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Soul Devourer Enemy
Adds a disgusting skeletal giant to tear you limb from limb. Spawns outside at night. Configurable.
By bcs4313
Date uploaded | a week ago |
Version | 1.1.5 |
Download link | bcs4313-Soul_Devourer_Enemy-1.1.5.zip |
Downloads | 4537 |
Dependency string | bcs4313-Soul_Devourer_Enemy-1.1.5 |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5
AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.2

README
Soul Devourer
The secret enemy from Moai Enemy is finally here as a standalone mod! Adds a disgusting skeleton giant to tear you limb from limb! It spawns at night on all moons (meant to be uncommon).
This mod is fully customizable. You can customize the monster's:
- spawn rate
- if it spawns in the day
- speed
- general size (affects pitch as well)
- size variant chance
- volume
This enemy may spawn as a size variant, making it smaller and/or larger than usual (20% chance).
Currently Planned Features:
- Stalking behavior.
- Turning into a misty phantom form that is harder to see, occassionally catching you off guard.
- The monster disrupting the general landscape around it.
1.0.0
- Mod Release
1.1.2
- When the monster is stunned it will enter a temporary shadow form to flee from the source.
- Spawn cap changed: 10->3
- Power level changed: 2->3
- fixed issues with animation transitions
- fixed an issue where if the soul devourer has exactly 120 stamina it will just walk towards the player without entering any phases.
1.1.5
- Added option to customize the Enemy's spawn rates across moons (TY SolidStone for making this easy).
- Added spawn cap setting.
- Added an option to disable Camera FX caused by the monster.
- Added Solidlib dependency.