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UniqueItemSounds
[WIP] Aims to give each item their own unique grab & drop audio. Currently has sounds for 19 items (+6 from Terra's Scrap) and a couple pieces of furniture.
| Date uploaded | a week ago |
| Version | 0.2.0 |
| Download link | debit_card_debit-UniqueItemSounds-0.2.0.zip |
| Downloads | 2007 |
| Dependency string | debit_card_debit-UniqueItemSounds-0.2.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100loaforc-loaforcsSoundAPI
A general use library to replace sounds in Unity games.
Preferred version: 2.0.11README
Info
Have you ever noticed many items in this game share the same sounds for actions such as grabbing & dropping? It isn't a huge deal or anything, but I still wanted to take it upon myself to add some diversity in how some of these objects sound, by making them myself with some (admittedly) amateur sound design.
Each of the included sounds were recorded on a Blue Snowball microphone and edited with Audacity, using various objects I found around my house & bought for the purposes of this mod. I intend for all future additions to be the same way (without using any sort of stock/free sounds), so updates will be infrequent.
Items with new sounds
At some point i will try to include photos of the irl objects used for each of these items, but i too lazy right now.
Vanilla scrap:
- Candy
- Clown horn
- Coffee mug
- Cookie pan
- Egg
- Egg beater
- Fancy lamp
- Garbage lid
- Golden cup
- Perfume bottle
- Pill bottle
- Red soda
- Rubber ducky
- Sticky note
- Tea kettle
- Toothpaste
- Toy cube
- Weed killer
- Zed dog
Terra's Scrap:
- Bucket
- Light bulb
- Pizza box
- Spatula
- Stapler
- Wallet
Furniture with new sounds
- Light switch
- File cabinet
- Signal translator
I've also decided to apply some of these sounds to items from mods that are either variants or similar enough to vanilla scrap. I suppose this makes my audio slightly less "unique" but oh well. This is the case for:
- Tall lamp from Wesley's Moons / Trite
- All custom soda cans from LC_Office
- Variants of some items from MetalItemVariants & LCGoldScrapMod
Feedback is welcome! You can find me in the thread in the modding discord.
Showcase (old; from version 0.1.0)
https://www.youtube.com/watch?v=_qhC35YEeFU
Limitations
With just SoundAPI, I'm currently unable to make this as good as I'd like, due to audio sources being shared across every item that's picked up from the ground. For example if I changed the pickup-from-ground source to my toothpaste sound, you'd hear that on 24 other items including cash registers...
So until there's a way around this, my "Grabbing" sounds will only apply to items when you "unpocket" them (scrolling onto it in your inventory). Everything else works as intended though.
CHANGELOG
G = Grab, D = Drop, P = Pocket, M = Moving furniture
0.2.1
You can now selectively disable certain sounds from being used in the config (BepInEx/config/soundpack.UniqueItemSounds.cfg)
Added:
- Table
(M)(with 30% chance to make a squeak sound) - Red Soda now has a 20% chance to make a fizzing sound when grabbed
Adjusted:
- Garbage Lid (doesn't suck anymore)
- Toy Cube (refreshed since it was one of the OG sounds i recorded back in December 2024)
- Rubber Ducky (removed some slight background noise in the drop sound)
0.2.0
Reorganized the file names and paths and stuff but that's not important.
Vanilla:
- Added Garbage lid
(D) - Adjusted Cookie Pan's rustling sounds, should be a bit better now
Terra's Scrap:
- Wallet
(G/D) - Light bulb
(D) - Bucket
(G/D) - Stapler
(G/D) - Pizza box
(D) - Spatula
(G/D)
0.1.9
Added:
- Clown horn
(G/D) - Sapsucker egg
(D) - Golden cup
(D) - Light switch
(M)+ toggling on/off - Signal translator
(M) - File cabinet
(M)
0.1.8
Added:
- 5 "Rustling" sounds for Cookie Pan
- Sticky note
(G)
0.1.7
Perfume bottle works in v80 now
0.1.6
Sounds of cookie mold, egg beater, and tea kettle now play for the variants from MetalItemVariants by mr_hat & from LCGoldScrapMod by SimonTendo
0.1.5
Rubber ducky will now only quack about 20% of the time when grabbing or dropping it.
Added:
- Rubber Ducky
(G) - Cookie mold pan
(G/D) - Perfume bottle
(G/D)- Grabbing will also have a spray sound about 20% of the time.
0.1.4
Added link to the modding discord thread on the readme
Some sounds are now also applied to specific modded items:
- Tall lamp from Wesley's Moons / Trite
- All custom soda cans from LC_Office
0.1.3
Slightly lowered volume of lamp_drop
Added:
- Zed Dog
(G/D) - Tea Kettle
(G/D)
Pill bottle's Drop sound now works if using ButteryFixes
0.1.2
forgot to add the replacer json, so NOW the new sounds from 0.1.1 will work
Also added some conditions to be compatible with ButteryFixes, since that mod changes the audio source of certain items like candy, toothpaste, toy cube, etc.
0.1.1
Added a version number to sound_pack.json
New sounds:
- Candy
(G/D) - Fancy lamp
(D, and light toggling sounds if you use GeneralImprovements) - Egg beater
(G/D) - Rubber Ducky
(D)
0.1.0
Initial release.
Sounds added:
- Coffee mug
(G/D) - Pill bottle
(G/D) - Red soda
(G/D) - Toothpaste
(G/D) - Toy cube
(G/D) - Weed killer
(G/D/P)