Decompiled source of LethalCasinoTweaks v2.0.0

confusingus.LethalCasinoTweaks.dll

Decompiled 3 days ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalCasino;
using LethalCasino.Custom;
using LethalCasinoTweaks.Components;
using LethalCasinoTweaks.Extensions;
using LethalCasinoTweaks.Patches;
using LethalCompanyInputUtils.Api;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;
using confusingus.LethalCasinoTweaks.NetcodePatcher;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("mrgrm7.LethalCasino")]
[assembly: AssemblyCompany("confusingus.LethalCasinoTweaks")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.3.0.0")]
[assembly: AssemblyInformationalVersion("1.3.0+ae1a80adc681e562abc3f668f20838178c7472cc")]
[assembly: AssemblyProduct("LethalCasinoTweaks")]
[assembly: AssemblyTitle("confusingus.LethalCasinoTweaks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.3.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalCasinoTweaks
{
	[BepInPlugin("confusingus.LethalCasinoTweaks", "LethalCasinoTweaks", "1.3.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class LethalCasinoTweaks : BaseUnityPlugin
	{
		public class LcCasinoTweaksInputActions : LcInputActions
		{
			[InputAction(/*Could not decode attribute arguments.*/)]
			public InputAction? DoubleDownKey { get; set; }
		}

		public static LethalCasinoTweaks Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		internal static LcCasinoTweaksInputActions? InputActions { get; private set; }

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			InputActions = new LcCasinoTweaksInputActions();
			Patch();
			AttachNetworkBridgeToPrefab();
			AttachDoubleDownFeature();
			Logger.LogInfo((object)"confusingus.LethalCasinoTweaks v1.3.0 has loaded!");
		}

		internal static void Patch()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("confusingus.LethalCasinoTweaks");
			}
			Logger.LogDebug((object)"Patching...");
			Harmony.PatchAll();
			Logger.LogDebug((object)"Finished patching!");
		}

		internal static void Unpatch()
		{
			Logger.LogDebug((object)"Unpatching...");
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			Logger.LogDebug((object)"Finished unpatching!");
		}

		internal static void AttachNetworkBridgeToPrefab()
		{
			GameObject val = Plugin.Prefabs["Blackjack"];
			val.AddComponent<BlackjackGameStateRpcBridge>();
		}

		internal static void AttachDoubleDownFeature()
		{
			GameObject val = Plugin.Prefabs["Blackjack"];
			val.AddComponent<BlackjackDoubleDownFeature>();
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "confusingus.LethalCasinoTweaks";

		public const string PLUGIN_NAME = "LethalCasinoTweaks";

		public const string PLUGIN_VERSION = "1.3.0";
	}
}
namespace LethalCasinoTweaks.Patches
{
	[HarmonyPatch(typeof(Blackjack), "JoinGameServerRpc")]
	public class BlackjackJoinGameServerRpcPatch
	{
		private static readonly FieldInfo FRpcExecStage = AccessTools.Field(typeof(NetworkBehaviour), "__rpc_exec_stage");

		private static readonly FieldInfo FGameInProgressField = AccessTools.Field(typeof(Blackjack), "gameInProgress");

		private static readonly MethodInfo MIsUnableToPlaceBet = AccessTools.Method(typeof(BlackjackExtensions), "IsUnableToPlaceBet", (Type[])null, (Type[])null);

		private static readonly MethodInfo MServerSuccessfullyPlacedBet = AccessTools.Method(typeof(BlackjackExtensions), "ServerSuccessfullyPlacedBet", (Type[])null, (Type[])null);

		public static int? LastOriginalPlayerIdx;

