.6)"); LRADSpawnrate = ((BaseUnityPlugin)this).Config.Bind<float>("Sound Turret", "Spawnrate", 0.5f, "How often do these turrets spawn? (default 1.2)"); LRADTargetRange = ((BaseUnityPlugin)this).Config.Bind<float>("Sound Turret", "Range", 50f, "How far away the LRAD (sound turret) can see you. They can't see through walls though. (default 50)"); LRADDmgMult = ((BaseUnityPlugin)this).Config.Bind<float>("Sound Turret", "Dmg Multiplier", 1f, "Damage Multiplier for sound turrets. You can make them heal with negative values too. (default 1)"); LRADProjectileSpeed = ((BaseUnityPlugin)this).Config.Bind<float>("Sound Turret", "Projectile Speed Multiplier", 1.5f, "Multiplier for the Speed of the launched sound wave. (default 1.5)"); LRADReloadTime = ((BaseUnityPlugin)this).Config.Bind<float>("Sound Turret", "Time Between Shots", 60f, "Length of time before the sound cannon can fire again. (default 30)"); LRADChargeTime = ((BaseUnityPlugin)this).Config.Bind<float>("Sound Turret", "Charge Up Time", 5.53f, "Time it takes for the LRAD to charge and fire a sound wave in seconds. (default 5.53)"); LRADDisorientPeriod = ((BaseUnityPlugin)this).Config.Bind<float>("Sound Turret", "Disorientation Period", 20f, "How long deafness, visual fx, drunkness, and dizziness takes to fade away in seconds (default 20)."); LRADDizzyMult = ((BaseUnityPlugin)this).Config.Bind<float>("Sound Turret", "Dizzyness multiplier", 1f, "How much the LRAD cannon messes around with your movement, causing you to sway unpredictably. (default 1)"); LRADDrunknessMult = ((BaseUnityPlugin)this).Config.Bind<float>("Sound Turret", "Drunkness Multiplier", 2f, "How strong the drunkness effect from the LRAD cannon is. (default 2)"); LRADFXMult = ((BaseUnityPlugin)this).Config.Bind<float>("Sound Turret", "FX Intensity", 0.8f, "Opacity multiplier to the noise and glitch visual FX when hit by the cannon. Higher values are equivalent to total blindness (default 0.8)"); LRADVolume = ((BaseUnityPlugin)this).Config.Bind<float>("Sound Turret", "Turret Volume", 1f, "How loud are all sounds from this turret? (default 1)"); LRADFXVolume = ((BaseUnityPlugin)this).Config.Bind<float>("Sound Turret", "FX Volume", 1f, "How loud are all sounds from the Disorientation/Impact effect? (default 1)"); ConfigEntry<float> flameSpawnrate = FlameSpawnrate; FloatInputFieldOptions val = new FloatInputFieldOptions { RequiresRestart = true }; ((BaseRangeOptions<float>)val).Min = 0f; ((BaseRangeOptions<float>)val).Max = 100000000f; FloatInputFieldConfigItem val2 = new FloatInputFieldConfigItem(flameSpawnrate, val); ConfigEntry<float> flameDmgMult = FlameDmgMult; FloatSliderOptions val3 = new FloatSliderOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val3).Min = -5f; ((BaseRangeOptions<float>)val3).Max = 5f; FloatSliderConfigItem val4 = new FloatSliderConfigItem(flameDmgMult, val3); ConfigEntry<float> flameTargetRange = FlameTargetRange; FloatSliderOptions val5 = new FloatSliderOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val5).Min = 0f; ((BaseRangeOptions<float>)val5).Max = 100f; FloatSliderConfigItem val6 = new FloatSliderConfigItem(flameTargetRange, val5); ConfigEntry<float> flameRisingTime = FlameRisingTime; FloatSliderOptions val7 = new FloatSliderOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val7).Min = 0f; ((BaseRangeOptions<float>)val7).Max = 10f; FloatSliderConfigItem val8 = new FloatSliderConfigItem(flameRisingTime, val7); ConfigEntry<float> flameRestingTime = FlameRestingTime; FloatSliderOptions val9 = new FloatSliderOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val9).Min = 0f; ((BaseRangeOptions<float>)val9).Max = 20f; FloatSliderConfigItem val10 = new FloatSliderConfigItem(flameRestingTime, val9); ConfigEntry<float> flameSpinningTime = FlameSpinningTime; FloatSliderOptions val11 = new FloatSliderOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val11).Min = 0f; ((BaseRangeOptions<float>)val11).Max = 20f; FloatSliderConfigItem val12 = new FloatSliderConfigItem(flameSpinningTime, val11); ConfigEntry<float> flameRotationSpeed = FlameRotationSpeed; FloatSliderOptions val13 = new FloatSliderOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val13).Min = 0f; ((BaseRangeOptions<float>)val13).Max = 1080f; FloatSliderConfigItem val14 = new FloatSliderConfigItem(flameRotationSpeed, val13); ConfigEntry<float> flameVolume = FlameVolume; FloatSliderOptions val15 = new FloatSliderOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val15).Min = 0f; ((BaseRangeOptions<float>)val15).Max = 2f; FloatSliderConfigItem val16 = new FloatSliderConfigItem(flameVolume, val15); ConfigEntry<float> smokeCooldown = SmokeCooldown; FloatInputFieldOptions val17 = new FloatInputFieldOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val17).Min = 6f; ((BaseRangeOptions<float>)val17).Max = 1E+11f; FloatInputFieldConfigItem val18 = new FloatInputFieldConfigItem(smokeCooldown, val17); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val2); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val4); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val18); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val6); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val8); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val10); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val12); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val14); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val16); ConfigEntry<float> sawSpawnrate = SawSpawnrate; FloatInputFieldOptions val19 = new FloatInputFieldOptions { RequiresRestart = true }; ((BaseRangeOptions<float>)val19).Min = 0f; ((BaseRangeOptions<float>)val19).Max = 100000000f; FloatInputFieldConfigItem val20 = new FloatInputFieldConfigItem(sawSpawnrate, val19); ConfigEntry<float> sawDmgMult = SawDmgMult; FloatSliderOptions val21 = new FloatSliderOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val21).Min = -5f; ((BaseRangeOptions<float>)val21).Max = 5f; FloatSliderConfigItem val22 = new FloatSliderConfigItem(sawDmgMult, val21); ConfigEntry<float> sawTargetRange = SawTargetRange; FloatSliderOptions val23 = new FloatSliderOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val23).Min = 0f; ((BaseRangeOptions<float>)val23).Max = 100f; FloatSliderConfigItem val24 = new FloatSliderConfigItem(sawTargetRange, val23); ConfigEntry<float> sawWindupTime = SawWindupTime; FloatSliderOptions val25 = new FloatSliderOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val25).Min = 0f; ((BaseRangeOptions<float>)val25).Max = 10f; FloatSliderConfigItem val26 = new FloatSliderConfigItem(sawWindupTime, val25); ConfigEntry<float> sawFirerate = SawFirerate; FloatInputFieldOptions val27 = new FloatInputFieldOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val27).Min = 0f; ((BaseRangeOptions<float>)val27).Max = 100000000f; FloatInputFieldConfigItem val28 = new FloatInputFieldConfigItem(sawFirerate, val27); ConfigEntry<float> sawVolume = SawVolume; FloatSliderOptions val29 = new FloatSliderOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val29).Min = 0f; ((BaseRangeOptions<float>)val29).Max = 2f; FloatSliderConfigItem val30 = new FloatSliderConfigItem(sawVolume, val29); ConfigEntry<int> sawAmmo = SawAmmo; IntInputFieldOptions val31 = new IntInputFieldOptions { RequiresRestart = false }; ((BaseRangeOptions<int>)val31).Min = 1; ((BaseRangeOptions<int>)val31).Max = 100000000; IntInputFieldConfigItem val32 = new IntInputFieldConfigItem(sawAmmo, val31); ConfigEntry<float> sawReloadTime = SawReloadTime; FloatInputFieldOptions val33 = new FloatInputFieldOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val33).Min = 0f; ((BaseRangeOptions<float>)val33).Max = 100000000f; FloatInputFieldConfigItem val34 = new FloatInputFieldConfigItem(sawReloadTime, val33); ConfigEntry<float> sawLaunchSpeed = SawLaunchSpeed; FloatInputFieldOptions val35 = new FloatInputFieldOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val35).Min = 0f; ((BaseRangeOptions<float>)val35).Max = 100000000f; FloatInputFieldConfigItem val36 = new FloatInputFieldConfigItem(sawLaunchSpeed, val35); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val20); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val22); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val24); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val26); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val28); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val32); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val34); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val36); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val30); ConfigEntry<float> lRADSpawnrate = LRADSpawnrate; FloatInputFieldOptions val37 = new FloatInputFieldOptions { RequiresRestart = true }; ((BaseRangeOptions<float>)val37).Min = 0f; ((BaseRangeOptions<float>)val37).Max = 100000000f; FloatInputFieldConfigItem val38 = new