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Decompiled source of AstolfoBeanMod v1.0.0
BepInEx/plugins/AstolfoBeanMod/AstolfoBean.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using LethalLib.Modules; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("AstolfoBean")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("AstolfoBean")] [assembly: AssemblyTitle("AstolfoBean")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace AstolfoBeanScrap { [BepInPlugin("clepix21.lc.AstolfoBeanscrap", "Astolfo Bean Scrap", "1.0.0")] public class AstolfoBeanMod : BaseUnityPlugin { private const string GUID = "clepix21.lc.AstolfoBeanscrap"; private const string NAME = "Astolfo Bean Scrap"; private const string VERSION = "1.0.0"; public static AstolfoBeanMod instance; private void Awake() { instance = this; Item obj = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "itemastolfo")).LoadAsset<Item>("Assets/AstolfoBeanScrap.asset"); NetworkPrefabs.RegisterNetworkPrefab(obj.spawnPrefab); Utilities.FixMixerGroups(obj.spawnPrefab); Items.RegisterScrap(obj, 40, (LevelTypes)(-1)); TerminalNode val = ScriptableObject.CreateInstance<TerminalNode>(); val.clearPreviousText = true; val.displayText = "The Bean\n\n"; Items.RegisterShopItem(obj, (TerminalNode)null, (TerminalNode)null, val, 0); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded Astolfo Bean"); } } }