Lethal Company
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Latest version
1.1.0
Last Updated
First Uploaded
Downloads
22
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0
Size
2.5KB
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Deprecated

Required mods (33)

This package requires the following packages to work.
Acts as a module loader for other mods, allowing you to easily add your own custom items to Lethal Company!
Version:1.0.3
Adds 8 more standard suits to your initial closet at the start of the game! Great for organizing larger crews! Follow my socials in the desc to stay in the loop for updates and new mods for Lethal Company! (source code is also in desc <3)
Version:2.0.0
A mod to allow players to join after the game starts.
Version:1.0.18
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Audio and MIDI library for .NET
Version:2.2.2
This modification allows you to hear players' voices for 2 seconds (adjustable) after they die.
Version:1.0.3
Give the dead the ability to communicate through a Ouija Board.
Version:1.5.3
Reduces log spam to boost performance.
Version:1.0.0
Add Cause of Death to the performance report, now with a Mod API!
Version:2.2.0
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.16.1
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Version:1.4.2
One of the emote mods of all time
Version:1.1.12
API for adding emotes to Lethal Company
Version:1.15.5
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Version:1.0.4
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Version:1.0.3
This plugin significantly reduces the duration of lag spikes simply by changing the log level of DissonanceVoip.
Version:1.0.0
Fast, robust, powerful and extendible .NET serializer built for Unity
Version:2022.11.9
A stable lobby player count expansion mod. With cosmetics!
Version:1.10.1
Patches Netcode RPC methods during runtime utilizing Harmony
Version:0.2.5
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