using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Net;
using System.Net.Http;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LobbyImprovements;
using Microsoft.CodeAnalysis;
using Netcode.Transports.Facepunch;
using Newtonsoft.Json;
using Steamworks.Data;
using Unity.Netcode;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("com.olegknyazev.softmask")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("EasyTextEffects")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("uk.1a3.lobbyimprovements")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("chuxiaaaa")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("LethalCloudBan")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+4754aadea706fc63b7ae0280000ed4997e7c8218")]
[assembly: AssemblyProduct("LethalCloudBan")]
[assembly: AssemblyTitle("LethalCloudBan")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
internal static class LCMPluginInfo
{
public const string PLUGIN_GUID = "LethalCloudBan";
public const string PLUGIN_NAME = "LethalCloudBan";
public const string PLUGIN_VERSION = "1.0.0";
}
namespace LethalMod
{
[BepInPlugin("LethalCloudBan", "LethalCloudBan", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public static BlacklistApiClient Client;
public static ManualLogSource ManualLog;
public static ConfigEntry<string> ServerIp;
public void Awake()
{
ManualLog = ((BaseUnityPlugin)this).Logger;
ServerIp = ((BaseUnityPlugin)this).Config.Bind<string>("Server", "IP", "http://localhost:6179", (ConfigDescription)null);
HttpClient httpClient = new HttpClient();
httpClient.Timeout = TimeSpan.FromSeconds(3.0);
Client = new BlacklistApiClient(httpClient);
Harmony.CreateAndPatchAll(typeof(Patches), (string)null);
}
}
public static class Patches
{
public static Dictionary<uint, ulong> ConnectionIdtoSteamIdMap { get; set; } = new Dictionary<uint, ulong>();
public static uint ClientIdToTransportId(ulong SenderClientId)
{
if (SenderClientId == 0)
{
return 0u;
}
NetworkConnectionManager value = Traverse.Create((object)NetworkManager.Singleton).Field("ConnectionManager").GetValue<NetworkConnectionManager>();
ulong value2 = Traverse.Create((object)value).Method("ClientIdToTransportId", new object[1] { SenderClientId }).GetValue<ulong>();
return (uint)value2;
}
[HarmonyPatch(typeof(FacepunchTransport), "Steamworks.ISocketManager.OnConnecting")]
[HarmonyPrefix]
[HarmonyWrapSafe]
public static bool FacepunchTransportOnConnecting(ref Connection connection, ref ConnectionInfo info)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
NetIdentity value = Traverse.Create((object)info).Field<NetIdentity>("identity").Value;
if (ConnectionIdtoSteamIdMap.ContainsKey(((Connection)(ref connection)).Id))
{
ConnectionIdtoSteamIdMap[((Connection)(ref connection)).Id] = ((NetIdentity)(ref value)).SteamId.Value;
}
else
{
ConnectionIdtoSteamIdMap.Add(((Connection)(ref connection)).Id, ((NetIdentity)(ref value)).SteamId.Value);
}
return true;
}
[HarmonyPatch(typeof(FacepunchTransport), "Steamworks.ISocketManager.OnDisconnected")]
[HarmonyPrefix]
[HarmonyWrapSafe]
public static void FacepunchTransportOnDisconnected(ref Connection connection, ref ConnectionInfo info)
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
NetworkManager singleton = NetworkManager.Singleton;
if (singleton != null && singleton.IsListening)
{
NetIdentity value = Traverse.Create((object)info).Field<NetIdentity>("identity").Value;
ConnectionIdtoSteamIdMap.Remove(((Connection)(ref connection)).Id);
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(GameNetworkManager), "ConnectionApproval")]
[HarmonyWrapSafe]
[HarmonyPriority(0)]
[HarmonyAfter(new string[] { "mattymatty.LobbyControl" })]
private static void Postfix(ConnectionApprovalRequest request, ConnectionApprovalResponse response)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
if (request.ClientNetworkId != 0)
{
ulong num = ConnectionIdtoSteamIdMap[ClientIdToTransportId(request.ClientNetworkId)];
List<BlacklistItem> byValue = Plugin.Client.GetByValue(num.ToString());
if (byValue != null && byValue != null && byValue.Count > 0)
{
response.Approved = false;
response.Reason = "你已被加入云端黑名单\r\n原因:" + byValue[0].Reason + "\r\n如需申诉请加Q群:\r\n1090975552";
}
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(StartOfRound), "KickPlayer")]
public static void KickPlayer(int playerObjToKick)
{
ulong playerSteamId = StartOfRound.Instance.allPlayerScripts[playerObjToKick].playerSteamId;
if (General_Patches.steamBanReasons.ContainsKey(playerSteamId))
{
Plugin.Client.Add(new BlacklistItem
{
BlackValue = playerSteamId.ToString(),
Reason = General_Patches.steamBanReasons[playerSteamId],
CreatedTime = DateTime.Now,
Creator = StartOfRound.Instance.localPlayerController.playerSteamId.ToString(),
Id = Guid.NewGuid(),
IsActive = true
});
}
}
}
public class BlacklistItem
{
public Guid Id { get; set; }
public string Creator { get; set; }
public string Key { get; set; }
public DateTime CreatedTime { get; set; }
public string Reason { get; set; }
public string BlackValue { get; set; }
public bool IsActive { get; set; }
}
public class BlacklistApiClient
{
private readonly HttpClient _httpClient;
private readonly string _baseUrl = Plugin.ServerIp.Value + "/api/blacklist";
public BlacklistApiClient(HttpClient httpClient)
{
_httpClient = httpClient;
}
public List<BlacklistItem> GetByValue(string value)
{
string address = _baseUrl + "/by-value?blackValue=" + Uri.EscapeDataString(value);
using WebClient webClient = new WebClient();
webClient.Encoding = Encoding.UTF8;
string text = webClient.DownloadString(address);
return JsonConvert.DeserializeObject<List<BlacklistItem>>(text);
}
public void Add(BlacklistItem item)
{
string text = Environment.GetFolderPath(Environment.SpecialFolder.Personal) + "\\LethalCloudBanKey.txt";
bool flag = File.Exists(text);
Plugin.ManualLog.LogInfo((object)$"keyPath:{text}|hasKey:{flag}");
if (flag)
{
item.Key = File.ReadAllText(text);
using WebClient webClient = new WebClient();
webClient.Encoding = Encoding.UTF8;
webClient.Headers[HttpRequestHeader.ContentType] = "application/json";
string data = JsonConvert.SerializeObject((object)item);
webClient.UploadString(_baseUrl, "POST", data);
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}