Random Modpack
This is a modpack I created to give surprises to people playing with it, including myself, to have some funny moments when we suddenly see, I don't know, like Thomas the Tank running towards us (not garunteed to be in this modpack)Required mods (38)
This package requires the following packages to work.Adds a yippee (tbh creature) as scrap. Made for a friend so they can have a comfort toy while they get their neck snapped by a bracken.
Version:1.0.7
Makes the Jester's wind up song Free Bird guitar solo, read the read me to pick the correct version
Version:1.0.3
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.9
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Changes all turret sounds to clips from the need more boolets guy
Version:1.0.0
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.2
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Adds over 250 new emotes! Includes emote wheel, allows Masked Enemies to emote, adds emote music (can be muted), implements a system for purchasing emotes on the store (optional), and much more!
Version:2.2.14
Currently adds 1 vanilla friendly interior, the Storehouse.
Version:1.6.3
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Version:1.0.4
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Version:1.0.3
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v65 Compatible)
Version:1.4.6
Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.
Version:1.1.5
