bcs4313-Devious_Traps icon

Devious Traps

Adds 4 traps, a saw turret, flame turret, soundcannon, and mouse traps. Configurable.

Last updated a week ago
Total downloads 33999
Total rating 5 
Categories Mods Hazards
Dependency string bcs4313-Devious_Traps-1.4.8
Dependants 24 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
Evaisa-LethalLib-1.2.0 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 1.2.0
AinaVT-LethalConfig-1.4.6 icon
AinaVT-LethalConfig

Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.

Preferred version: 1.4.6

README

Devious Traps

A mod that adds 4 new traps that will brutalize you and your friends!

LRAD Cannon

LRAD Cannon

Also known as the sound turret, this massive device was placed by the company as a deterrent to unknown intruders.

If only they tuned down the horrible hearing loss, neurological damage, and visual distortions this turret inflicts on employees...

              

Flame Turret

Flame Turret

A slightly suspicious plate of metal turns into a spinning inferno of death.

I personally enjoy the 3rd degree burns this death machine provides.

    

    

    

Saw Launcher

Saw Launcher

This turret charges giant metal saw blades that bounce around.

Be careful! Or you might lose a few organs...

    

    

    

Mouse Traps

Mouse Traps

How else do you keep the pests away?

Note that we also consider employees to be "pests"

There are 3 mouse trap sizes:

small traps - 12 dmg, latches onto the employee. A weapon is needed to pry them off

         

large traps - 36 dmg, a problem to employees but tolerable enough

    

GIANT traps - 100 dmg, while also including a little bait for people who aren't so bright

    

You can customize every trap property, including:

dmg

volume

spawnrate

range

cooldowns

pretty much anything you can think of.

Currently Planned Features:

  • Oil Spill trap
  • Any trap idea that comes to mind (brainstorming)
  • Option for traps to spawn outdoors