		private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			LethalCasinoTweaks.Logger.LogDebug((object)"[JoinGameServerRpc] Generating reverse patch code");
			bool successfullyReplaced = false;
			foreach (CodeInstruction instruction in instructions)
			{
				if (instruction.opcode == OpCodes.Ldfld && instruction.operand is FieldInfo fieldInfo && fieldInfo == FGameInProgressField)
				{
					LethalCasinoTweaks.Logger.LogDebug((object)"[JoinGameServerRpc] Successfully patched gameInProgress field");
					yield return new CodeInstruction(OpCodes.Ldarg_1, (object)null);
					yield return new CodeInstruction(OpCodes.Ldarg_2, (object)null);
					yield return new CodeInstruction(OpCodes.Call, (object)MIsUnableToPlaceBet);
					successfullyReplaced = true;
				}
				else if (instruction.opcode == OpCodes.Ret)
				{
					yield return new CodeInstruction(OpCodes.Ldarg_0, (object)null);
					yield return new CodeInstruction(OpCodes.Ldarg_1, (object)null);
					yield return new CodeInstruction(OpCodes.Ldarg_2, (object)null);
					yield return new CodeInstruction(OpCodes.Call, (object)MServerSuccessfullyPlacedBet);
					yield return instruction;
				}
				else
				{
					yield return instruction;
				}
			}
			if (!successfullyReplaced)
			{
				LethalCasinoTweaks.Logger.LogWarning((object)"[JoinGameServerRpc] Failed to generate reverse patch code");
			}
		}

		[HarmonyPrefix]
		private static void JoinGameServerRpcPrefix(out int __state, Blackjack __instance, NetworkBehaviourReference playerRef, ref int playerIdx)
		{
			__state = (int)FRpcExecStage.GetValue(__instance);
			if (((NetworkBehaviour)__instance).IsServer && __state == 1)
			{
				LastOriginalPlayerIdx = playerIdx;
				if (playerIdx < 0)
				{
					playerIdx += BlackjackDoubleDownFeature.MagicPlayerIndexOffset;
				}
			}
		}

		[HarmonyPostfix]
		private static void JoinGameServerRpcPostfix(int __state, Blackjack __instance, NetworkBehaviourReference playerRef, int playerIdx)
		{
			if (((NetworkBehaviour)__instance).IsServer && __state == 1)
			{
				LastOriginalPlayerIdx = null;
			}
		}
	}
	[HarmonyPatch(typeof(Blackjack))]
	public class BlackjackPatch
	{
		public static readonly int FullDeckSize = 52;

		public static readonly float FDeckCardYOffset = 0.001f;

		public static float FInitialDeckLocalYPos = 0.9462f;

		public static float FEmptyDeckLocalYPos = FInitialDeckLocalYPos - FDeckCardYOffset * (float)FullDeckSize;

		public static List<Card>? InstanceCardsInPlay = null;

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void StartPostfix(Blackjack __instance)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			Transform cardDeckTransform = GetCardDeckTransform(__instance);
			if ((Object)(object)cardDeckTransform != (Object)null)
			{
				FInitialDeckLocalYPos = ((Component)cardDeckTransform).transform.localPosition.y;
				FEmptyDeckLocalYPos = FInitialDeckLocalYPos - FDeckCardYOffset * (float)FullDeckSize;
			}
			else
			{
				LethalCasinoTweaks.Logger.LogDebug((object)"Failed to find card deck on start, using default position");
			}
		}

		[HarmonyPatch("ShuffleDeck")]
		[HarmonyPrefix]
		public static void ShuffleDeckPrefix(List<Card> ts)
		{
			if (InstanceCardsInPlay == null)
			{
				LethalCasinoTweaks.Logger.LogDebug((object)"Skipping shuffle deck behavior, InstanceCardsInPlay is null");
				return;
			}
			LethalCasinoTweaks.Logger.LogDebug((object)$"Dropping {InstanceCardsInPlay.Count} in-play cards from new deck");
			List<Card> list = new List<Card>();
			foreach (Card card in ts)
			{
				int num = InstanceCardsInPlay.FindIndex((Card x) => x.suit == card.suit && x.face == card.face);
				if (num != -1)
				{
					InstanceCardsInPlay.RemoveAt(num);
				}
				else
				{
					list.Add(card);
				}
			}
			ts.Clear();
			ts.AddRange(list);
		}

