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Decompiled source of Enkephalin v0.0.1
Enkephalin.lethal.dll
Decompiled 5 hours agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using Enkephalin.Scraps; using HarmonyLib; using LethalLib.Modules; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Enkephalin.lethal")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("0.0.1.0")] [assembly: AssemblyInformationalVersion("0.0.1")] [assembly: AssemblyProduct("Enkephalin")] [assembly: AssemblyTitle("Enkephalin.lethal")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Enkephalin { [BepInPlugin("Enkephalin.lethal", "Enkephalin", "0.0.1")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Enkephalin : BaseUnityPlugin { public static AssetBundle? enkephalin; public static Enkephalin Instance { get; private set; } internal static ManualLogSource Logger { get; private set; } internal static Harmony? Harmony { get; set; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Instance = this; Patch(); Logger.LogInfo((object)"Enkephalin.lethal v0.0.1 has loaded!"); enkephalin = LoadBundle("enkephalin_assetbundle"); EnkephalinBox.Register(enkephalin.LoadAsset<Item>("assets/items/enkephalin_box/enkephalin_box_item.asset")); EnkephalinCan.Register(enkephalin.LoadAsset<Item>("assets/items/enkephalin_can/enkephalin_can_item.asset")); EnkephalinModule.Register(enkephalin.LoadAsset<Item>("assets/items/enkephalin_module/enkephalin_module_item.asset")); } private AssetBundle LoadBundle(string fileName) { string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); Logger.LogInfo((object)directoryName); Logger.LogInfo((object)("--- Inhalte von " + fileName + " ---")); AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(directoryName, fileName)); if ((Object)(object)val == (Object)null) { Logger.LogError((object)"Failed to load custom assets."); return null; } string[] allAssetNames = val.GetAllAssetNames(); foreach (string text in allAssetNames) { Logger.LogInfo((object)("Asset: " + text)); } Logger.LogInfo((object)("--- Ende " + fileName + " ---")); return val; } internal static void Patch() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown if (Harmony == null) { Harmony = new Harmony("Enkephalin.lethal"); } Logger.LogDebug((object)"Patching..."); Harmony.PatchAll(); Logger.LogDebug((object)"Finished patching!"); } internal static void Unpatch() { Logger.LogDebug((object)"Unpatching..."); Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } Logger.LogDebug((object)"Finished unpatching!"); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "Enkephalin.lethal"; public const string PLUGIN_NAME = "Enkephalin"; public const string PLUGIN_VERSION = "0.0.1"; } } namespace Enkephalin.Patches { [HarmonyPatch(typeof(TVScript))] public class ExampleTVPatch { [HarmonyPatch("SwitchTVLocalClient")] [HarmonyPrefix] private static void SwitchTVPrefix(TVScript __instance) { StartOfRound.Instance.shipRoomLights.SetShipLightsBoolean(__instance.tvOn); } } } namespace Enkephalin.Scraps { internal class EnkephalinCanItem : GrabbableObject { public override void ItemActivate(bool used, bool buttonDown = true) { ((GrabbableObject)this).ItemActivate(used, buttonDown); if (buttonDown) { base.isBeingUsed = true; Debug.Log((object)"usedtest"); } } public override void EquipItem() { ((GrabbableObject)this).EquipItem(); } } public class StackOnLook : MonoBehaviour { } internal class EnkephalinBox { public static Item? Box; private static readonly int rarity = 10; public static void Register(Item Box) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) Debug.Log((object)"[EnkephalinBox] Register gestartet"); Box.verticalOffset = 0.55f; Box.restingRotation = new Vector3(-90f, 0f, 0f); Box.positionOffset = new Vector3(-0.5f, 0f, 0f); Box.rotationOffset = new Vector3(-90f, 0f, 0f); Box.requiresBattery = false; Box.allowDroppingAheadOfPlayer = true; Debug.Log((object)"[EnkephalinBox] Item erstellt, gehe zu RegisterScrap..."); Utilities.FixMixerGroups(Box.spawnPrefab); NetworkPrefabs.RegisterNetworkPrefab(Box.spawnPrefab); Items.RegisterScrap(Box, rarity, (LevelTypes)(-1)); Debug.Log((object)"[EnkephalinBox] erfolgreich registriert!"); } } internal class EnkephalinCan { public static Item? Can; public static GameObject? prefab; private static readonly int rarity = 30; public static void Register(Item Can) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) Debug.Log((object)"[EnkephalinCan] Register gestartet"); Can.restingRotation = new Vector3(90f, -90f, 90f); Can.rotationOffset = new Vector3(0f, 90f, 0f); Can.verticalOffset = 0.25f; Can.requiresBattery = false; Debug.Log((object)"[EnkephalinCan] Item erstellt, gehe zu RegisterScrap..."); Can.holdButtonUse = true; Utilities.FixMixerGroups(Can.spawnPrefab); NetworkPrefabs.RegisterNetworkPrefab(Can.spawnPrefab); Items.RegisterScrap(Can, rarity, (LevelTypes)(-1)); Debug.Log((object)"[EnkephalinCan] erfolgreich registriert!"); } } internal class EnkephalinModule { public static Item? module; public static GameObject? prefab; private static readonly int rarity = 20; public static void Register(Item module) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) Debug.Log((object)"[EnkephalinBox] Register gestartet"); module.verticalOffset = 0.175f; module.restingRotation = new Vector3(-90f, 0f, 0f); module.requiresBattery = false; Debug.Log((object)"[EnkephalinModule] Item erstellt, gehe zu RegisterScrap..."); Utilities.FixMixerGroups(module.spawnPrefab); NetworkPrefabs.RegisterNetworkPrefab(module.spawnPrefab); Items.RegisterScrap(module, rarity, (LevelTypes)(-1)); Debug.Log((object)"[EnkephalinModule] erfolgreich registriert!"); } } }