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Decompiled source of Lasso Restored v1.0.1
RestoreLasso.dll
Decompiled 9 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using LobbyCompatibility.Enums; using LobbyCompatibility.Features; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("RestoreLasso")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Restores lasso man")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("RestoreLasso")] [assembly: AssemblyTitle("RestoreLasso")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace RestoreLasso { internal static class LobbyCompatibility { internal static void Init() { PluginHelper.RegisterPlugin("butterystancakes.lethalcompany.restorelasso", Version.Parse("1.0.0"), (CompatibilityLevel)2, (VersionStrictness)0); } } [BepInPlugin("butterystancakes.lethalcompany.restorelasso", "Restore Lasso", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { internal const string PLUGIN_GUID = "butterystancakes.lethalcompany.restorelasso"; internal const string PLUGIN_NAME = "Restore Lasso"; internal const string PLUGIN_VERSION = "1.0.0"; internal static ManualLogSource Logger; private const string GUID_LOBBY_COMPATIBILITY = "BMX.LobbyCompatibility"; internal static ConfigEntry<float> damageSpeedMultiplier; private void Awake() { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Expected O, but got Unknown //IL_0072: Unknown result type (might be due to invalid IL or missing references) Logger = ((BaseUnityPlugin)this).Logger; if (Chainloader.PluginInfos.ContainsKey("BMX.LobbyCompatibility")) { Logger.LogInfo((object)"CROSS-COMPATIBILITY - Lobby Compatibility detected"); LobbyCompatibility.Init(); } damageSpeedMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("Gameplay", "Damage Speed Multiplier", 1f, new ConfigDescription("How quickly Lasso is allowed to deal 40 damage. A value of 1 means every 0.5s, the intended amount. (0.9 would mean 0.56s cooldown, 1.1 is 0.45s, etc.) Set to 0 to disable damage entirely, like vanilla's broken behavior.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 5f), Array.Empty<object>())); new Harmony("butterystancakes.lethalcompany.restorelasso").PatchAll(); Logger.LogInfo((object)"Restore Lasso v1.0.0 loaded"); } } [HarmonyPatch] internal static class RestoreLassoPatches { private static float cooldownRate = 1f; [HarmonyPatch(typeof(StartOfRound), "Awake")] [HarmonyPostfix] private static void StartOfRound_Post_Awake(StartOfRound __instance) { //IL_0187: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_0198: Expected O, but got Unknown //IL_019a: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Unknown result type (might be due to invalid IL or missing references) //IL_01ab: Expected O, but got Unknown EnemyType val = null; try { SelectableLevel[] levels = __instance.levels; foreach (SelectableLevel val2 in levels) { foreach (List<SpawnableEnemyWithRarity> item in new List<List<SpawnableEnemyWithRarity>> { val2.Enemies, val2.OutsideEnemies, val2.DaytimeEnemies }) { foreach (SpawnableEnemyWithRarity item2 in item) { if (((Object)item2.enemyType).name == "LassoMan" && (Object)(object)item2.enemyType.enemyPrefab != (Object)null) { Plugin.Logger.LogDebug((object)"Discovered Lasso"); val = item2.enemyType; break; } } if ((Object)(object)val != (Object)null) { break; } } if ((Object)(object)val != (Object)null) { break; } } } catch (Exception arg) { Plugin.Logger.LogError((object)$"Failed to discover Lasso due to an exception:\n{arg}"); } if ((Object)(object)val != (Object)null) { if (val.spawningDisabled || val.spawnInGroupsOf < 1) { val.spawningDisabled = false; val.spawnInGroupsOf = 1; Plugin.Logger.LogDebug((object)"Re-enabled Lasso's spawn capability"); } LassoManAI component = val.enemyPrefab.GetComponent<LassoManAI>(); if ((Object)(object)component != (Object)null && (((EnemyAI)component).enemyBehaviourStates == null || ((EnemyAI)component).enemyBehaviourStates.Length < 2)) { ((EnemyAI)component).enemyBehaviourStates = (EnemyBehaviourState[])(object)new EnemyBehaviourState[2] { new EnemyBehaviourState { name = "searching" }, new EnemyBehaviourState { name = "chasing" } }; Plugin.Logger.LogDebug((object)"Fixed Lasso states"); } cooldownRate = Plugin.damageSpeedMultiplier.Value; } } [HarmonyPatch(typeof(LassoManAI), "Update")] [HarmonyPostfix] private static void LassoManAI_Post_Update(LassoManAI __instance) { if (cooldownRate > 0f) { __instance.timeSinceHittingPlayer += Time.deltaTime * cooldownRate; } } } public static class PluginInfo { public const string PLUGIN_GUID = "RestoreLasso"; public const string PLUGIN_NAME = "RestoreLasso"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }