This package has been deprecated and may no longer be maintained. We recommend looking for an alternative.
New Modpack
Required mods (80)
This package requires the following packages to work.A mod which builds on the QuotaRollover Mod by boxofbiscuits97. Aims to balance and extend the original mod with new features.
Version:1.0.2
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Acts as a module loader for other mods, allowing you to easily add your own custom items to Lethal Company!
Version:1.0.3
Adds 8 more standard suits to your initial closet at the start of the game! Great for organizing larger crews! Follow my socials in the desc to stay in the loop for updates and new mods for Lethal Company! (source code is also in desc <3)
Version:2.0.0
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.1.2
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Version:1.3.27
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:2.4.0
A custom interior in a Sci-Fi industrial style. Part of my Starlancer Series!
Version:1.6.7
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Anti-hoarding technology that only removes required credits for the quota instead of setting progress to 0
Version:2.5.0
Lets players freecam on death as a ghost and do various interactions.
Version:1.1.1
A lategame moon ravaged by its proximity to its planet, scorched and barely held together.
Version:1.0.7
BrutalCompany like mod with over 40+ events(certain modded ones aswell) that will scale harder overtime, includes weather multipliers. Highly configurable.
Version:0.13.10
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