FloatInputFieldConfigItem(lRADSpawnrate, val37); ConfigEntry<float> lRADTargetRange = LRADTargetRange; FloatInputFieldOptions val39 = new FloatInputFieldOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val39).Min = 0f; ((BaseRangeOptions<float>)val39).Max = 100000000f; FloatInputFieldConfigItem val40 = new FloatInputFieldConfigItem(lRADTargetRange, val39); ConfigEntry<float> lRADDmgMult = LRADDmgMult; FloatSliderOptions val41 = new FloatSliderOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val41).Min = -5f; ((BaseRangeOptions<float>)val41).Max = 5f; FloatSliderConfigItem val42 = new FloatSliderConfigItem(lRADDmgMult, val41); ConfigEntry<float> lRADProjectileSpeed = LRADProjectileSpeed; FloatInputFieldOptions val43 = new FloatInputFieldOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val43).Min = 0f; ((BaseRangeOptions<float>)val43).Max = 9999999f; FloatInputFieldConfigItem val44 = new FloatInputFieldConfigItem(lRADProjectileSpeed, val43); ConfigEntry<float> lRADChargeTime = LRADChargeTime; FloatInputFieldOptions val45 = new FloatInputFieldOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val45).Min = 0f; ((BaseRangeOptions<float>)val45).Max = 7.2f; FloatInputFieldConfigItem val46 = new FloatInputFieldConfigItem(lRADChargeTime, val45); ConfigEntry<float> lRADReloadTime = LRADReloadTime; FloatInputFieldOptions val47 = new FloatInputFieldOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val47).Min = 0f; ((BaseRangeOptions<float>)val47).Max = 999999f; FloatInputFieldConfigItem val48 = new FloatInputFieldConfigItem(lRADReloadTime, val47); ConfigEntry<float> lRADDisorientPeriod = LRADDisorientPeriod; FloatInputFieldOptions val49 = new FloatInputFieldOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val49).Min = 0.5f; ((BaseRangeOptions<float>)val49).Max = 1000000f; FloatInputFieldConfigItem val50 = new FloatInputFieldConfigItem(lRADDisorientPeriod, val49); ConfigEntry<float> lRADDizzyMult = LRADDizzyMult; FloatInputFieldOptions val51 = new FloatInputFieldOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val51).Min = 0f; ((BaseRangeOptions<float>)val51).Max = 1000f; FloatInputFieldConfigItem val52 = new FloatInputFieldConfigItem(lRADDizzyMult, val51); ConfigEntry<float> lRADDrunknessMult = LRADDrunknessMult; FloatSliderOptions val53 = new FloatSliderOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val53).Min = 0f; ((BaseRangeOptions<float>)val53).Max = 5f; FloatSliderConfigItem val54 = new FloatSliderConfigItem(lRADDrunknessMult, val53); ConfigEntry<float> lRADFXMult = LRADFXMult; FloatSliderOptions val55 = new FloatSliderOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val55).Min = 0f; ((BaseRangeOptions<float>)val55).Max = 10f; FloatSliderConfigItem val56 = new FloatSliderConfigItem(lRADFXMult, val55); ConfigEntry<float> lRADVolume = LRADVolume; FloatSliderOptions val57 = new FloatSliderOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val57).Min = 0f; ((BaseRangeOptions<float>)val57).Max = 2f; FloatSliderConfigItem val58 = new FloatSliderConfigItem(lRADVolume, val57); ConfigEntry<float> lRADFXVolume = LRADFXVolume; FloatSliderOptions val59 = new FloatSliderOptions { RequiresRestart = false }; ((BaseRangeOptions<float>)val59).Min = 0f; ((BaseRangeOptions<float>)val59).Max = 2f; FloatSliderConfigItem val60 = new FloatSliderConfigItem(lRADFXVolume, val59); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val38); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val40); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val42); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val46); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val48); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val44); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val50); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val52); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val54); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val56); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val58); LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val60); } public static void PopulateAssets() { string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); TrapBundle = AssetBundle.LoadFromFile(Path.Combine(directoryName, "bcs_devioustraps")); Debug.Log((object)("DeviousTraps Bundle::: " + (object)TrapBundle)); } } } namespace DeviousTraps.src { public class FlameHitbox : NetworkBehaviour { internal Vector3 LaunchForce = Vector3.zero; public Collider Collider; private float HitCooldown = 0f; private float HitCooldownReset = 0.2f; private float LastHitEnemyCooldown = 0f; public static float BaseDmg = 10f; public float dmgRamp = 0f; public static float dmgRampTime = 0.45f; public void Update() { HitCooldown -= Time.deltaTime; LastHitEnemyCooldown -= Time.deltaTime; if (dmgRamp < 1f) { dmgRamp += Time.deltaTime / dmgRampTime; if (dmgRamp > 1f) { dmgRamp = 1f; } } } public void ResetDmgRamp() { dmgRamp = 0f; } [ClientRpc] public void DmgPlayerClientRpc(ulong netid, int amount) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2246517757u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, netid); BytePacker.WriteValueBitPacked(val2, amount); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2246517757u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } base.__rpc_exec_stage = (__RpcExecStage)0; PlayerControllerB[] allPlayerScripts = RoundManager.Instance.playersManager.allPlayerScripts; PlayerControllerB[] array = allPlayerScripts; foreach (PlayerControllerB val3 in array) { if (((NetworkBehaviour)val3).NetworkObject.NetworkObjectId == netid) { val3.DamagePlayer(amount, true, true, (CauseOfDeath)0, 0, false, default(Vector3)); } } } [ClientRpc] public void KillPlayerClientRpc(ulong netid) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1308895154u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, netid); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1308895154u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } base.__rpc_exec_stage = (__RpcExecStage)0; PlayerControllerB[] allPlayerScripts = RoundManager.Instance.playersManager.allPlayerScripts; PlayerControllerB[] array = allPlayerScripts; foreach (PlayerControllerB val3 in array) { if (((NetworkBehaviour)val3).NetworkObject.NetworkObjectId == netid) { val3.KillPlayer(val3.playerRigidbody.velocity, true, (CauseOfDeath)13, 0, default(Vector3)); } } } public void OnTriggerStay(Collider other) { if (!((NetworkBehaviour)RoundManager.Instance).IsHost) { return; } GameObject gameObject = ((Component)other).gameObject; PlayerControllerB component = gameObject.GetComponent<PlayerControllerB>(); EnemyAI component2 = gameObject.GetComponent<EnemyAI>(); if (Object.op_Implicit((Object)(object)component) && HitCooldown <= 0f) { int num = (int)(dmgRamp * BaseDmg * Plugin.FlameDmgMult.Value); if (num >= component.health) { KillPlayerClientRpc(((NetworkBehaviour)component).NetworkObject.NetworkObjectId); } else { DmgPlayerClientRpc(((NetworkBehaviour)component).NetworkObject.NetworkObjectId, num); } HitCooldown = HitCooldownReset; } if (Object.op_Implicit((Object)(object)component2) && LastHitEnemyCooldown <= 0f) { component2.HitEnemyClientRpc(3, -1, true, -1); LastHitEnemyCooldown = HitCooldownReset; } } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } protected override void __initializeRpcs() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Expected O, but got Unknown ((NetworkBehaviour)this).__registerRpc(2246517757u, new RpcReceiveHandler(__rpc_handler_2246517757), "DmgPlayerClientRpc"); ((NetworkBehaviour)this).__registerRpc(1308895154u, new RpcReceiveHandler(__rpc_handler_1308895154), "KillPlayerClientRpc"); ((NetworkBehaviour)this).__initializeRpcs(); } private static void __rpc_handler_2246517757(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong netid = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref netid); int amount = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref amount); target.__rpc_exec_stage = (__RpcExecStage)1; ((FlameHitbox)(object)target).DmgPlayerClientRpc(netid, amount); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1308895154(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong netid = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref netid); target.__rpc_exec_stage = (__RpcExecStage)1; ((FlameHitbox)(object)target).KillPlayerClientRpc(netid); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "FlameHitbox"; } } public class FlameTurret : NetworkBehaviour { public AudioSource AudioFlameTurretOn; public AudioSource AudioFireFlames; public AudioSource AudioReload; public AudioSource AudioSmokeRelease; public AudioSource AudioPowerDown; private bool Activated = false; public ParticleSystem Fire1; public ParticleSystem Fire2; public ParticleSystem Fire3; public Light Light1; public Light Light2; public Light Light3; public FlameHitbox H1; public FlameHitbox H2; public FlameHitbox H3; public GameObject pillar; public GameObject