using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using RuntimeNetcodeRPCValidator;
using SpringManKamikaze.MonoBehaviours;
using SpringManKamikaze.Patches;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETCoreApp,Version=v7.0", FrameworkDisplayName = ".NET 7.0")]
[assembly: AssemblyCompany("SpringManKamikaze")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+48cda283b10aa5376c24dd775c93368807f26ac1")]
[assembly: AssemblyProduct("SpringManKamikaze")]
[assembly: AssemblyTitle("SpringManKamikaze")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : System.Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(/*Could not decode attribute arguments.*/)]
internal sealed class NullableAttribute : System.Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(/*Could not decode attribute arguments.*/)]
internal sealed class NullableContextAttribute : System.Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(/*Could not decode attribute arguments.*/)]
internal sealed class RefSafetyRulesAttribute : System.Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace SpringManKamikaze
{
[BepInPlugin("coolcat0.SpringManKamikaze", "SpringManKamikaze", "1.1.4")]
[BepInDependency("NicholaScott.BepInEx.RuntimeNetcodeRPCValidator", "0.2.5")]
public class Plugin : BaseUnityPlugin
{
private const string modGUID = "coolcat0.SpringManKamikaze";
private const string modName = "SpringManKamikaze";
private const string modVersion = "1.1.4";
private readonly Harmony harmony = new Harmony("coolcat0.SpringManKamikaze");
public static Plugin instance;
public static ManualLogSource mls;
private NetcodeValidator netcodeValidator;
private void Awake()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
instance = this;
netcodeValidator = new NetcodeValidator("coolcat0.SpringManKamikaze");
netcodeValidator.PatchAll();
netcodeValidator.BindToPreExistingObjectByBehaviour<SmkNetworkManager, Terminal>();
harmony.PatchAll(typeof(EnemyAIPatch));
harmony.PatchAll(typeof(SpringManAIPatch));
mls = Logger.CreateLogSource("coolcat0.SpringManKamikaze");
mls.LogInfo((object)"SpringManKamikaze version 1.1.4 has been loaded");
}
}
}
namespace SpringManKamikaze.Patches
{
[HarmonyPatch(typeof(EnemyAI))]
internal class EnemyAIPatch
{
[HarmonyPatch("HitEnemyOnLocalClient")]
[HarmonyPostfix]
private static void HitEnemyOnLocalClientPostfix(EnemyAI __instance)
{
SpringManAI val = (SpringManAI)(object)((__instance is SpringManAI) ? __instance : null);
if (val != null && !((EnemyAI)val).isEnemyDead)
{
SpringManAIPatch.ExplodeSpringMan(val);
}
}
}
[HarmonyPatch(typeof(SpringManAI))]
internal class SpringManAIPatch
{
[HarmonyPatch("OnCollideWithPlayer")]
[HarmonyPrefix]
private static bool OnCollideWithPlayerPrefix(SpringManAI __instance)
{
ExplodeSpringMan(__instance);
return false;
}
public static void ExplodeSpringMan(SpringManAI springManAI)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)springManAI).KillEnemyServerRpc(true);
((EnemyAI)springManAI).isEnemyDead = true;
SerializableVector3 position = new SerializableVector3(((Component)springManAI).transform.position);
SmkNetworkManager.instance.SpawnExplosionServerRpc(position);
}
}
}
namespace SpringManKamikaze.MonoBehaviours
{
public class SmkNetworkManager : NetworkBehaviour
{
public static SmkNetworkManager instance;
private void Awake()
{
instance = this;
}
[ServerRpc(RequireOwnership = false)]
public void SpawnExplosionServerRpc(SerializableVector3 position)
{
SpawnExplosionClientRpc(position);
}
[ClientRpc]
private void SpawnExplosionClientRpc(SerializableVector3 position)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
SpawnExplosion(position.ToVector3() + Vector3.up);
}
public void SpawnExplosion(Vector3 explosionPosition, float damageRadius = 6f, float minDamage = 50f, float maxDamage = 100f)
{
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
//IL_0294: Unknown result type (might be due to invalid IL or missing references)
//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_0101: Unknown result type (might be due to invalid IL or missing references)
//IL_0106: Unknown result type (might be due to invalid IL or missing references)
//IL_02c8: Unknown result type (might be due to invalid IL or missing references)
//IL_0182: Unknown result type (might be due to invalid IL or missing references)
//IL_0188: Unknown result type (might be due to invalid IL or missing references)
//IL_0256: Unknown result type (might be due to invalid IL or missing references)
//IL_025c: Unknown result type (might be due to invalid IL or missing references)
Plugin.mls.LogInfo((object)("Spawning explosion at position = " + ((object)(Vector3)(ref explosionPosition)).ToString()));
Object.Instantiate<GameObject>(StartOfRound.Instance.explosionPrefab, explosionPosition, Quaternion.Euler(-90f, 0f, 0f), RoundManager.Instance.mapPropsContainer.transform).SetActive(true);
float num = Vector3.Distance(((Component)GameNetworkManager.Instance.localPlayerController).transform.position, explosionPosition);
if (num < 14f)
{
HUDManager.Instance.ShakeCamera((ScreenShakeType)1);
}
else if (num < 25f)
{
HUDManager.Instance.ShakeCamera((ScreenShakeType)0);
}
Collider[] array = Physics.OverlapSphere(explosionPosition, damageRadius, 2621448, (QueryTriggerInteraction)2);
foreach (Collider val in array)
{
float num2 = Vector3.Distance(explosionPosition, ((Component)val).transform.position);
if (num2 > 4f && Physics.Linecast(explosionPosition, ((Component)val).transform.position + Vector3.up * 0.3f, 256, (QueryTriggerInteraction)1))
{
continue;
}
if (((Component)val).gameObject.layer == 3)
{
PlayerControllerB component = ((Component)val).gameObject.GetComponent<PlayerControllerB>();
if ((Object)(object)component != (Object)null && ((NetworkBehaviour)component).IsOwner)
{
float num3 = Mathf.Lerp(minDamage, maxDamage, num2 / damageRadius);
component.DamagePlayer(Mathf.RoundToInt(num3), true, true, (CauseOfDeath)0, 0, false, default(Vector3));
}
}
else if (((Component)val).gameObject.layer == 21)
{
Landmine componentInChildren = ((Component)val).gameObject.GetComponentInChildren<Landmine>();
if ((Object)(object)componentInChildren != (Object)null && !componentInChildren.hasExploded && num2 < damageRadius)
{
Plugin.mls.LogInfo((object)"Setting off other mine");
componentInChildren.ExplodeMineServerRpc();
}
}
else if (((Component)val).gameObject.layer == 19)
{
EnemyAICollisionDetect componentInChildren2 = ((Component)val).gameObject.GetComponentInChildren<EnemyAICollisionDetect>();
if ((Object)(object)componentInChildren2 != (Object)null && ((NetworkBehaviour)componentInChildren2.mainScript).IsOwner && num2 < damageRadius * 0.75f)
{
componentInChildren2.mainScript.HitEnemyOnLocalClient(6, default(Vector3), (PlayerControllerB)null, false);
}
}
}
int num4 = ~LayerMask.GetMask(new string[1] { "Colliders" });
array = Physics.OverlapSphere(explosionPosition, 10f, num4);
for (int j = 0; j < array.Length; j++)
{
Rigidbody component2 = ((Component)array[j]).GetComponent<Rigidbody>();
if ((Object)(object)component2 != (Object)null)
{
component2.AddExplosionForce(70f, explosionPosition, 10f);
}
}
}
}
[Serializable]
public class SerializableVector3
{
public float x;
public float y;
public float z;
public SerializableVector3(Vector3 vec3)
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
x = vec3.x;
y = vec3.y;
z = vec3.z;
}
public Vector3 ToVector3()
{
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
return new Vector3(x, y, z);
}
}
}