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Decompiled source of PlayerMapNumbers v0.1.1
BepInEx\plugins\PlayerMapNumbers.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using TMPro; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("PlayerMapNumbers")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Adds player map numbers")] [assembly: AssemblyFileVersion("0.1.0.0")] [assembly: AssemblyInformationalVersion("0.1.0+e0f27b3cb06d3582d43d1bfdea6e3f19571d71c5")] [assembly: AssemblyProduct("PlayerMapNumbers")] [assembly: AssemblyTitle("PlayerMapNumbers")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.1.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace PlayerMapNumbers { [BepInPlugin("PlayerMapNumbers", "PlayerMapNumbers", "0.1.0")] public class Plugin : BaseUnityPlugin { public static ManualLogSource StaticLogger; private void Awake() { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Expected O, but got Unknown ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin PlayerMapNumbers is loaded!"); StaticLogger = ((BaseUnityPlugin)this).Logger; Harmony val = new Harmony("PlayerMapNumbers"); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Attempting to patch with Harmony!"); try { val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Patching success!"); } catch (Exception ex) { StaticLogger.LogError((object)("Failed to patch: " + ex)); } } public static void AddTargetNumber(GameObject target, int number) { //IL_0181: Unknown result type (might be due to invalid IL or missing references) //IL_0187: Expected O, but got Unknown //IL_01ae: Unknown result type (might be due to invalid IL or missing references) //IL_01c2: Unknown result type (might be due to invalid IL or missing references) //IL_01c7: Unknown result type (might be due to invalid IL or missing references) //IL_01d7: Unknown result type (might be due to invalid IL or missing references) //IL_01e1: Unknown result type (might be due to invalid IL or missing references) StaticLogger.LogInfo((object)$"Adding index {number}"); GameObject val = null; PlayerControllerB component = target.GetComponent<PlayerControllerB>(); if ((Object)(object)component != (Object)null && component.isPlayerDead) { StaticLogger.LogInfo((object)"Dead"); if ((Object)(object)component.redirectToEnemy != (Object)null) { Transform obj = ((Component)component.redirectToEnemy).transform.Find("Misc"); object obj2; if (obj == null) { obj2 = null; } else { Transform obj3 = obj.Find("MapDot"); obj2 = ((obj3 != null) ? ((Component)obj3).gameObject : null); } val = (GameObject)obj2; } else if ((Object)(object)component.deadBody != (Object)null) { StaticLogger.LogInfo((object)"Has body"); Transform obj4 = ((Component)component.deadBody).transform.Find("MapDot"); val = ((obj4 != null) ? ((Component)obj4).gameObject : null); } } else { StaticLogger.LogInfo((object)"Not Dead"); Transform obj5 = target.transform.Find("Misc"); object obj6; if (obj5 == null) { obj6 = null; } else { Transform obj7 = obj5.Find("MapDot"); obj6 = ((obj7 != null) ? ((Component)obj7).gameObject : null); } val = (GameObject)obj6; } if ((Object)(object)val == (Object)null) { StaticLogger.LogInfo((object)"Maybe Radar Booster"); Transform obj8 = target.transform.Find("RadarBoosterDot"); val = ((obj8 != null) ? ((Component)obj8).gameObject : null); } if ((Object)(object)val == (Object)null) { StaticLogger.LogWarning((object)"No parent findable"); return; } Transform obj9 = val.transform.Find("TargetNumberLabel"); GameObject val2 = ((obj9 != null) ? ((Component)obj9).gameObject : null); TextMeshPro val3; if ((Object)(object)val2 == (Object)null) { val2 = new GameObject(); val2.transform.SetParent(val.transform, false); val2.transform.SetLocalPositionAndRotation(new Vector3(0f, 0.5f, 0f), Quaternion.Euler(new Vector3(90f, 0f, 0f))); val2.transform.localScale = Vector3.one / 2f; val2.layer = val.layer; ((Object)val2).name = "TargetNumberLabel"; val2.AddComponent<KeepNorth>(); val3 = val2.AddComponent<TextMeshPro>(); ((TMP_Text)val3).alignment = (TextAlignmentOptions)514; ((TMP_Text)val3).autoSizeTextContainer = true; ((TMP_Text)val3).maxVisibleLines = 1; ((TMP_Text)val3).maxVisibleWords = 1; } else { val3 = ((Component)val2.transform).GetComponent<TextMeshPro>(); } ((TMP_Text)val3).text = (1 + number).ToString(); } public static void UpdateNumbers() { if ((Object)(object)StartOfRound.Instance?.mapScreen == (Object)null) { return; } for (int i = 0; i < StartOfRound.Instance.mapScreen.radarTargets.Count; i++) { TransformAndName val = StartOfRound.Instance.mapScreen.radarTargets[i]; if ((Object)(object)val.transform != (Object)null) { StaticLogger.LogInfo((object)$"Name: {val.name} index: {i} isNonPlayer: {val.isNonPlayer}"); AddTargetNumber(((Component)val.transform).gameObject, i); } } } } public class KeepNorth : MonoBehaviour { public void Awake() { } public void Update() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) ((Component)this).gameObject.transform.rotation = Quaternion.Euler(90f, -45f, 0f); } } [HarmonyPatch(typeof(ManualCameraRenderer), "Awake")] public static class ManualCameraRendererAwakePatch { public static void Postfix(ManualCameraRenderer __instance) { Plugin.StaticLogger.LogInfo((object)"ManualCameraRendererAwakePatch patch run"); NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager; if (!