Last updated | a year ago |
Total downloads | 772 |
Total rating | 0 |
Categories | Modpacks |
Dependency string | dayni-lychwiimodpack-1.0.2 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100tinyhoot-ShipLoot
Reliably shows the total value of all scrap in your ship.
Preferred version: 1.0.0299792458-ScanForEnemies
Scan for the type and amount of each enemy on the map.
Preferred version: 1.1.1x753-Mimics
Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?
Preferred version: 2.1.0FlipMods-ReservedItemSlotCore
The core mod for all ReservedItemSlot mods. Adds functionality for my ReservedItemSlot mods.
Preferred version: 1.4.4FlipMods-ReservedFlashlightSlot
Gives a free, dedicated Flashlight slot on the right side of your screen. You can press [F] to activate the Flashlight at anytime.
Preferred version: 1.4.5RickArg-Helmet_Cameras
For monitoring first person cameras on player's helmets. For best "Camera Man" experience.
Preferred version: 2.1.5RaspberryProgramming-NoDeathDespawn
A mod for Lethal Company which prevents scrap from despawning after a round when all players die.
Preferred version: 1.0.0RugbugRedfern-Skinwalkers
The monsters have learned how to mimic the voices of your friends.
Preferred version: 2.0.1HomelessGinger-MaskedEnemyOverhaul
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
Preferred version: 2.0.1Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5Evaisa-LethalThings
Adds 7 scrap, 5 store items, 1 enemy, 3 decor, 1 map hazard, and 1 game mechanic.
Preferred version: 0.7.1README
BepInExPack
This is BepInEx 5.4.21 pack.
BepInEx is a general purpose framework for Unity modding. BepInEx includes tools and libraries to
- load custom code (hereafter plugins) into the game on launch;
- patch in-game methods, classes and even entire assemblies without touching original game files;
- configure plugins and log game to desired outputs like console or file;
- manage plugin dependencies.
BepInEx is currently one of the most popular modding tools for Unity on GitHub.
This pack's contents
This pack is preconfigured and usable for Unity games that use Mono.
In particular, this pack comes with preconfigured BepInEx.cfg
that enables the BepInEx console and more extensive logging.
Installation (game, automated)
This is the recommended way to install BepInEx on the game.
- Download and install Thunderstore Mod Manager or r2modman
- Click Install with Mod Manager button on top of the page
- Run the game via the mod manager
Installation (manual)
If you are installing this manually, do the following
- Extract the archive into a folder. Do not extract into the game folder.
- Move the contents of
BepInExPack
folder into the game folder (where the game executable is located). - Run the game. If everything runs correctly, you will see BepInEx console pop up on your desktop.
- Follow the game running instructions below:
Configuration
No need to configure. Simply run the game. If everything is correct, you will see a console pop up.
Useful links
- BepInEx: writing basic plugin walkthrough
- BepInEx: useful plugins for modding
- BepInEx: patching game methods at runtime
Issues, questions, etc.
At this moment, you can use the following channels to ask for help
- BepInEx Discord -- Only technical support for THIS PACKAGE. No support for plugins.
Changelog
5.4.2100
- Initial release