SmokeSystem; internal Animator animator; private bool On = false; private bool lastOn = false; [Tooltip("How high the pillar moves up from its starting local Y (world units).")] public float ElevationAmount = 2.2f; private float t_SmokeReleaseTotal = 0f; private float t_SpinningTimeTotal = 0f; private float t_StandbyTimeTotal = 0f; private float t_ElevationState = 0f; private bool InStandby = false; private float pillarBaseY; public float TimeUntilEnabled = -1f; public bool Inactive = false; public void Start() { //IL_0020: Unknown result type (might be due to invalid IL or missing references) Activated = false; animator = ((Component)this).GetComponent<Animator>(); pillarBaseY = pillar.transform.localPosition.y; AudioFlameTurretOn.volume = Plugin.FlameVolume.Value; AudioFireFlames.volume = Plugin.FlameVolume.Value; AudioReload.volume = Plugin.FlameVolume.Value; AudioSmokeRelease.volume = Plugin.FlameVolume.Value / 9f; AudioPowerDown.volume = Plugin.FlameVolume.Value; } public void Update() { if (((NetworkBehaviour)this).IsServer) { OnOffConditional(); if (On != lastOn) { SetOnStateClientRpc(On); ToggleTurretOnClientRpc(On); lastOn = On; } } if (((NetworkBehaviour)RoundManager.Instance).IsHost) { t_SmokeReleaseTotal -= Time.deltaTime; if (t_SmokeReleaseTotal < 0f) { t_SmokeReleaseTotal = Plugin.SmokeCooldown.Value; PlaySmokeReleaseClientRpc(); } } TimeUntilEnabled -= Time.deltaTime; if (Inactive && TimeUntilEnabled < 0f) { TerminalToggleClientRpc(turnOn: true); } AITick(); } [ClientRpc] public void TerminalToggleClientRpc(bool turnOn) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4023908665u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref turnOn, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4023908665u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { base.__rpc_exec_stage = (__RpcExecStage)0; if (turnOn) { TimeUntilEnabled = -1f; Inactive = false; } else { TimeUntilEnabled = 7f; Inactive = true; AudioPowerDown.Play(); } } } public void OnOffConditional() { //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) float num = Plugin.FlameTargetRange.Value; PlayerControllerB val = null; PlayerControllerB[] allPlayerScripts = RoundManager.Instance.playersManager.allPlayerScripts; PlayerControllerB[] array = allPlayerScripts; foreach (PlayerControllerB val2 in array) { if (!((Object)(object)val2 == (Object)null) && !val2.isPlayerDead) { Vector3 val3 = ((Component)this).transform.position + Vector3.up * 1.2f; Vector3 position = ((Component)val2.gameplayCamera).transform.position; float num2 = Vector3.Distance(val3, position); if (!(num2 > Plugin.FlameTargetRange.Value) && !Physics.Linecast(val3, position, StartOfRound.Instance.collidersAndRoomMask, (QueryTriggerInteraction)1) && num2 < num) { num = num2; val = val2; } } } On = (Object)(object)val != (Object)null && !Inactive; } private void SetPillarHeight(float normalized) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) normalized = Mathf.Clamp01(normalized); t_ElevationState = normalized; float num = ((Component)this).transform.lossyScale.y; if (num <= 0f) { num = 1f; } float num2 = ElevationAmount / num; Vector3 localPosition = pillar.transform.localPosition; localPosition.y = pillarBaseY + num2 * normalized; pillar.transform.localPosition = localPosition; } public void TerminalDisableTurretMethod() { if (((NetworkBehaviour)RoundManager.Instance).IsHost) { TerminalToggleClientRpc(turnOn: false); } else { TerminalToggleServerRpc(); } } [ServerRpc(RequireOwnership = false)] public void TerminalToggleServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1935411860u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1935411860u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { base.__rpc_exec_stage = (__RpcExecStage)0; TerminalToggleClientRpc(turnOn: false); } } } public void AITick() { if (Inactive) { if (Activated && ((NetworkBehaviour)this).IsServer) { SetGroupActiveClientRpc(value: false); } if (AudioFlameTurretOn.isPlaying) { StopFireClientRpc(); } return; } if (!InStandby) { if (t_ElevationState < 1f) { if (!AudioFlameTurretOn.isPlaying) { PlayFireClientRpc(); } float num = Time.deltaTime / Plugin.FlameRisingTime.Value; SetPillarHeight(t_ElevationState + num); } else if (t_SpinningTimeTotal < Plugin.FlameSpinningTime.Value) { if (((NetworkBehaviour)this).IsServer && !Activated) { SetGroupActiveClientRpc(value: true); } t_SpinningTimeTotal += Time.deltaTime; pillar.transform.Rotate(0f, Plugin.FlameRotationSpeed.Value * Time.deltaTime, 0f, (Space)1); } else { InStandby = true; } return; } if (((NetworkBehaviour)this).IsServer && Activated) { if (AudioFlameTurretOn.isPlaying) { StopFireClientRpc(); } SetGroupActiveClientRpc(value: false); } if (t_ElevationState > 0f) { if (!AudioReload.isPlaying) { PlayReloadClientRpc(); } float num2 = Time.deltaTime / Plugin.FlameRisingTime.Value; SetPillarHeight(t_ElevationState - num2); } else if (t_StandbyTimeTotal < Plugin.FlameRestingTime.Value) { t_StandbyTimeTotal += Time.deltaTime; } else if (On) { InStandby = false; t_StandbyTimeTotal = 0f; t_SpinningTimeTotal = 0f; } } [ClientRpc] public void PlaySmokeReleaseClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(941713206u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 941713206u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { base.__rpc_exec_stage = (__RpcExecStage)0; ((MonoBehaviour)this).StartCoroutine(PlaySmokeCoroutine()); } } } public IEnumerator PlaySmokeCoroutine() { SmokeSystem.SetActive(true); yield return (object)new WaitForSeconds(4.5f); SmokeSystem.SetActive(false); } [ClientRpc] private void SetOnStateClientRpc(bool value) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1393123788u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref value, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1393123788u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { base.__rpc_exec_stage = (__RpcExecStage)0; On = value; } } } [ClientRpc] public void SetGroupActiveClientRpc(bool value) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2323146907u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref value, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2323146907u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { base.__rpc_exec_stage = (__RpcExecStage)0; Activated = value; if (value) { AudioFireFlames.Play(); Fire1.Play(); Fire2.Play(); Fire3.Play(); ((Behaviour)Light1).enabled = true; ((Behaviour)Light2).enabled = true; ((Behaviour)Light3).enabled = true; ((Behaviour)H1).enabled = true; ((Behaviour)H2).enabled = true; ((Behaviour)H3).enabled = true; } else { AudioFireFlames.Stop(); Fire1.Stop(); Fire2.Stop(); Fire3.Stop(); ((Behaviour)Light1).enabled = false; ((Behaviour)Light2).enabled = false; ((Behaviour)Light3).enabled = false; ((Behaviour)H1).enabled = false; ((Behaviour)H2).enabled = false; ((Behaviour)H3).enabled = false; H1.ResetDmgRamp(); H2.ResetDmgRamp(); H3.ResetDmgRamp(); } } } [ClientRpc] public void PlayFireClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(141116094u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 141116094u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { base.__rpc_exec_stage = (__RpcExecStage)0; AudioFlameTurretOn.Play(); } } } [ClientRpc] public void StopFireClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2040491108u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2040491108u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { base.__rpc_exec_stage = (__RpcExecStage)0; AudioFlameTurretOn.Stop(); } } } [ClientRpc] public void PlayReloadClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2148362063u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2148362063u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { base.__rpc_exec_stage = (__RpcExecStage)0; AudioReload.Play(); } } } [ClientRpc] public void StopReloadClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1334700428u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1334700428u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { base.__rpc_exec_stage = (__RpcExecStage)0; AudioReload.Stop(); } } } [ClientRpc] public void ToggleTurretOnClientRpc(bool on) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1074175290u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref on, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1074175290u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { base.__rpc_exec_stage = (__RpcExecStage)0; if (on && AudioReload.isPlaying) { AudioReload.Stop(); } } } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } protected override void __initializeRpcs() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Expected O, but got Unknown //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Expected O, but got Unknown //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Expected O, but got Unknown //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Expected O, but got Unknown //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Expected O, but got Unknown //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Expected O, but got Unknown //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Expected O, but got Unknown ((NetworkBehaviour)this).