((Object)(object)networkManager == (Object)null) && networkManager.IsListening) { Plugin.UpdateNumbers(); } } } [HarmonyPatch(typeof(ManualCameraRenderer), "RemoveTargetFromRadar")] public static class ManualCameraRendererRemoveTargetFromRadarPatch { public static void Postfix(ManualCameraRenderer __instance, Transform removeTransform) { Plugin.StaticLogger.LogInfo((object)"ManualCameraRendererRemoveTargetFromRadarPatch patch run"); Plugin.UpdateNumbers(); } } [HarmonyPatch(typeof(ManualCameraRenderer), "AddTransformAsTargetToRadar")] public static class ManualCameraRendererAddTransformAsTargetToRadarPatch { public static void Postfix(ManualCameraRenderer __instance, Transform newTargetTransform, string targetName, bool isNonPlayer) { Plugin.StaticLogger.LogInfo((object)"ManualCameraRendererAddTransformAsTargetToRadarPatch patch run"); Plugin.UpdateNumbers(); } } [HarmonyPatch(typeof(PlayerControllerB), "SendNewPlayerValuesClientRpc")] public static class SendNewPlayerValuesClientRpcPatch { public static void Postfix(PlayerControllerB __instance, ref ulong[] playerSteamIds) { Plugin.StaticLogger.LogInfo((object)"SendNewPlayerValuesClientRpcPatch patch run"); Plugin.UpdateNumbers(); } } [HarmonyPatch(typeof(PlayerControllerB), "SendNewPlayerValuesServerRpc")] public static class SendNewPlayerValuesServerRpcPatch { public static void Postfix(PlayerControllerB __instance, ulong newPlayerSteamId) { Plugin.StaticLogger.LogInfo((object)"SendNewPlayerValuesServerRpcPatch patch run"); Plugin.UpdateNumbers(); } } [HarmonyPatch(typeof(PlayerControllerB), "SpawnDeadBody")] public static class SpawnDeadBodyPatch { public static void Postfix(PlayerControllerB __instance) { Plugin.StaticLogger.LogInfo((object)"SpawnDeadBodyPatch patch run"); Plugin.UpdateNumbers(); } } [HarmonyPatch(typeof(PlayerControllerB), "KillPlayerServerRpc")] public static class KillPlayerServerRpcPatch { public static void Postfix(PlayerControllerB __instance) { Plugin.StaticLogger.LogInfo((object)"KillPlayerServerRpcPatch patch run"); Plugin.UpdateNumbers(); } } [HarmonyPatch(typeof(PlayerControllerB), "KillPlayerClientRpc")] public static class KillPlayerClientRpcPatch { public static void Postfix(PlayerControllerB __instance) { Plugin.StaticLogger.LogInfo((object)"KillPlayerClientRpcPatch patch run"); Plugin.UpdateNumbers(); } } [HarmonyPatch(typeof(Terminal), "ParsePlayerSentence")] public static class TerminalParsePlayerSentencePatch { private static string RemovePunctuation(string s) { StringBuilder stringBuilder = new StringBuilder(); foreach (char c in s) { if (!char.IsPunctuation(c)) { stringBuilder.Append(c); } } return stringBuilder.ToString().ToLower(); } public static void Postfix(Terminal __instance, ref TerminalNode __result) { Plugin.StaticLogger.LogInfo((object)"TerminalParsePlayerSentence patch run"); if (!((Object)(object)__result == (Object)(object)__instance.terminalNodes.specialNodes[10])) { return; } Plugin.StaticLogger.LogInfo((object)"Extended Parse"); string[] array = RemovePunctuation(__instance.screenText.text.Substring(__instance.screenText.text.Length - __instance.textAdded)).Split(" ", StringSplitOptions.RemoveEmptyEntries); if (array.Length != 1 || !int.TryParse(array[0], out var result)) { return; } Plugin.StaticLogger.LogInfo((object)"Number Found"); int num = result - 1; if (num < StartOfRound.Instance.mapScreen.radarTargets.Count) { Plugin.StaticLogger.LogInfo((object)"Valid Number"); PlayerControllerB component = ((Component)StartOfRound.Instance.mapScreen.radarTargets[num].transform).gameObject.GetComponent<PlayerControllerB>(); if (!((Object)(object)component != (Object)null) || component.isPlayerControlled || component.isPlayerDead || !((Object)(object)component.redirectToEnemy == (Object)null)) { StartOfRound.Instance.mapScreen.SwitchRadarTargetAndSync(num); Plugin.StaticLogger.LogInfo((object)"Updated Target"); __result = __instance.terminalNodes.specialNodes[20]; } } } } public static class PluginInfo { public const string PLUGIN_GUID = "PlayerMapNumbers"; public const string PLUGIN_NAME = "PlayerMapNumbers"; public const string PLUGIN_VERSION = "0.1.0"; } }