Decompiled source of LessAnnoyingSounds v1.1.2

LessAnnoyingSounds.dll

Decompiled 10 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LessAnnoyingSounds")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.1.1.0")]
[assembly: AssemblyInformationalVersion("1.1.1")]
[assembly: AssemblyProduct("LessAnnoyingSounds")]
[assembly: AssemblyTitle("LessAnnoyingSounds")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Tester
{
	[BepInPlugin("LessAnnoyingSounds", "LessAnnoyingSounds", "1.1.1")]
	public class Plugin : BaseUnityPlugin
	{
		private void Awake()
		{
			ManualLogSource val = Logger.CreateLogSource("LessAnnoyingSounds");
			val.LogInfo((object)"LessAnnoyingSounds 1.1.1 is loaded!");
			val.LogInfo((object)"\n                      /^--^\\     /^--^\\     /^--^\\\r\n                 meow \\____/     \\____/     \\____/\r\n   meow              /      \\   /      \\   /      \\\r\n     meow           |        | |        | |        |\r\n                     \\__  __/   \\__  __/   \\__  __/\r\n|^|^|^|^|^|^|^|^|^|^|^|^\\ \\^|^|^|^/ /^|^|^|^|^\\ \\^|^|^|^|^|^|^|^|^|^|^|^|\r\n| | | | | | | | | | | | |\\ \\| | |/ /| | | | | | \\ \\ | | | | | | | | | | |\r\n########################/ /######\\ \\###########/ /#######################\r\n| | | | | | | | | | | | \\/| | | | \\/| | | | | |\\/ | | | | | | | | | | | |\r\n|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LessAnnoyingSounds";

		public const string PLUGIN_NAME = "LessAnnoyingSounds";

		public const string PLUGIN_VERSION = "1.1.1";
	}
}