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As of 1.0.4, Coilheads now have a power of 3, and kidnapper foxes have 5 HP. I don't know why coilheads have a power of 1 normally and I think it's dumb that a shotgun blast cannot kill a fox. Now it can.
1.0.5 contains a patch for CentralConfig (it seemed important) and the GUI console will now automatically close on load (can be configured)