Lethal Company
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Latest version
1.0.0
Last Updated
First Uploaded
Downloads
113
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0
Size
14KB
Dependants

Categories

Required mods (103)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.4.1
Toolkit for making enemy skins in the unity editor
Version:1.3.4
Compatibility mod for custom enemy skins.
Version:1.4.6
Aubarino's API for useful and fun stuff, good for enemies, does stuff well and isn't easy to break much kinda smh
Version:1.0.1
Adds a sentinel inside semi-passive enemy that has guns and does cool stuff
Version:1.1.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
A Treasure Trove of Spooky Spoils
Version:2.1.5
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Adds several ghost enemies to the game.
Version:1.3.19
Audio and MIDI library for .NET
Version:2.2.2
V2: WORKS WITH CRUISER! - A moon based on Coconut Mall from MarioKart Wii
Version:2.1.1
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Allows custom moons to load their own music
Version:1.0.2
Adds 14 A Hat in Time plushies as scraps, with various voice lines, and 3 weapons to the game.
Version:0.5.5
Multipurpose modding API for Lethal Company V69
Version:3.4.12
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.2
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.16.2
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.10.7
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