Lethal Company
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Date Uploaded
2 years ago
Downloads
476
Size
9.2KB

Required mods (86)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Adds a yippee (tbh creature) as scrap. Made for a friend so they can have a comfort toy while they get their neck snapped by a bracken.
Version:1.0.7
Adds the legendary Immortal Snail as an enemy.
Version:0.7.5
Toolkit for making enemy skins in the unity editor
Version:1.3.4
Compatibility mod for custom enemy skins.
Version:1.4.6
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Adds several ghost enemies to the game.
Version:1.3.19
Audio and MIDI library for .NET
Version:2.2.2
API to simplify model replacement
Version:2.4.12
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Version:1.2.2
An Unreal Interior modeled after the Nali god of Water.
Version:1.3.9
An Unreal Tournament Interior modeled after City Intro, AS-HiSpeed, and DOM-CIDOM.
Version:1.1.5
The Dark World from Deltarune Chapter 1, as a Lethal Company Interior!
Version:1.4.3
Red Apartments from Oneshot interiors, Converted to fit into Vanilla LC.
Version:1.1.1
Adds 14 A Hat in Time plushies as scraps, with various voice lines, and 3 weapons to the game.
Version:0.5.5
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.16.2
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