Decompiled source of LethalCasinoTweaks v1.2.1

confusingus.LethalCasinoTweaks.dll

Decompiled 2 weeks ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LethalCasino;
using LethalCasino.Custom;
using LethalCasinoTweaks.Components;
using LethalCasinoTweaks.Patches;
using LobbyCompatibility.Attributes;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using confusingus.LethalCasinoTweaks.NetcodePatcher;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("mrgrm7.LethalCasino")]
[assembly: AssemblyCompany("confusingus.LethalCasinoTweaks")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.2.1.0")]
[assembly: AssemblyInformationalVersion("1.2.1+bd054c7a1a9dd12a8cd3babe26eee1b72a3bc551")]
[assembly: AssemblyProduct("LethalCasinoTweaks")]
[assembly: AssemblyTitle("confusingus.LethalCasinoTweaks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalCasinoTweaks
{
	[BepInPlugin("confusingus.LethalCasinoTweaks", "LethalCasinoTweaks", "1.2.1")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[LobbyCompatibility(/*Could not decode attribute arguments.*/)]
	public class LethalCasinoTweaks : BaseUnityPlugin
	{
		public static LethalCasinoTweaks Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			Patch();
			AttachNetworkBridgeToPrefab();
			Logger.LogInfo((object)"confusingus.LethalCasinoTweaks v1.2.1 has loaded!");
		}

		internal static void Patch()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("confusingus.LethalCasinoTweaks");
			}
			Logger.LogDebug((object)"Patching...");
			Harmony.PatchAll();
			Logger.LogDebug((object)"Finished patching!");
		}

		internal static void Unpatch()
		{
			Logger.LogDebug((object)"Unpatching...");
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			Logger.LogDebug((object)"Finished unpatching!");
		}

		internal static void AttachNetworkBridgeToPrefab()
		{
			GameObject val = Plugin.Prefabs["Blackjack"];
			val.AddComponent<BlackjackGameStateRpcBridge>();
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "confusingus.LethalCasinoTweaks";

		public const string PLUGIN_NAME = "LethalCasinoTweaks";

		public const string PLUGIN_VERSION = "1.2.1";
	}
}
namespace LethalCasinoTweaks.Patches
{
	[HarmonyPatch(typeof(Blackjack))]
	public class BlackjackPatch
	{
		public static readonly int FullDeckSize = 52;

		public static readonly float FDeckCardYOffset = 0.001f;

		public static float FInitialDeckLocalYPos = 0.9462f;

		public static float FEmptyDeckLocalYPos = FInitialDeckLocalYPos - FDeckCardYOffset * (float)FullDeckSize;

		public static List<Card>? InstanceCardsInPlay = null;

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void StartPostfix(Blackjack __instance)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			Transform cardDeckTransform = GetCardDeckTransform(__instance);
			if ((Object)(object)cardDeckTransform != (Object)null)
			{
				FInitialDeckLocalYPos = ((Component)cardDeckTransform).transform.localPosition.y;
				FEmptyDeckLocalYPos = FInitialDeckLocalYPos - FDeckCardYOffset * (float)FullDeckSize;
			}
			else
			{
				LethalCasinoTweaks.Logger.LogDebug((object)"Failed to find card deck on start, using default position");
			}
		}

		[HarmonyPatch("ShuffleDeck")]
		[HarmonyPrefix]
		public static void ShuffleDeckPrefix(List<Card> ts)
		{
			if (InstanceCardsInPlay == null)
			{
				LethalCasinoTweaks.Logger.LogDebug((object)"Skipping shuffle deck behavior, InstanceCardsInPlay is null");
				return;
			}
			LethalCasinoTweaks.Logger.LogDebug((object)$"Dropping {InstanceCardsInPlay.Count} in-play cards from new deck");
			List<Card> list = new List<Card>();
			foreach (Card card in ts)
			{
				int num = InstanceCardsInPlay.FindIndex((Card x) => x.suit == card.suit && x.face == card.face);
				if (num != -1)
				{
					InstanceCardsInPlay.RemoveAt(num);
				}
				else
				{
					list.Add(card);
				}
			}
			ts.Clear();
			ts.AddRange(list);
		}