		[HarmonyPatch("CreateDeck")]
		[HarmonyPrefix]
		private static bool CreateDeckPrefix(Blackjack __instance, out bool __state)
		{
			if (!ShouldCreateDeck(__instance))
			{
				LethalCasinoTweaks.Logger.LogDebug((object)"Skipping create deck while non-empty");
				__state = false;
				return false;
			}
			LethalCasinoTweaks.Logger.LogDebug((object)"Storing cards in play before creating/shuffling deck");
			__state = true;
			InstanceCardsInPlay = __instance.playerCards.SelectMany((List<Card> c) => c).ToList();
			return true;
		}

		[HarmonyPatch("CreateDeck")]
		[HarmonyPostfix]
		private static void CreateDeckPostfix(Blackjack __instance, bool __state)
		{
			BlackjackGameStateRpcBridge componentInParent = ((Component)__instance).GetComponentInParent<BlackjackGameStateRpcBridge>();
			if ((Object)(object)componentInParent == (Object)null)
			{
				LethalCasinoTweaks.Logger.LogDebug((object)"Failed to find RPC bridge");
				return;
			}
			if (__state)
			{
				LethalCasinoTweaks.Logger.LogDebug((object)"Playing shuffle sound for all clients");
				componentInParent.OnShuffleClientRpc();
			}
			else
			{
				LethalCasinoTweaks.Logger.LogDebug((object)"Didn't create a deck, skipping shuffle sound");
			}
			InstanceCardsInPlay = null;
		}

		[HarmonyPatch("DealCard")]
		[HarmonyPrefix]
		private static void DealCardPrefix(Blackjack __instance)
		{
			if (ShouldCreateDeck(__instance))
			{
				LethalCasinoTweaks.Logger.LogDebug((object)"Reshuffling empty deck before dealing");
				__instance.CreateDeck();
			}
		}

		[HarmonyPatch("DealCard")]
		[HarmonyPostfix]
		private static void DealCardPostfix(Blackjack __instance)
		{
			BlackjackGameStateRpcBridge componentInParent = ((Component)__instance).GetComponentInParent<BlackjackGameStateRpcBridge>();
			if ((Object)(object)componentInParent == (Object)null)
			{
				LethalCasinoTweaks.Logger.LogDebug((object)"Failed to find RPC bridge");
			}
			else
			{
				componentInParent.UpdateDeckCountClientRpc(__instance.deck.Count);
			}
		}

		[HarmonyPatch("ResetGameState")]
		[HarmonyPostfix]
		private static void ResetGameStatePostfix(Blackjack __instance)
		{
			BlackjackDoubleDownFeature componentInParent = ((Component)__instance).GetComponentInParent<BlackjackDoubleDownFeature>();
			if ((Object)(object)componentInParent == (Object)null)
			{
				LethalCasinoTweaks.Logger.LogWarning((object)"Failed to find DoubleDownFeature");
			}
			else
			{
				componentInParent.ResetDoubleDownState();
			}
		}

		private static bool ShouldCreateDeck(Blackjack instance)
		{
			if (instance.deck != null)
			{
				return instance.deck.Count == 0;
			}
			return true;
		}

		private static Transform? GetCardDeckTransform(Blackjack instance)
		{
			return ((Component)instance).transform.Find("CardDeck");
		}
	}
	[HarmonyPatch(typeof(Blackjack), "StartGameClientRpc")]
	public static class BlackjackStartGameClientRpcPatch
	{
		private static readonly MethodInfo MPlayOneShot = AccessTools.Method(typeof(AudioSource), "PlayOneShot", new Type[2]
		{
			typeof(AudioClip),
			typeof(float)
		}, (Type[])null);

		private static readonly FieldInfo FAudioSource = AccessTools.Field(typeof(Blackjack), "audioSource");

		private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			LethalCasinoTweaks.Logger.LogDebug((object)"[StartGameClientRpc] Generating reverse patch code");
			List<CodeInstruction> list = instructions.ToList();
			int num = -1;
			int num2 = -1;
			for (int i = 0; i < list.Count; i++)
			{
				if (num == -1)
				{
					int num3 = i + 1;
					if (list[i].opcode == OpCodes.Ldarg_0 && num3 < list.Count && list[num3].opcode == OpCodes.Ldfld && (FieldInfo)list[num3].operand == FAudioSource)
					{
						num = i;
					}
				}
				else if (list[i].opcode == OpCodes.Callvirt && (MethodInfo)list[i].operand == MPlayOneShot)
				{
					num2 = i;
				}
			}
			if (num > -1 && num2 > -1)
			{
				LethalCasinoTweaks.Logger.LogDebug((object)$"[StartGameClientRpc] Found instructions to patch, removing: [{num}, {num2}]");
				list.RemoveRange(num, num2 - num + 1);
			}
			else
			{
				LethalCasinoTweaks.Logger.LogWarning((object)$"[StartGameClientRpc] Failed to find audioSource call to patch: [{num}, {num2}]");
			}
			return list.AsEnumerable();
		}
	}
}
namespace LethalCasinoTweaks.Extensions
{
	public static class BlackjackExtensions
	{
		public static void SetCardDeckLocalYPosition(this Blackjack instance, float yPos)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			Transform val = ((Component)instance).transform.Find("CardDeck");
			if ((Object)(object)val != (Object)null)
			{
				Vector3 localPosition = val.localPosition;
				val.localPosition = new Vector3(localPosition.x, yPos, localPosition.z);
			}
			else
			{
				LethalCasinoTweaks.Logger.LogWarning((object)"[BlackjackExtensions] Failed to find CardDeck transform");
			}
		}

		public static bool IsUnableToPlaceBet(this Blackjack instance, NetworkBehaviourReference playerRef, int playerIdx)
		{
			LethalCasinoTweaks.Logger.LogDebug((object)"[BlackjackExtensions] Calling CanAttemptToPlaceBet");
			PlayerControllerB playerController = default(PlayerControllerB);
			if (!((NetworkBehaviourReference)(ref playerRef)).TryGet<PlayerControllerB>(ref playerController, (NetworkManager)null))
			{
				LethalCasinoTweaks.Logger.LogWarning((object)"[BlackjackExtensions] Failed to extract player controller");
				return instance.gameInProgress;
			}
			if (instance.gameInProgress)
			{
				BlackjackDoubleDownFeature componentInParent = ((Component)instance).GetComponentInParent<BlackjackDoubleDownFeature>();
				return !componentInParent.ShouldAllowGameInProgressBet(playerController, playerIdx);
			}
			return instance.gameInProgress;
		}

		public static void ServerSuccessfullyPlacedBet(this Blackjack instance, NetworkBehaviourReference playerRef, int playerIdx)
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			LethalCasinoTweaks.Logger.LogDebug((object)"[BlackjackExtensions] Calling ServerSuccessfullyPlacedBet");
			BlackjackDoubleDownFeature componentInParent = ((Component)instance).GetComponentInParent<BlackjackDoubleDownFeature>();
			if (Object.op_Implicit((Object)(object)componentInParent))
			{
				componentInParent.ServerPostDoubleDownSuccess(instance, playerRef, playerIdx);
			}
		}
	}
}
namespace LethalCasinoTweaks.Components
{
	public class BlackjackDoubleDownFeature : NetworkBehaviour
	{
		public static readonly int MagicPlayerIndexOffset = 1000;

		private static readonly Regex PlayerHandPositionRegex = new Regex("^Player([1-4])HandPosition$", RegexOptions.Compiled);

		private bool[] _doubleDownState = new bool[4];

		private void Awake()
		{
			LethalCasinoTweaks.Logger.LogDebug((object)"[BlackjackDoubleDownFeature] Awake");
			if (LethalCasinoTweaks.InputActions?.DoubleDownKey != null)
			{
				LethalCasinoTweaks.InputActions.DoubleDownKey.performed += OnActivateDoubleDown;
			}
			else
			{
				LethalCasinoTweaks.Logger.LogWarning((object)"[BlackjackDoubleDownFeature] DoubleDown input action not ready");
			}
			UpdateKeyBindTooltipHint();
		}

		public void UpdateKeyBindTooltipHint()
		{
			Blackjack componentInParent = ((Component)this).GetComponentInParent<Blackjack>();
			if ((Object)(object)componentInParent == (Object)null)
			{
				LethalCasinoTweaks.Logger.LogDebug((object)"[BlackjackDoubleDownFeature] Failed to find blackjack sibling component");
				return;
			}
			InteractTrigger hitPrefabTrigger = GetHitPrefabTrigger();
			if (Object.op_Implicit((Object)(object)hitPrefabTrigger))
			{
				hitPrefabTrigger.hoverTip = FormatHoverTip();
			}
			else
			{
				LethalCasinoTweaks.Logger.LogWarning((object)"[BlackjackDoubleDownFeature] Failed to find hit prefab trigger");
			}
		}

		private void OnActivateDoubleDown(CallbackContext ctx)
		{
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
				if (!Object.op_Implicit((Object)(object)localPlayerController))
				{
					LethalCasinoTweaks.Logger.LogWarning((object)"[BlackjackDoubleDownFeature] Missing local player controller");
					return;
				}
				Blackjack componentInParent = ((Component)this).GetComponentInParent<Blackjack>();
				if ((Object)(object)componentInParent == (Object)null)
				{
					LethalCasinoTweaks.Logger.LogDebug((object)"[BlackjackDoubleDownFeature] Failed to find blackjack sibling component");
					return;
				}
				int localPlayerIndex = GetLocalPlayerIndex(componentInParent, localPlayerController);
				if (localPlayerIndex == -1)
				{
					LethalCasinoTweaks.Logger.LogDebug((object)"No player index");
					return;
				}
				if (!IsHoveringBetControls(componentInParent, localPlayerController))
				{
					LethalCasinoTweaks.Logger.LogDebug((object)"Not hovering bet controls");
					return;
				}
				LethalCasinoTweaks.LcCasinoTweaksInputActions? inputActions = LethalCasinoTweaks.InputActions;
				if (inputActions != null)
				{
					InputAction? doubleDownKey = inputActions.DoubleDownKey;
					if (((doubleDownKey != null) ? new bool?(doubleDownKey.triggered) : null).GetValueOrDefault())
					{
						DoubleDownServerRpc(NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)localPlayerController), localPlayerIndex);
					}
				}
			}
			catch (Exception arg)
			{
				LethalCasinoTweaks.Logger.LogError((object)$"[BlackjackDoubleDownFeature] Error applying double down feature: {arg}");
			}
		}

		public bool ShouldAllowGameInProgressBet(PlayerControllerB playerController, int playerIdx)
		{
			LethalCasinoTweaks.Logger.LogDebug((object)"[BlackjackDoubleDownFeature] Calling ShouldAllowGameInProgressBet");
			if (IsMatchingMagicPlayerIndex(playerIdx) && !HasPlayerDoubledDown(playerIdx))
			{
				return true;
			}
			return false;
		}

		public bool HasPlayerDoubledDown(int playerIdx)
		{
			if ((playerIdx < 0 || playerIdx > 3) ? true : false)
			{
				throw new ArgumentException("playerIdx must be between 0 and 3");
			}
			return _doubleDownState[playerIdx];
		}

		public void ResetDoubleDownState()
		{
			_doubleDownState = new bool[4];
		}

		public void ServerPostDoubleDownSuccess(Blackjack instance, NetworkBehaviourReference playerRef, int playerIdx)
		{
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			LethalCasinoTweaks.Logger.LogDebug((object)"[JoinGameSuccessfulClientRpcPatch] Calling ServerPostDoubleDownSuccess");
			if (!IsMatchingMagicPlayerIndex(playerIdx))
			{
				LethalCasinoTweaks.Logger.LogDebug((object)"[BlackjackDoubleDownFeature] Skipping non-double down success");
				return;
			}
			SetHasPlayerDoubledDown(playerIdx, hasDoubledDown: true);
			instance.DestroyBetControlsClientRpc(playerIdx);
			instance.TakeTurnAsPlayerServerRpc(playerRef, playerIdx, "hit");
			instance.TakeTurnAsPlayerServerRpc(playerRef, playerIdx, "stand");
			instance.ShowWarningMessageClientRpc(playerRef, "You doubled down!", "", false);
		}

		private void SetHasPlayerDoubledDown(int playerIdx, bool hasDoubledDown)
		{
			if ((playerIdx < 0 || playerIdx > 3) ? true : false)
			{
				throw new ArgumentException("playerIdx must be between 0 and 3");
			}
			_doubleDownState[playerIdx] = hasDoubledDown;
		}

		[ServerRpc]
		private void DoubleDownServerRpc(NetworkBehaviourReference playerRef, int playerIdx)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Invalid comparison between Unknown and I4
			//IL_012f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			//IL_0189: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_021f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0269: Unknown result type (might be due to invalid IL or missing references)
			//IL_0246: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2323124059u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref playerRef, default(ForNetworkSerializable));
				BytePacker.WriteValueBitPacked(val2, playerIdx);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2323124059u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost))
			{
				return;
			}
			base.__rpc_exec_stage = (__RpcExecStage)0;
			LethalCasinoTweaks.Logger.LogDebug((object)"[BlackjackDoubleDownFeature] Calling DoubleDownServerRpc");
			Blackjack componentInParent = ((Component)this).GetComponentInParent<Blackjack>();
			if ((Object)(object)componentInParent == (Object)null)
			{
				LethalCasinoTweaks.Logger.LogError((object)"[BlackjackDoubleDownFeature] Failed to find blackjack sibling component");
				return;
			}
			PlayerControllerB val3 = default(PlayerControllerB);
			if (!((NetworkBehaviourReference)(ref playerRef)).TryGet<PlayerControllerB>(ref val3, (NetworkManager)null))
			{
				LethalCasinoTweaks.Logger.LogError((object)"[BlackjackDoubleDownFeature] Missing remote player controller");
				return;
			}
			if (HasPlayerDoubledDown(playerIdx))
			{
				componentInParent.ShowWarningMessageClientRpc(playerRef, "Cannot double down", "You've already doubled down", true);
				return;
			}
			GrabbableObject val4 = val3.ItemSlots[val3.currentItemSlot];
			if (!Object.op_Implicit((Object)(object)val4))
			{
				componentInParent.ShowWarningMessageClientRpc(playerRef, "Cannot double down", "You're not holding an item", true);
				return;
			}
			CustomScrapController component = ((Component)val4).GetComponent<CustomScrapController>();
			if (!Object.op_Implicit((Object)(object)component))
			{
				componentInParent.ShowWarningMessageClientRpc(playerRef, "Cannot double down", "You're not holding an item", true);
				return;
			}
			int num = componentInParent.gambledScrap[playerIdx].Sum((GrabbableObject scrap) => ((Component)scrap).GetComponent<CustomScrapController>()?.originalScrapValue ?? 0);
			if (val4.scrapValue > num)
			{
				componentInParent.ShowWarningMessageClientRpc(playerRef, "Cannot double down", "The extra bet must be of equal or lesser value than your wager", true);
				return;
			}
			List<Card> list = componentInParent.playerCards[playerIdx];
			if (list.Count != 2)
			{
				componentInParent.ShowWarningMessageClientRpc(playerRef, "Cannot double down", "You must have exactly two cards", true);
				return;
			}
			LethalCasinoTweaks.Logger.LogDebug((object)"[BlackjackDoubleDownFeature] Submitting double down wager");
			componentInParent.JoinGameServerRpc(new NetworkBehaviourReference((NetworkBehaviour)(object)val3), playerIdx - MagicPlayerIndexOffset);
		}

		private static bool IsMatchingMagicPlayerIndex(int playerIdx)
		{
			int? lastOriginalPlayerIdx = BlackjackJoinGameServerRpcPatch.LastOriginalPlayerIdx;
			if (lastOriginalPlayerIdx.HasValue)
			{
				return lastOriginalPlayerIdx == playerIdx - MagicPlayerIndexOffset;
			}
			return false;
		}

		private static int GetLocalPlayerIndex(Blackjack instance, PlayerControllerB localPlayerController)
		{
			if (!Object.op_Implicit((Object)(object)localPlayerController) || !Object.op_Implicit((Object)(object)localPlayerController.hoveringOverTrigger))
			{
				return -1;
			}
			GameObject gameObject = ((Component)localPlayerController.hoveringOverTrigger).gameObject;
			Transform val = gameObject.transform;
			while (Object.op_Implicit((Object)(object)val))
			{
				Match match = PlayerHandPositionRegex.Match(((Object)val).name);
				if (match.Success && int.TryParse(match.Groups[1].Value, out var result))
				{
					return result - 1;
				}
				val = val.parent;
			}
			return -1;
		}

		private static bool IsHoveringBetControls(Blackjack instance, PlayerControllerB localPlayerController)
		{
			if (!Object.op_Implicit((Object)(object)localPlayerController) || !Object.op_Implicit((Object)(object)localPlayerController.hoveringOverTrigger))
			{
				return false;
			}
			GameObject gameObject = ((Component)localPlayerController.hoveringOverTrigger).gameObject;
			return ((Object)gameObject).name.Contains("Hit");
		}

		private static InteractTrigger? GetHitPrefabTrigger()
		{
			Transform val = Plugin.Prefabs["BlackjackBetControls"].transform.Find("Hit");
			if (!Object.op_Implicit((Object)(object)val))
			{
				return null;
			}
			return ((Component)val).gameObject.GetComponent<InteractTrigger>();
		}

		private static (InputAction?, InputAction?) GetInputActions()
		{
			InputAction item = LethalCasinoTweaks.InputActions?.DoubleDownKey;
			InputAction item2 = InputSystem.actions.FindAction("Interact", false);
			return (item2, item);
		}

		private static string FormatHoverTip()
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			string text = "Not Bound";
			string text2 = "Not Bound";
			(InputAction?, InputAction?) inputActions = GetInputActions();
			InputAction item = inputActions.Item1;
			InputAction item2 = inputActions.Item2;
			InputBinding? val = ((item != null) ? new InputBinding?(((IEnumerable<InputBinding>)(object)item.bindings).First()) : null);
			InputBinding value;
			if (val.HasValue)
			{
				value = val.Value;
				text2 = ((InputBinding)(ref value)).ToDisplayString((DisplayStringOptions)0, (InputControl)null);
			}
			InputBinding? val2 = ((item2 != null) ? new InputBinding?(((IEnumerable<InputBinding>)(object)item2.bindings).First()) : null);
			if (val2.HasValue)
			{
				value = val2.Value;
				text = ((InputBinding)(ref value)).ToDisplayString((DisplayStringOptions)0, (InputControl)null);
			}
			return "Hit : [" + text2 + "]\nDouble Down : [" + text + "]";
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		protected override void __initializeRpcs()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			((NetworkBehaviour)this).__registerRpc(2323124059u, new RpcReceiveHandler(__rpc_handler_2323124059), "DoubleDownServerRpc");
			((NetworkBehaviour)this).__initializeRpcs();
		}

		private static void __rpc_handler_2323124059(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
			}
			else
			{
				NetworkBehaviourReference playerRef = default(NetworkBehaviourReference);
				((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref playerRef, default(ForNetworkSerializable));
				int playerIdx = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref playerIdx);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((BlackjackDoubleDownFeature)(object)target).DoubleDownServerRpc(playerRef, playerIdx);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		protected internal override string __getTypeName()
		{
			return "BlackjackDoubleDownFeature";
		}
	}
	public class BlackjackGameStateRpcBridge : NetworkBehaviour
	{
		private void Awake()
		{
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
		}

		[ClientRpc]
		public void UpdateDeckCountClientRpc(int count)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(396620961u, val, (RpcDelivery)0);
				BytePacker.WriteValueBitPacked(val2, count);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 396620961u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			base.__rpc_exec_stage = (__RpcExecStage)0;
			Blackjack componentInParent = ((Component)this).GetComponentInParent<Blackjack>();
			if ((Object)(object)componentInParent == (Object)null)
			{
				LethalCasinoTweaks.Logger.LogWarning((object)"Failed to find blackjack sibling component");
				return;
			}
			float yPos;
			if (count == 0)
			{
				LethalCasinoTweaks.Logger.LogDebug((object)"Adjusting CardDeck transform: deck is empty, resetting position");
				yPos = BlackjackPatch.FInitialDeckLocalYPos;
			}
			else
			{
				LethalCasinoTweaks.Logger.LogDebug((object)$"Adjusting CardDeck transform: {count}");
				yPos = BlackjackPatch.FEmptyDeckLocalYPos + (float)count * BlackjackPatch.FDeckCardYOffset;
			}
			LethalCasinoTweaks.Logger.LogDebug((object)"Adjusting CardDeck transform for shuffle");
			componentInParent.SetCardDeckLocalYPosition(yPos);
		}

		[ClientRpc]
		public void OnShuffleClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3155747470u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3155747470u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				base.__rpc_exec_stage = (__RpcExecStage)0;
				Blackjack componentInParent = ((Component)this).GetComponentInParent<Blackjack>();
				if ((Object)(object)componentInParent == (Object)null)
				{
					LethalCasinoTweaks.Logger.LogWarning((object)"Failed to find blackjack sibling component");
					return;
				}
				LethalCasinoTweaks.Logger.LogDebug((object)"Adjusting CardDeck transform for shuffle");
				componentInParent.SetCardDeckLocalYPosition(BlackjackPatch.FInitialDeckLocalYPos);
				componentInParent.audioSource.PlayOneShot(Plugin.Sounds["ShuffleDeck"], 1f);
			}
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		protected override void __initializeRpcs()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			((NetworkBehaviour)this).__registerRpc(396620961u, new RpcReceiveHandler(__rpc_handler_396620961), "UpdateDeckCountClientRpc");
			((NetworkBehaviour)this).__registerRpc(3155747470u, new RpcReceiveHandler(__rpc_handler_3155747470), "OnShuffleClientRpc");
			((NetworkBehaviour)this).__initializeRpcs();
		}

		private static void __rpc_handler_396620961(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int count = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref count);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((BlackjackGameStateRpcBridge)(object)target).UpdateDeckCountClientRpc(count);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3155747470(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((BlackjackGameStateRpcBridge)(object)target).OnShuffleClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		protected internal override string __getTypeName()
		{
			return "BlackjackGameStateRpcBridge";
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}
namespace __GEN
{
	internal class NetworkVariableSerializationHelper
	{
		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeSerialization()
		{
		}
	}
}
namespace confusingus.LethalCasinoTweaks.NetcodePatcher
{
	[AttributeUsage(AttributeTargets.Module)]
	internal class NetcodePatchedAssemblyAttribute : Attribute
	{
	}
}