Lethal Company
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Date Uploaded
3 years ago
Downloads
2.4K
Size
86KB

Required mods (66)

This package requires the following packages to work.
Multipurpose modding API for Lethal Company
Version:3.4.5
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Version:1.2.12
Adds the legendary Immortal Snail as an enemy.
Version:0.7.1
A mod to allow players to join after the game starts.
Version:1.0.11
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.2.0
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.4
Adds the SCP foundation as a potential dungeon to explore.
Version:3.0.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Audio and MIDI library for .NET
Version:2.2.2
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
Keys are no longer destroyed when opening doors.
Version:1.0.0
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
This mod will make you hate fire exits with a burning passion.
Version:1.1.4
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.14.2
Adds repercussions for removing the apparatus. Including: damage every hour, and screen blur
Version:1.2.2
Makes the jesters scream much louder and more horrifying
Version:1.0.0
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Version:1.1.0
Adds Interior Dungeons from Minecraft
Version:0.9.0
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
Version:3.1.2
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