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Decompiled source of Lethal Ranking v0.6.5
Lethal_Ranking.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Lethal_Ranking.Patches; using TMPro; using UnityEngine; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Lethal_Ranking")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Lethal_Ranking")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("2b052562-873f-49e4-aa3c-8160616e9ec2")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace Lethal_Ranking { [BepInPlugin("claymor_wan.Lethal_Ranking", "Lethal Ranking", "0.6.5")] public class Lethal_Ranking_Base : BaseUnityPlugin { private const string modGUID = "claymor_wan.Lethal_Ranking"; private const string modName = "Lethal Ranking"; private const string modVersion = "0.6.5"; private const string modAuthor = "claymor_wan"; private readonly Harmony harmony = new Harmony("claymor_wan.Lethal_Ranking"); private static Lethal_Ranking_Base Instance; internal ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("claymor_wan.Lethal_Ranking"); mls.LogInfo((object)"The femboy's mod as awaken"); harmony.PatchAll(typeof(Lethal_Ranking_Base)); harmony.PatchAll(typeof(QuickMenuManagerPatch)); } } } namespace Lethal_Ranking.Patches { [HarmonyPatch(typeof(QuickMenuManager))] internal class QuickMenuManagerPatch { private static GameObject _infoDisplay; private static GameObject _xpProgDisplay; private static TextMeshProUGUI _xpDisplayText; private static TextMeshProUGUI _rankDisplayText; [HarmonyPostfix] [HarmonyPatch(typeof(QuickMenuManager), "OpenQuickMenu")] private static void QuickMenuXP(QuickMenuManager __instance) { if (__instance.isMenuOpen) { if (!Object.op_Implicit((Object)(object)_infoDisplay) || !Object.op_Implicit((Object)(object)_xpProgDisplay)) { MakeNewXPBar(); } _infoDisplay.SetActive(true); _xpProgDisplay.SetActive(true); } } [HarmonyPostfix] [HarmonyPatch(typeof(QuickMenuManager), "Update")] private static void XPDisplay(QuickMenuManager __instance) { if (Object.op_Implicit((Object)(object)_infoDisplay) && Object.op_Implicit((Object)(object)_xpProgDisplay)) { if (__instance.mainButtonsPanel.activeSelf) { _infoDisplay.SetActive(true); _xpProgDisplay.SetActive(true); ((Component)_rankDisplayText).gameObject.SetActive(true); } else { _infoDisplay.SetActive(false); _xpProgDisplay.SetActive(false); ((Component)_rankDisplayText).gameObject.SetActive(false); } ((TMP_Text)_xpDisplayText).text = "EXP: " + HUDManager.Instance.localPlayerXP; switch (HUDManager.Instance.localPlayerLevel) { case 0: ((TMP_Text)_rankDisplayText).text = "Intern"; break; case 1: ((TMP_Text)_rankDisplayText).text = "Part-Timer"; break; case 2: ((TMP_Text)_rankDisplayText).text = "Employee"; break; case 3: ((TMP_Text)_rankDisplayText).text = "Leader"; break; case 4: ((TMP_Text)_rankDisplayText).text = "Boss"; break; } } } public static void MakeNewXPBar() { //IL_0303: Unknown result type (might be due to invalid IL or missing references) //IL_0389: Unknown result type (might be due to invalid IL or missing references) //IL_03ce: Unknown result type (might be due to invalid IL or missing references) //IL_03d3: Unknown result type (might be due to invalid IL or missing references) //IL_0446: Unknown result type (might be due to invalid IL or missing references) //IL_04e1: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Unknown result type (might be due to invalid IL or missing references) //IL_016c: Unknown result type (might be due to invalid IL or missing references) //IL_01df: Unknown result type (might be due to invalid IL or missing references) //IL_027a: Unknown result type (might be due to invalid IL or missing references) GameObject val = GameObject.Find("/Systems/UI/Canvas/QuickMenu"); int localPlayerXP = HUDManager.Instance.localPlayerXP; float fillAmount = (float)localPlayerXP * 0.002f; if (!Object.op_Implicit((Object)(object)_infoDisplay)) { if (Screen.fullScreen) { GameObject val2 = GameObject.Find("/Systems/UI/Canvas/EndgameStats/LevelUp/LevelUpBox"); _infoDisplay = Object.Instantiate<GameObject>(val2); ((Object)_infoDisplay).name = "XPDisplay"; _infoDisplay.transform.SetParent(val.transform, false); _infoDisplay.transform.localScale = new Vector3(0.75f, 0.75f, 0.75f); _infoDisplay.transform.Translate(-2.05f, 1.05f, 0f); GameObject val3 = GameObject.Find("/Systems/UI/Canvas/EndgameStats/LevelUp/LevelUpMeter"); _xpProgDisplay = Object.Instantiate<GameObject>(val3); ((Object)_xpProgDisplay).name = "XPBarProgress"; _xpProgDisplay.transform.SetParent(_infoDisplay.transform, false); _xpProgDisplay.transform.localScale = new Vector3(0.597f, 5.21f, 1f); _xpProgDisplay.GetComponent<Image>().fillAmount = fillAmount; _xpProgDisplay.transform.Translate(-0.775f, 0.186f, 0f); Vector3 localPosition = _xpProgDisplay.transform.localPosition; GameObject val4 = GameObject.Find("/Systems/UI/Canvas/EndgameStats/LevelUp/Total"); _xpDisplayText = Object.Instantiate<GameObject>(val4).GetComponent<TextMeshProUGUI>(); ((Object)_xpDisplayText).name = "XPText"; ((TMP_Text)_xpDisplayText).alignment = (TextAlignmentOptions)514; ((TMP_Text)_xpDisplayText).transform.SetParent(_infoDisplay.transform, false); ((TMP_Text)_xpDisplayText).transform.localScale = new Vector3(1f, 1f, 1f); ((TMP_Text)_xpDisplayText).transform.Translate(-1.06f, 0f, 0f); GameObject val5 = GameObject.Find("/Systems/UI/Canvas/EndgameStats/LevelUp/Total"); _rankDisplayText = Object.Instantiate<GameObject>(val5).GetComponent<TextMeshProUGUI>(); ((Object)_rankDisplayText).name = "RankText"; ((TMP_Text)_rankDisplayText).alignment = (TextAlignmentOptions)514; ((TMP_Text)_rankDisplayText).transform.SetParent(_infoDisplay.transform, false); ((TMP_Text)_rankDisplayText).transform.localScale = new Vector3(1f, 1f, 1f); ((TMP_Text)_rankDisplayText).transform.Translate(-1.11f, -0.08f, 0f); } else { GameObject val6 = GameObject.Find("/Systems/UI/Canvas/EndgameStats/LevelUp/LevelUpBox"); _infoDisplay = Object.Instantiate<GameObject>(val6); ((Object)_infoDisplay).name = "XPDisplay"; _infoDisplay.transform.SetParent(val.transform, false); _infoDisplay.transform.localScale = new Vector3(0.75f, 0.75f, 0.75f); _infoDisplay.transform.Translate(-2.3f, 1f, 0f); GameObject val7 = GameObject.Find("/Systems/UI/Canvas/EndgameStats/LevelUp/LevelUpMeter"); _xpProgDisplay = Object.Instantiate<GameObject>(val7); ((Object)_xpProgDisplay).name = "XPBarProgress"; _xpProgDisplay.transform.SetParent(_infoDisplay.transform, false); _xpProgDisplay.transform.localScale = new Vector3(0.597f, 5.21f, 1f); _xpProgDisplay.GetComponent<Image>().fillAmount = fillAmount; _xpProgDisplay.transform.Translate(-0.845f, 0.205f, 0f); Vector3 localPosition2 = _xpProgDisplay.transform.localPosition; GameObject val8 = GameObject.Find("/Systems/UI/Canvas/EndgameStats/LevelUp/Total"); _xpDisplayText = Object.Instantiate<GameObject>(val8).GetComponent<TextMeshProUGUI>(); ((Object)_xpDisplayText).name = "XPText"; ((TMP_Text)_xpDisplayText).alignment = (TextAlignmentOptions)514; ((TMP_Text)_xpDisplayText).transform.SetParent(_infoDisplay.transform, false); ((TMP_Text)_xpDisplayText).transform.localScale = new Vector3(1f, 1f, 1f); ((TMP_Text)_xpDisplayText).transform.Translate(-1.15f, 0f, 0f); GameObject val9 = GameObject.Find("/Systems/UI/Canvas/EndgameStats/LevelUp/Total"); _rankDisplayText = Object.Instantiate<GameObject>(val9).GetComponent<TextMeshProUGUI>(); ((Object)_rankDisplayText).name = "RankText"; ((TMP_Text)_rankDisplayText).alignment = (TextAlignmentOptions)514; ((TMP_Text)_rankDisplayText).transform.SetParent(_infoDisplay.transform, false); ((TMP_Text)_rankDisplayText).transform.localScale = new Vector3(1f, 1f, 1f); ((TMP_Text)_rankDisplayText).transform.Translate(-1.2f, -0.08f, 0f); } } } } }