__registerRpc(4023908665u, new RpcReceiveHandler(__rpc_handler_4023908665), "TerminalToggleClientRpc"); ((NetworkBehaviour)this).__registerRpc(1935411860u, new RpcReceiveHandler(__rpc_handler_1935411860), "TerminalToggleServerRpc"); ((NetworkBehaviour)this).__registerRpc(941713206u, new RpcReceiveHandler(__rpc_handler_941713206), "PlaySmokeReleaseClientRpc"); ((NetworkBehaviour)this).__registerRpc(1393123788u, new RpcReceiveHandler(__rpc_handler_1393123788), "SetOnStateClientRpc"); ((NetworkBehaviour)this).__registerRpc(2323146907u, new RpcReceiveHandler(__rpc_handler_2323146907), "SetGroupActiveClientRpc"); ((NetworkBehaviour)this).__registerRpc(141116094u, new RpcReceiveHandler(__rpc_handler_141116094), "PlayFireClientRpc"); ((NetworkBehaviour)this).__registerRpc(2040491108u, new RpcReceiveHandler(__rpc_handler_2040491108), "StopFireClientRpc"); ((NetworkBehaviour)this).__registerRpc(2148362063u, new RpcReceiveHandler(__rpc_handler_2148362063), "PlayReloadClientRpc"); ((NetworkBehaviour)this).__registerRpc(1334700428u, new RpcReceiveHandler(__rpc_handler_1334700428), "StopReloadClientRpc"); ((NetworkBehaviour)this).__registerRpc(1074175290u, new RpcReceiveHandler(__rpc_handler_1074175290), "ToggleTurretOnClientRpc"); ((NetworkBehaviour)this).__initializeRpcs(); } private static void __rpc_handler_4023908665(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool turnOn = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref turnOn, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((FlameTurret)(object)target).TerminalToggleClientRpc(turnOn); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1935411860(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((FlameTurret)(object)target).TerminalToggleServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_941713206(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((FlameTurret)(object)target).PlaySmokeReleaseClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1393123788(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool onStateClientRpc = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref onStateClientRpc, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((FlameTurret)(object)target).SetOnStateClientRpc(onStateClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2323146907(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool groupActiveClientRpc = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref groupActiveClientRpc, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((FlameTurret)(object)target).SetGroupActiveClientRpc(groupActiveClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_141116094(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((FlameTurret)(object)target).PlayFireClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2040491108(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((FlameTurret)(object)target).StopFireClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2148362063(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((FlameTurret)(object)target).PlayReloadClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1334700428(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((FlameTurret)(object)target).StopReloadClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1074175290(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool on = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref on, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((FlameTurret)(object)target).ToggleTurretOnClientRpc(on); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "FlameTurret"; } } internal class FlameTurretSpawnCurves { public static readonly AnimationCurve WeakCurve = new AnimationCurve((Keyframe[])(object)new Keyframe[6] { new Keyframe(0f, 0f * Plugin.FlameSpawnrate.Value), new Keyframe(0.4f, 1f * Plugin.FlameSpawnrate.Value), new Keyframe(0.7f, 3f * Plugin.FlameSpawnrate.Value), new Keyframe(0.9f, 5f * Plugin.FlameSpawnrate.Value), new Keyframe(0.97f, 6f * Plugin.FlameSpawnrate.Value), new Keyframe(1f, 8f * Plugin.FlameSpawnrate.Value) }); public static readonly AnimationCurve NormalCurve = new AnimationCurve((Keyframe[])(object)new Keyframe[6] { new Keyframe(0f, 0f * Plugin.FlameSpawnrate.Value), new