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bcs4313-Moai_Enemy-1.5.5 icon

Moai Enemy

Adds a funny little easter man to your game. Spawns outside with variants.

By bcs4313
Date uploaded 7 months ago
Version 1.5.5
Download link bcs4313-Moai_Enemy-1.5.5.zip
Downloads 3872
Dependency string bcs4313-Moai_Enemy-1.5.5

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
xilophor-LethalNetworkAPI-2.1.7 icon
xilophor-LethalNetworkAPI

A library/API to allow developers to easily add networking to their mods.

Preferred version: 2.1.7
AinaVT-LethalConfig-1.4.2 icon
AinaVT-LethalConfig

Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.

Preferred version: 1.4.2
Evaisa-LethalLib-0.16.0 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.16.0

README

MoaiMod

Adds an Easter island Moai Statue to help kill your entire squad :)

This enemy spawns outside on any planet (for now), and has elemental variants to keep you on your toes.

Here's an example of the horror you will experience (click on the funny man):

Hell

Variants

Normal 

  • Your average Moai. Chases down the player to give them a big hug. *
  • Spawn Time: Day, Rarity: Common

Blue 

  • Summons lightning in a range that gets more and more violent the closer he is.
  • Do NOT mess with him.
  • Spawn Time: Night, Rarity: Uncommon

    

Angel 

  • An Angel moai will patrol around players, looking for enemies.
  • These moai are identified by their shiny halo on their heads.
  • Spawn Time: Any, Rarity: ???

    

Size 

  • Moai have a 20% chance to be larger/smaller than usual.
  • Could be minor, or so severe that you can see him from a mile away.
  • Affects sfx pitch.

Special Behaviors

Consumption

  • Moai need a lot of energy dragging their heavy bodies around, so they tend to get hungry.
  • Moai may seek out very questionable items and devour them without a second thought.
  • Devouring an object will turn the moai into an angel variant, for some time.

Guardian Mode

  • Angel Moais charge and murder any threat it sees in order to protect the player.
  • Angel Moais are sophisticated, refusing to eat any disgusting scrap/player.

The mod is configurable. You can set a moai's rarity, size, speed, and sound volume in the main menu.

Currently Planned Features:

  • More Variants (Red is almost done).
  • Gold, and more are on the way!
  • Unique sounds and better textures for each variant.
  • General asset/code cleanup and console logging fixes.

Changelog

1.0.0
* Mod Release 

1.01
* Manifest.json fix.

1.02-04
* Increased sight range. Made them much less common.

1.14
* Added configuration options for the mod, including:
- Enemy Rarity
- Enemy Size
- Enemy Speed
- Chase Volume
- Idle Volume
Lowered the default volume of moai chase sound fx.

1.15
- Sound distance adjustments and AI bugfix.\

1.16
- Increased mod compatibility with other enemy mods.

1.17
- Added strict spawn control params, cutting moai spawn rates by 1/6.
- Added group spawn chance, (18% per spawn success, adding 1-5 extra moai).

1.20
- Added moai size variants (with pitch adjustments). Big moais are horrifying.
- Adjusted Nav-mesh hitbox and hit collision to accurately represent moai size in navigation.
- Moai should no longer be able to phase through doors (if experienced, please report).
- Size Variant Chance Adjustable in settings.
- Made moai give up chase from a significantly closer distance.
- Moai give up chase closer if they do not see the player.

1.32
- Moai sounds/actions/sizes/pitch are completely synchronized on client/server.
- Gave the moai the ability to consume various things, with the desired objects being questionable sometimes.
- Gave the ability to eat (spoiler)-> ---------------------------------------------------------------------------------------------------------------> corpses, with a custom disgusting sound effect
- Fixed bug when host dies from moai while inside ship/factory/etc, causing ship desync.

1.5.0
Added Angel Variant:
- Angel moai have a glowing halo over their head
- Angel Moai will follow the player, essentially guarding them and attack enemies that are nearby. 
- They also have additional health proportional to the scrap value of the eaten object.
- Angel Moai don't try to eat scrap or players in this state.
- Angel Moai heal the player if they collide with them,
- Angel Moai stay as an angel for a fixed time, depending on how valuable the loot fed was.
- Moais may spawn as an angel (15% chance).
- moai can now be killed
- added death animation
- added death and hit sound effect
- added ability for moai to become angels after eating scrap
- some moai are not distracted by scrap during chase (33% chance)
- moai follow distance nerfed when they can't see the player
- moai synchronizes destruction of corpse after it is eaten

1.5.5
- Added ability for moai to enter indoor areas.
The closer they are to the entrance, the higher the chance.
- Angel moai will follow players indoors to guard them.
- Fixed v50 error that is caused from an updated HitEnemy method.
- Fixed a really annoying navigation spam error.
- Fixed an issue where moai would sometimes have a much larger follow range than they should.
- Nerfed angel variant duration from eating scrap.
- Nerfed blue moai rarity.

I am open to any feedback and/or requests for new features through my email at [email protected]. Also I would love to watch your friends be slaughtered by him (yes I am a sadist)!