Decompiled source of BringBackTheBaby v1.0.0

BringBackTheBaby.dll

Decompiled 3 hours ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("BringBackTheBaby")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BringBackTheBaby")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9e90e30e-59ff-4da2-b850-52db50dd3807")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ShortCompany;

[BepInPlugin("carthoris.BringBackTheBaby", "BringBackTheBaby", "1.0.0.0")]
public class BringBackTheBaby : BaseUnityPlugin
{
	public const string modGUID = "carthoris.BringBackTheBaby";

	public const string modName = "BringBackTheBaby";

	public const string modVersion = "1.0.0.0";

	private readonly Harmony harmony = new Harmony("carthoris.BringBackTheBaby");

	private void Awake()
	{
		ManualLogSource val = Logger.CreateLogSource("carthoris.BringBackTheBaby");
		val.LogInfo((object)"\r\n ________  ________  _________  ________     \r\n|\\   __  \\|\\   __  \\|\\___   ___\\\\   __  \\    \r\n\\ \\  \\|\\ /\\ \\  \\|\\ /\\|___ \\  \\_\\ \\  \\|\\ /_   \r\n \\ \\   __  \\ \\   __  \\   \\ \\  \\ \\ \\   __  \\  \r\n  \\ \\  \\|\\  \\ \\  \\|\\  \\   \\ \\  \\ \\ \\  \\|\\  \\ \r\n   \\ \\_______\\ \\_______\\   \\ \\__\\ \\ \\_______\\\r\n    \\|_______|\\|_______|    \\|__|  \\|_______|");
		Harmony.CreateAndPatchAll(typeof(Bbtb), (string)null);
	}
}
public class Bbtb
{
	[HarmonyPatch(typeof(CaveDwellerAI))]
	[HarmonyPatch("Update")]
	[HarmonyPostfix]
	public static void CaveDwellerAI(CaveDwellerAI __instance)
	{
		((EnemyAI)__instance).isOutside = false;
	}
}