Keyframe(0.4f, 2f * Plugin.FlameSpawnrate.Value), new Keyframe(0.7f, 5f * Plugin.FlameSpawnrate.Value), new Keyframe(0.9f, 8f * Plugin.FlameSpawnrate.Value), new Keyframe(0.97f, 10f * Plugin.FlameSpawnrate.Value), new Keyframe(1f, 15f * Plugin.FlameSpawnrate.Value) }); public static readonly AnimationCurve AggressiveCurve = new AnimationCurve((Keyframe[])(object)new Keyframe[6] { new Keyframe(0f, 0f * Plugin.FlameSpawnrate.Value), new Keyframe(0.4f, 5f * Plugin.FlameSpawnrate.Value), new Keyframe(0.7f, 7f * Plugin.FlameSpawnrate.Value), new Keyframe(0.9f, 8f * Plugin.FlameSpawnrate.Value), new Keyframe(0.97f, 15f * Plugin.FlameSpawnrate.Value), new Keyframe(1f, 35f * Plugin.FlameSpawnrate.Value) }); } public class SawProjectileV2 : NetworkBehaviour { internal Vector3 LaunchForce = Vector3.zero; public Rigidbody RigidBody; public Collider Collider; private float LastHitPlayerCooldown = 0f; private PlayerControllerB LastHitPlayer; private float LastHitEnemyCooldown = 0f; private EnemyAI LastHitEnemy; private float HitCooldownReset = 0.2f; private float Lifetime = 60f; public Material BloodMat; public MeshRenderer Renderer; public AudioSource AudioBlood1; public AudioSource AudioBlood2; public AudioSource AudioBlood3; public AudioSource AudioBounce; public GameObject BloodParticles; public GameObject SparkParticles; public float BloodLifetime = 0f; public static float BounceSoundThreshold = 5f; private Vector3 PreviousVelocity = Vector3.zero; public void Start() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) if (((NetworkBehaviour)RoundManager.Instance).IsHost) { RigidBody.AddForce(LaunchForce); } AudioBlood1.volume = Plugin.SawVolume.Value; AudioBlood2.volume = Plugin.SawVolume.Value; AudioBlood3.volume = Plugin.SawVolume.Value; AudioBounce.volume = Plugin.SawVolume.Value; } public void SetScale(float mult) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) Transform transform = ((Component)this).transform; transform.localScale *= mult; } public void Update() { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) LastHitPlayerCooldown -= Time.deltaTime; LastHitEnemyCooldown -= Time.deltaTime; Lifetime -= Time.deltaTime; BloodLifetime -= Time.deltaTime; if (BloodLifetime < 0f && BloodParticles.activeInHierarchy) { ParticleSetClientRpc(active: false); } Vector3 velocity = RigidBody.velocity; Vector3 previousVelocity = PreviousVelocity; PreviousVelocity = velocity; Vector3 val = velocity - previousVelocity; if (((Vector3)(ref val)).magnitude > BounceSoundThreshold) { PlayBounceClientRpc(); } if (Lifetime < 0f && ((NetworkBehaviour)RoundManager.Instance).IsHost) { Object.Destroy((Object)(object)((Component)this).gameObject); } } [ClientRpc] public void DmgPlayerClientRpc(ulong netid, int amount) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3509185095u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, netid); BytePacker.WriteValueBitPacked(val2, amount); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3509185095u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } base.__rpc_exec_stage = (__RpcExecStage)0; PlayerControllerB[] allPlayerScripts = RoundManager.Instance.playersManager.allPlayerScripts; PlayerControllerB[] array = allPlayerScripts; foreach (PlayerControllerB val3 in array) { if (((NetworkBehaviour)val3).NetworkObject.NetworkObjectId == netid) { val3.DamagePlayer(amount, true, true, (CauseOfDeath)0, 0, false, default(Vector3)); BloodLifetime = 0.8f; ((Renderer)Renderer).material = BloodMat; } } } [ClientRpc] public void KillPlayerClientRpc(ulong netid, Vector3 launchVelocity) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3626191914u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, netid); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref launchVelocity); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3626191914u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } base.__rpc_exec_stage = (__RpcExecStage)0; PlayerControllerB[] allPlayerScripts = RoundManager.Instance.playersManager.allPlayerScripts; PlayerControllerB[] array = allPlayerScripts; foreach (PlayerControllerB val3 in array) { if (((NetworkBehaviour)val3).NetworkObject.NetworkObjectId == netid) { val3.KillPlayer(launchVelocity, true, (CauseOfDeath)17, 0, default(Vector3)); BloodLifetime = 0.8f; ((Renderer)Renderer).material = BloodMat; } } } [ClientRpc] public void ParticleSetClientRpc(bool active) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 /