eyecopath plus modpack
yadayada this is the second packRequired mods (87)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.4
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
V2: WORKS WITH CRUISER! - A moon based on Coconut Mall from MarioKart Wii
Version:2.1.1
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Custom moon themed on Melty Molten Galaxy from Mario Galaxy 1, Don't fall into the lava.
Version:1.1.0
Adds 14 A Hat in Time plushies as scraps, with various voice lines, and 3 weapons to the game.
Version:0.5.5
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.2
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.10.7
Reduce the price of flashlights and pro-flashlights to zero!
Version:1.0.1
Marooner's Bay from Splatoon 2 and 3's Salmon Run gamemode. A supposedly abandoned moon with an abundance of unique scrap and creatures.
Version:1.2.2
