bcs4313-Devious_Traps icon

Devious Traps

Adds 5 traps, a saw turret, flame turret, soundcannon, plasma cannon and mouse traps. Configurable.

Last updated 2 weeks ago
Total downloads 43106
Total rating 5 
Categories Mods Hazards
Dependency string bcs4313-Devious_Traps-1.6.0
Dependants 28 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
AinaVT-LethalConfig-1.4.6 icon
AinaVT-LethalConfig

Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.

Preferred version: 1.4.6
Evaisa-LethalLib-1.2.0 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 1.2.0

README

Devious Traps

A mod that adds 5 new traps that will brutalize you and your friends!

Plasma Turret

Plasma Cannon

The company built these extremely powerful devices as an unstoppable form of defense. However, due to battery supply limitations, the energy coming from these turrets are... more bouncy than unstoppable.

              

LRAD Cannon

LRAD

Also known as the sound turret, this massive device was placed by the company as a deterrent to unknown intruders.

If only they tuned down the horrible hearing loss, neurological damage, and visual distortions this turret inflicts on employees...

              

Flame Turret

Flame Turret

A slightly suspicious plate of metal turns into a spinning inferno of death.

I personally enjoy the 3rd degree burns this death machine provides.

    

    

    

Saw Launcher

Saw Launcher

This turret charges giant metal saw blades that bounce around.

Be careful! Or you might lose a few organs...

    

    

    

Mouse Traps

Mouse Traps

How else do you keep the pests away?

Note that we also consider employees to be "pests"

There are 3 mouse trap sizes:

small traps - 12 dmg, latches onto the employee. A weapon is needed to pry them off

         

large traps - 36 dmg, a problem to employees but tolerable enough

    

GIANT traps - 100 dmg, while also including a little bait for people who aren't so bright

    

You can customize every trap property, including:

dmg

volume

spawnrate

range

cooldowns

pretty much anything you can think of.

Currently Planned Features:

  • Any trap idea that comes to mind (brainstorming)
  • Option for traps to spawn outdoors