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Decompiled source of LethalCloudBan v1.0.1
LethalCloudBan.dll
Decompiled a month agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Net; using System.Net.Http; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using LobbyImprovements; using Microsoft.CodeAnalysis; using Netcode.Transports.Facepunch; using Newtonsoft.Json; using Steamworks.Data; using Unity.Netcode; using UnityEngine; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: IgnoresAccessChecksTo("ClientNetworkTransform")] [assembly: IgnoresAccessChecksTo("com.olegknyazev.softmask")] [assembly: IgnoresAccessChecksTo("DissonanceVoip")] [assembly: IgnoresAccessChecksTo("EasyTextEffects")] [assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")] [assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")] [assembly: IgnoresAccessChecksTo("uk.1a3.lobbyimprovements")] [assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")] [assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")] [assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")] [assembly: IgnoresAccessChecksTo("Unity.Burst")] [assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")] [assembly: IgnoresAccessChecksTo("Unity.Collections")] [assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")] [assembly: IgnoresAccessChecksTo("Unity.Jobs")] [assembly: IgnoresAccessChecksTo("Unity.Mathematics")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")] [assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")] [assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")] [assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")] [assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Components")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")] [assembly: IgnoresAccessChecksTo("Unity.Services.QoS")] [assembly: IgnoresAccessChecksTo("Unity.Services.Relay")] [assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")] [assembly: IgnoresAccessChecksTo("Unity.Timeline")] [assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")] [assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.UI")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("chuxiaaaa")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("LethalCloudBan")] [assembly: AssemblyFileVersion("1.0.1.0")] [assembly: AssemblyInformationalVersion("1.0.1+4754aadea706fc63b7ae0280000ed4997e7c8218")] [assembly: AssemblyProduct("LethalCloudBan")] [assembly: AssemblyTitle("LethalCloudBan")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.1.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } internal static class LCMPluginInfo { public const string PLUGIN_GUID = "LethalCloudBan"; public const string PLUGIN_NAME = "LethalCloudBan"; public const string PLUGIN_VERSION = "1.0.1"; } namespace LethalMod { [BepInPlugin("LethalCloudBan", "LethalCloudBan", "1.0.1")] public class Plugin : BaseUnityPlugin { public static BlacklistApiClient Client; public static ManualLogSource ManualLog; public static ConfigEntry<string> ServerIp; public void Awake() { ManualLog = ((BaseUnityPlugin)this).Logger; ServerIp = ((BaseUnityPlugin)this).Config.Bind<string>("Server", "IP", "http://localhost:6179", (ConfigDescription)null); HttpClient httpClient = new HttpClient(); httpClient.Timeout = TimeSpan.FromSeconds(3.0); Client = new BlacklistApiClient(ServerIp.Value); Harmony.CreateAndPatchAll(typeof(Patches), (string)null); } } public static class Patches { [CompilerGenerated] private sealed class <>c__DisplayClass8_0 { public List<BlacklistItem> blacklistItems; public bool isDone; internal void <CheckBlackListCoroutine>b__0(List<BlacklistItem> result) { blacklistItems = result; isDone = true; } } [CompilerGenerated] private sealed class <CheckBlackListCoroutine>d__8 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public ulong ownerClientId; public ulong steamId; private <>c__DisplayClass8_0 <>8__1; private IEnumerator <queryCoroutine>5__2; private string <reason>5__3; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <CheckBlackListCoroutine>d__8(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>8__1 = null; <queryCoroutine>5__2 = null; <reason>5__3 = null; <>1__state = -2; } private bool MoveNext() { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>8__1 = new <>c__DisplayClass8_0(); <>8__1.blacklistItems = null; <>8__1.isDone = false; <queryCoroutine>5__2 = Plugin.Client.GetByValueAsync(steamId.ToString(), delegate(List<BlacklistItem> result) { <>8__1.blacklistItems = result; <>8__1.isDone = true; }); <>2__current = <queryCoroutine>5__2; <>1__state = 1; return true; case 1: <>1__state = -1; if (<>8__1.blacklistItems != null && <>8__1.blacklistItems.Count > 0) { <reason>5__3 = "你已被加入云端黑名单\r\n原因:" + <>8__1.blacklistItems[0].Reason + "\r\n如需申诉请加Q群:\r\n1090975552"; Plugin.ManualLog.LogInfo((object)$"踢出黑名单玩家 {steamId}: {<>8__1.blacklistItems[0].Reason}"); NetworkManager.Singleton.DisconnectClient(ownerClientId, <reason>5__3); <reason>5__3 = null; } return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } public static Dictionary<uint, ulong> ConnectionIdtoSteamIdMap { get; set; } = new Dictionary<uint, ulong>(); public static uint ClientIdToTransportId(ulong SenderClientId) { if (SenderClientId == 0) { return 0u; } NetworkConnectionManager value = Traverse.Create((object)NetworkManager.Singleton).Field("ConnectionManager").GetValue<NetworkConnectionManager>(); ulong value2 = Traverse.Create((object)value).Method("ClientIdToTransportId", new object[1] { SenderClientId }).GetValue<ulong>(); return (uint)value2; } [HarmonyPatch(typeof(FacepunchTransport), "Steamworks.ISocketManager.OnConnecting")] [HarmonyPrefix] [HarmonyWrapSafe] public static bool FacepunchTransportOnConnecting(ref Connection connection, ref ConnectionInfo info) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) NetIdentity value = Traverse.Create((object)info).Field<NetIdentity>("identity").Value; if (ConnectionIdtoSteamIdMap.ContainsKey(((Connection)(ref connection)).Id)) { ConnectionIdtoSteamIdMap[((Connection)(ref connection)).Id] = ((NetIdentity)(ref value)).SteamId.Value; } else { ConnectionIdtoSteamIdMap.Add(((Connection)(ref connection)).Id, ((NetIdentity)(ref value)).SteamId.Value); } return true; } [HarmonyPatch(typeof(FacepunchTransport), "Steamworks.ISocketManager.OnDisconnected")] [HarmonyPrefix] [HarmonyWrapSafe] public static void FacepunchTransportOnDisconnected(ref Connection connection, ref ConnectionInfo info) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) NetworkManager singleton = NetworkManager.Singleton; if (singleton != null && singleton.IsListening) { NetIdentity value = Traverse.Create((object)info).Field<NetIdentity>("identity").Value; ConnectionIdtoSteamIdMap.Remove(((Connection)(ref connection)).Id); } } [HarmonyPostfix] [HarmonyPatch(typeof(GameNetworkManager), "ConnectionApproval")] [HarmonyWrapSafe] [HarmonyPriority(0)] [HarmonyAfter(new string[] { "mattymatty.LobbyControl" })] private static void Postfix(ConnectionApprovalRequest request, ConnectionApprovalResponse response) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) if (request.ClientNetworkId != 0 && response.Approved) { ulong num = ClientIdToTransportId(request.ClientNetworkId); if (ConnectionIdtoSteamIdMap.TryGetValue((uint)num, out var value)) { ((MonoBehaviour)GameNetworkManager.Instance).StartCoroutine(CheckBlackListCoroutine(request.ClientNetworkId, value)); } } } [IteratorStateMachine(typeof(<CheckBlackListCoroutine>d__8))] public static IEnumerator CheckBlackListCoroutine(ulong ownerClientId, ulong steamId) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <CheckBlackListCoroutine>d__8(0) { ownerClientId = ownerClientId, steamId = steamId }; } [HarmonyPrefix] [HarmonyPatch(typeof(StartOfRound), "KickPlayer")] public static void KickPlayer(int playerObjToKick) { ulong playerSteamId = StartOfRound.Instance.allPlayerScripts[playerObjToKick].playerSteamId; if (General_Patches.steamBanReasons.ContainsKey(playerSteamId)) { ((MonoBehaviour)StartOfRound.Instance).StartCoroutine(Plugin.Client.AddAsync(new BlacklistItem { BlackValue = playerSteamId.ToString(), Reason = General_Patches.steamBanReasons[playerSteamId], CreatedTime = DateTime.Now, Creator = StartOfRound.Instance.localPlayerController.playerSteamId.ToString(), Id = Guid.NewGuid(), IsActive = true }, null)); } } } public class BlacklistItem { public Guid Id { get; set; } public string Creator { get; set; } public string Key { get; set; } public DateTime CreatedTime { get; set; } public string Reason { get; set; } public string BlackValue { get; set; } public bool IsActive { get; set; } } public class InsecureCertificateHandler : CertificateHandler { public override bool ValidateCertificate(byte[] certificateData) { return true; } } public class BlacklistApiClient { [CompilerGenerated] private sealed class <AddAsync>d__3 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public BlacklistItem item; public Action<bool> successCallback; public BlacklistApiClient <>4__this; private string <keyPath>5__1; private string <key>5__2; private string <json>5__3; private byte[] <bodyRaw>5__4; private UnityWebRequest <request>5__5; private UploadHandlerRaw <uploadHandler>5__6; private DownloadHandlerBuffer <downloadHandler>5__7; private bool <success>5__8; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <AddAsync>d__3(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { int num = <>1__state; if (num == -3 || num == 1) { try { } finally { <>m__Finally1(); } } <keyPath>5__1 = null; <key>5__2 = null; <json>5__3 = null; <bodyRaw>5__4 = null; <request>5__5 = null; <uploadHandler>5__6 = null; <downloadHandler>5__7 = null; <>1__state = -2; } private bool MoveNext() { //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Expected O, but got Unknown //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Expected O, but got Unknown //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Invalid comparison between Unknown and I4 //IL_01d7: Unknown result type (might be due to invalid IL or missing references) try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <keyPath>5__1 = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Personal), "LethalCloudBanKey.txt"); if (!File.Exists(<keyPath>5__1)) { Plugin.ManualLog.LogWarning((object)("未找到授权 Key 文件: " + <keyPath>5__1)); successCallback?.Invoke(obj: false); return false; } <key>5__2 = File.ReadAllText(<keyPath>5__1); item.Key = <key>5__2; <json>5__3 = JsonConvert.SerializeObject((object)item); <bodyRaw>5__4 = Encoding.UTF8.GetBytes(<json>5__3); <request>5__5 = new UnityWebRequest(<>4__this._baseUrl, "POST"); <>1__state = -3; <request>5__5.certificateHandler = (CertificateHandler)(object)new InsecureCertificateHandler(); <uploadHandler>5__6 = new UploadHandlerRaw(<bodyRaw>5__4); <downloadHandler>5__7 = new DownloadHandlerBuffer(); <request>5__5.uploadHandler = (UploadHandler)(object)<uploadHandler>5__6; <request>5__5.downloadHandler = (DownloadHandler)(object)<downloadHandler>5__7; <request>5__5.SetRequestHeader("Content-Type", "application/json"); <>2__current = <request>5__5.SendWebRequest(); <>1__state = 1; return true; case 1: <>1__state = -3; <success>5__8 = false; if ((int)<request>5__5.result == 1) { Plugin.ManualLog.LogInfo((object)("成功添加黑名单: " + item.BlackValue)); <success>5__8 = true; } else { Plugin.ManualLog.LogError((object)$"添加黑名单失败 [{<request>5__5.result}]: {<request>5__5.error}"); if (!string.IsNullOrEmpty(<request>5__5.downloadHandler.text)) { Plugin.ManualLog.LogError((object)("服务器响应: " + <request>5__5.downloadHandler.text)); } } successCallback?.Invoke(<success>5__8); <uploadHandler>5__6 = null; <downloadHandler>5__7 = null; <>m__Finally1(); <request>5__5 = null; return false; } } catch { //try-fault ((IDisposable)this).Dispose(); throw; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<request>5__5 != null) { ((IDisposable)<request>5__5).Dispose(); } } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <GetByValueAsync>d__2 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public string value; public Action<List<BlacklistItem>> resultCallback; public BlacklistApiClient <>4__this; private string <url>5__1; private UnityWebRequest <request>5__2; private List<BlacklistItem> <result>5__3; private Exception <ex>5__4; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <GetByValueAsync>d__2(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { int num = <>1__state; if (num == -3 || num == 1) { try { } finally { <>m__Finally1(); } } <url>5__1 = null; <request>5__2 = null; <result>5__3 = null; <ex>5__4 = null; <>1__state = -2; } private bool MoveNext() { //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_0136: Unknown result type (might be due to invalid IL or missing references) try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <url>5__1 = <>4__this._baseUrl + "/by-value?blackValue=" + Uri.EscapeDataString(value); <request>5__2 = UnityWebRequest.Get(<url>5__1); <>1__state = -3; <request>5__2.certificateHandler = (CertificateHandler)(object)new InsecureCertificateHandler(); <>2__current = <request>5__2.SendWebRequest(); <>1__state = 1; return true; case 1: <>1__state = -3; <result>5__3 = null; if ((int)<request>5__2.result == 1) { try { if (!string.IsNullOrEmpty(<request>5__2.downloadHandler.text)) { <result>5__3 = JsonConvert.DeserializeObject<List<BlacklistItem>>(<request>5__2.downloadHandler.text); } } catch (Exception ex) { <ex>5__4 = ex; Plugin.ManualLog.LogError((object)("解析黑名单数据失败: " + <ex>5__4.Message)); } } else { Plugin.ManualLog.LogWarning((object)$"黑名单查询失败 [{<request>5__2.result}]: {<request>5__2.error}"); } resultCallback?.Invoke(<result>5__3); <result>5__3 = null; <>m__Finally1(); <request>5__2 = null; return false; } } catch { //try-fault ((IDisposable)this).Dispose(); throw; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<request>5__2 != null) { ((IDisposable)<request>5__2).Dispose(); } } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private readonly string _baseUrl; public BlacklistApiClient(string serverIp) { ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls | SecurityProtocolType.Tls11 | SecurityProtocolType.Tls12; string text = serverIp.TrimEnd('/'); _baseUrl = text + "/api/blacklist"; } [IteratorStateMachine(typeof(<GetByValueAsync>d__2))] public IEnumerator GetByValueAsync(string value, Action<List<BlacklistItem>> resultCallback) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <GetByValueAsync>d__2(0) { <>4__this = this, value = value, resultCallback = resultCallback }; } [IteratorStateMachine(typeof(<AddAsync>d__3))] public IEnumerator AddAsync(BlacklistItem item, Action<bool> successCallback) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <AddAsync>d__3(0) { <>4__this = this, item = item, successCallback = successCallback }; } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }