The Chucklenut Pack
A modpack aimed to improve the game while staying close-ish to the vanilla feel.Required mods (80)
This package requires the following packages to work.Makes eyeless mouthdogs killable with shotguns. Client-side, works in public lobbies. Vanilla damage unchanged.
Version:1.0.1
Acts as a module loader for other mods, allowing you to easily add your own custom items to Lethal Company!
Version:1.0.3
Adds 8 more standard suits to your initial closet at the start of the game! Great for organizing larger crews! Follow my socials in the desc to stay in the loop for updates and new mods for Lethal Company! (source code is also in desc <3)
Version:2.0.0
(LLL) Currently 1 new late-game moon with more to come. Part of my Starlancer series!
Version:0.3.1
Adds the SCP foundation as a potential dungeon to explore.
Version:2.2.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Anti-hoarding technology that only removes required credits for the quota instead of setting progress to 0
Version:2.2.1
Toys, plushies, and silly things. A lot of various fun bits of scrap to find, all from the Tokucade!
Version:1.5.0
Some ungodly Moon creations, using LethalExpansion SDK. Updated frequently. Feel free to suggest more Moons!!!
Version:1.3.18
Some ungodly Scrap creations, using LethalExpansion SDK. Updated frequently. Feel free to suggest more Scrap items!!!
Version:1.12.0
There's a ghost in the terminal and it's sending random broadcast codes to mess with the facility!
Version:1.5.1
Makes the terminal code for turrets, landmines & big doors visible when scanning them.
Version:1.0.2
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.9.4
