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Decompiled source of SpringManKamikaze v1.1.4
SpringManKamikaze.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using RuntimeNetcodeRPCValidator; using SpringManKamikaze.MonoBehaviours; using SpringManKamikaze.Patches; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(/*Could not decode attribute arguments.*/)] [assembly: TargetFramework(".NETCoreApp,Version=v7.0", FrameworkDisplayName = ".NET 7.0")] [assembly: AssemblyCompany("SpringManKamikaze")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+48cda283b10aa5376c24dd775c93368807f26ac1")] [assembly: AssemblyProduct("SpringManKamikaze")] [assembly: AssemblyTitle("SpringManKamikaze")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : System.Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(/*Could not decode attribute arguments.*/)] internal sealed class NullableAttribute : System.Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(/*Could not decode attribute arguments.*/)] internal sealed class NullableContextAttribute : System.Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(/*Could not decode attribute arguments.*/)] internal sealed class RefSafetyRulesAttribute : System.Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SpringManKamikaze { [BepInPlugin("coolcat0.SpringManKamikaze", "SpringManKamikaze", "1.1.4")] [BepInDependency("NicholaScott.BepInEx.RuntimeNetcodeRPCValidator", "0.2.5")] public class Plugin : BaseUnityPlugin { private const string modGUID = "coolcat0.SpringManKamikaze"; private const string modName = "SpringManKamikaze"; private const string modVersion = "1.1.4"; private readonly Harmony harmony = new Harmony("coolcat0.SpringManKamikaze"); public static Plugin instance; public static ManualLogSource mls; private NetcodeValidator netcodeValidator; private void Awake() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown instance = this; netcodeValidator = new NetcodeValidator("coolcat0.SpringManKamikaze"); netcodeValidator.PatchAll(); netcodeValidator.BindToPreExistingObjectByBehaviour<SmkNetworkManager, Terminal>(); harmony.PatchAll(typeof(EnemyAIPatch)); harmony.PatchAll(typeof(SpringManAIPatch)); mls = Logger.CreateLogSource("coolcat0.SpringManKamikaze"); mls.LogInfo((object)"SpringManKamikaze version 1.1.4 has been loaded"); } } } namespace SpringManKamikaze.Patches { [HarmonyPatch(typeof(EnemyAI))] internal class EnemyAIPatch { [HarmonyPatch("HitEnemyOnLocalClient")] [HarmonyPostfix] private static void HitEnemyOnLocalClientPostfix(EnemyAI __instance) { SpringManAI val = (SpringManAI)(object)((__instance is SpringManAI) ? __instance : null); if (val != null && !((EnemyAI)val).isEnemyDead) { SpringManAIPatch.ExplodeSpringMan(val); } } } [HarmonyPatch(typeof(SpringManAI))] internal class SpringManAIPatch { [HarmonyPatch("OnCollideWithPlayer")] [HarmonyPrefix] private static bool OnCollideWithPlayerPrefix(SpringManAI __instance) { ExplodeSpringMan(__instance); return false; } public static void ExplodeSpringMan(SpringManAI springManAI) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) ((EnemyAI)springManAI).KillEnemyServerRpc(true); ((EnemyAI)springManAI).isEnemyDead = true; SerializableVector3 position = new SerializableVector3(((Component)springManAI).transform.position); SmkNetworkManager.instance.SpawnExplosionServerRpc(position); } } } namespace SpringManKamikaze.MonoBehaviours { public class SmkNetworkManager : NetworkBehaviour { public static SmkNetworkManager instance; private void Awake() { instance = this; } [ServerRpc(RequireOwnership = false)] public void SpawnExplosionServerRpc(SerializableVector3 position) { SpawnExplosionClientRpc(position); } [ClientRpc] private void SpawnExplosionClientRpc(SerializableVector3 position) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) SpawnExplosion(position.ToVector3() + Vector3.up); } public void SpawnExplosion(Vector3 explosionPosition, float damageRadius = 6f, float minDamage = 50f, float maxDamage = 100f) { //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_0294: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_02c8: Unknown result type (might be due to invalid IL or missing references) //IL_0182: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_0256: Unknown result type (might be due to invalid IL or missing references) //IL_025c: Unknown result type (might be due to invalid IL or missing references) Plugin.mls.LogInfo((object)("Spawning explosion at position = " + ((object)(Vector3)(ref explosionPosition)).ToString())); Object.Instantiate<GameObject>(StartOfRound.Instance.explosionPrefab, explosionPosition, Quaternion.Euler(-90f, 0f, 0f), RoundManager.Instance.mapPropsContainer.transform).SetActive(true); float num = Vector3.Distance(((Component)GameNetworkManager.Instance.localPlayerController).transform.position, explosionPosition); if (num < 14f) { HUDManager.Instance.ShakeCamera((ScreenShakeType)1); } else if (num < 25f) { HUDManager.Instance.ShakeCamera((ScreenShakeType)0); } Collider[] array = Physics.OverlapSphere(explosionPosition, damageRadius, 2621448, (QueryTriggerInteraction)2); foreach (Collider val in array) { float num2 = Vector3.Distance(explosionPosition, ((Component)val).transform.position); if (num2 > 4f && Physics.Linecast(explosionPosition, ((Component)val).transform.position + Vector3.up * 0.3f, 256, (QueryTriggerInteraction)1)) { continue; } if (((Component)val).gameObject.layer == 3) { PlayerControllerB component = ((Component)val).gameObject.GetComponent<PlayerControllerB>(); if ((Object)(object)component != (Object)null && ((NetworkBehaviour)component).IsOwner) { float num3 = Mathf.Lerp(minDamage, maxDamage, num2 / damageRadius); component.DamagePlayer(Mathf.RoundToInt(num3), true, true, (CauseOfDeath)0, 0, false, default(Vector3)); } } else if (((Component)val).gameObject.layer == 21) { Landmine componentInChildren = ((Component)val).gameObject.GetComponentInChildren<Landmine>(); if ((Object)(object)componentInChildren != (Object)null && !componentInChildren.hasExploded && num2 < damageRadius) { Plugin.mls.LogInfo((object)"Setting off other mine"); componentInChildren.ExplodeMineServerRpc(); } } else if (((Component)val).gameObject.layer == 19) { EnemyAICollisionDetect componentInChildren2 = ((Component)val).gameObject.GetComponentInChildren<EnemyAICollisionDetect>(); if ((Object)(object)componentInChildren2 != (Object)null && ((NetworkBehaviour)componentInChildren2.mainScript).IsOwner && num2 < damageRadius * 0.75f) { componentInChildren2.mainScript.HitEnemyOnLocalClient(6, default(Vector3), (PlayerControllerB)null, false); } } } int num4 = ~LayerMask.GetMask(new string[1] { "Colliders" }); array = Physics.OverlapSphere(explosionPosition, 10f, num4); for (int j = 0; j < array.Length; j++) { Rigidbody component2 = ((Component)array[j]).GetComponent<Rigidbody>(); if ((Object)(object)component2 != (Object)null) { component2.AddExplosionForce(70f, explosionPosition, 10f); } } } } [Serializable] public class SerializableVector3 { public float x; public float y; public float z; public SerializableVector3(Vector3 vec3) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) x = vec3.x; y = vec3.y; z = vec3.z; } public Vector3 ToVector3() { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) return new Vector3(x, y, z); } } }