Lethal Company
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Required mods (30)

This package requires the following packages to work.
Multipurpose modding API for Lethal Company
Version:2.1.1
A mod to allow players to join after the game starts.
Version:1.0.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Moons with active weather will contain scrap with higher value
Version:1.0.0
Anti-hoarding technology that only removes required credits for the quota instead of setting progress to 0
Version:2.0.0
Rework the Performance Report with new info, including cause of death.
Version:1.1.0
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
My personal modding tools for Lethal Company
Version:0.6.0
Adds 6 scrap, 5 store items, 1 enemy, 3 decor, 1 map hazard, and 1 game mechanic.
Version:0.6.0
This mod simply lets you look down all the way. Well, almost all the way.
Version:1.0.1
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
Version:2.0.1
V2.1.0! 14 new powerful upgrades to extend lategame, Pager and Locksmith added.
Version:2.1.0
Tries to remove sudden lag by destroying stuck centipede objects
Version:2023.12.7
Push your fellow crewmates using the interaction key! (E by default). This mod is required by everyone.
Version:1.2.0
Simple mod to hide player names
Version:1.0.2
Make items, monsters and players interact together.
Version:1.0.2
A Terminal Api
Version:1.3.2
A Terminal Clock
Version:1.0.5
A stable lobby player count expansion mod. With cosmetics!
Version:1.7.0
Resets the inverse teleporter cooldown on the start of each day.
Version:1.0.1
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