		[HarmonyPatch("CreateDeck")]
		[HarmonyPrefix]
		private static bool CreateDeckPrefix(Blackjack __instance, out bool __state)
		{
			if (!ShouldCreateDeck(__instance))
			{
				LethalCasinoTweaks.Logger.LogDebug((object)"Skipping create deck while non-empty");
				__state = false;
				return false;
			}
			LethalCasinoTweaks.Logger.LogDebug((object)"Storing cards in play before creating/shuffling deck");
			__state = true;
			InstanceCardsInPlay = __instance.playerCards.SelectMany((List<Card> c) => c).ToList();
			return true;
		}

		[HarmonyPatch("CreateDeck")]
		[HarmonyPostfix]
		private static void CreateDeckPostfix(Blackjack __instance, bool __state)
		{
			BlackjackGameStateRpcBridge componentInParent = ((Component)__instance).GetComponentInParent<BlackjackGameStateRpcBridge>();
			if ((Object)(object)componentInParent == (Object)null)
			{
				LethalCasinoTweaks.Logger.LogDebug((object)"Failed to find RPC bridge");
				return;
			}
			if (__state)
			{
				LethalCasinoTweaks.Logger.LogDebug((object)"Playing shuffle sound for all clients");
				componentInParent.OnShuffleClientRpc();
			}
			else
			{
				LethalCasinoTweaks.Logger.LogDebug((object)"Didn't create a deck, skipping shuffle sound");
			}
			InstanceCardsInPlay = null;
		}

		[HarmonyPatch("DealCard")]
		[HarmonyPrefix]
		private static void DealCardPrefix(Blackjack __instance)
		{
			if (ShouldCreateDeck(__instance))
			{
				LethalCasinoTweaks.Logger.LogDebug((object)"Reshuffling empty deck before dealing");
				__instance.CreateDeck();
			}
		}

		[HarmonyPatch("DealCard")]
		[HarmonyPostfix]
		private static void DealCardPostfix(Blackjack __instance)
		{
			BlackjackGameStateRpcBridge componentInParent = ((Component)__instance).GetComponentInParent<BlackjackGameStateRpcBridge>();
			if ((Object)(object)componentInParent == (Object)null)
			{
				LethalCasinoTweaks.Logger.LogDebug((object)"Failed to find RPC bridge");
			}
			else
			{
				componentInParent.UpdateDeckCountClientRpc(__instance.deck.Count);
			}
		}

		private static bool ShouldCreateDeck(Blackjack instance)
		{
			if (instance.deck != null)
			{
				return instance.deck.Count == 0;
			}
			return true;
		}

		private static Transform? GetCardDeckTransform(Blackjack instance)
		{
			return ((Component)instance).transform.Find("CardDeck");
		}
	}
	[HarmonyPatch(typeof(Blackjack), "StartGameClientRpc")]
	public static class BlackjackStartGameClientRpcPatch
	{
		private static readonly MethodInfo MPlayOneShot = AccessTools.Method(typeof(AudioSource), "PlayOneShot", new Type[2]
		{
			typeof(AudioClip),
			typeof(float)
		}, (Type[])null);

		private static readonly FieldInfo FAudioSource = AccessTools.Field(typeof(Blackjack), "audioSource");

		private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			LethalCasinoTweaks.Logger.LogDebug((object)"Generating reverse patch code");
			List<CodeInstruction> list = instructions.ToList();
			int num = -1;
			int num2 = -1;
			for (int i = 0; i < list.Count; i++)
			{
				if (num == -1)
				{
					int num3 = i + 1;
					if (list[i].opcode == OpCodes.Ldarg_0 && num3 < list.Count && list[num3].opcode == OpCodes.Ldfld && (FieldInfo)list[num3].operand == FAudioSource)
					{
						num = i;
					}
				}
				else if (list[i].opcode == OpCodes.Callvirt && (MethodInfo)list[i].operand == MPlayOneShot)
				{
					num2 = i;
				}
			}
			if (num > -1 && num2 > -1)
			{
				LethalCasinoTweaks.Logger.LogDebug((object)$"Found instructions to patch, removing: [{num}, {num2}]");
				list.RemoveRange(num, num2 - num + 1);
			}
			else
			{
				LethalCasinoTweaks.Logger.LogWarning((object)$"Failed to find audioSource call to patch: [{num}, {num2}]");
			}
			return list.AsEnumerable();
		}
	}
}
namespace LethalCasinoTweaks.Components
{
	public class BlackjackGameStateRpcBridge : NetworkBehaviour
	{
		private void Awake()
		{
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
		}

		[ClientRpc]
		public void UpdateDeckCountClientRpc(int count)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(396620961u, val, (RpcDelivery)0);
				BytePacker.WriteValueBitPacked(val2, count);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 396620961u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			Blackjack componentInParent = ((Component)this).GetComponentInParent<Blackjack>();
			if ((Object)(object)componentInParent == (Object)null)
			{
				LethalCasinoTweaks.Logger.LogWarning((object)"Failed to find blackjack sibling component");
				return;
			}
			float yPos;
			if (count == 0)
			{
				LethalCasinoTweaks.Logger.LogDebug((object)"Adjusting CardDeck transform: deck is empty, resetting position");
				yPos = BlackjackPatch.FInitialDeckLocalYPos;
			}
			else
			{
				LethalCasinoTweaks.Logger.LogDebug((object)$"Adjusting CardDeck transform: {count}");
				yPos = BlackjackPatch.FEmptyDeckLocalYPos + (float)count * BlackjackPatch.FDeckCardYOffset;
			}
			LethalCasinoTweaks.Logger.LogDebug((object)"Adjusting CardDeck transform for shuffle");
			componentInParent.SetCardDeckLocalYPosition(yPos);
		}

		[ClientRpc]
		public void OnShuffleClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3155747470u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3155747470u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				Blackjack componentInParent = ((Component)this).GetComponentInParent<Blackjack>();
				if ((Object)(object)componentInParent == (Object)null)
				{
					LethalCasinoTweaks.Logger.LogWarning((object)"Failed to find blackjack sibling component");
					return;
				}
				LethalCasinoTweaks.Logger.LogDebug((object)"Adjusting CardDeck transform for shuffle");
				componentInParent.SetCardDeckLocalYPosition(BlackjackPatch.FInitialDeckLocalYPos);
				componentInParent.audioSource.PlayOneShot(Plugin.Sounds["ShuffleDeck"], 1f);
			}
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_BlackjackGameStateRpcBridge()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(396620961u, new RpcReceiveHandler(__rpc_handler_396620961));
			NetworkManager.__rpc_func_table.Add(3155747470u, new RpcReceiveHandler(__rpc_handler_3155747470));
		}

		private static void __rpc_handler_396620961(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int count = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref count);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((BlackjackGameStateRpcBridge)(object)target).UpdateDeckCountClientRpc(count);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3155747470(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((BlackjackGameStateRpcBridge)(object)target).OnShuffleClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		protected internal override string __getTypeName()
		{
			return "BlackjackGameStateRpcBridge";
		}
	}
	public static class BlackjackExtensions
	{
		public static void SetCardDeckLocalYPosition(this Blackjack instance, float yPos)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			Transform val = ((Component)instance).transform.Find("CardDeck");
			if ((Object)(object)val != (Object)null)
			{
				Vector3 localPosition = val.localPosition;
				val.localPosition = new Vector3(localPosition.x, yPos, localPosition.z);
			}
			else
			{
				LethalCasinoTweaks.Logger.LogWarning((object)"Failed to find CardDeck transform");
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}
namespace confusingus.LethalCasinoTweaks.NetcodePatcher
{
	[AttributeUsage(AttributeTargets.Module)]
	internal class NetcodePatchedAssemblyAttribute : Attribute
	{
	}
}