Lethal Company
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Latest version
1.0.0
Last Updated
First Uploaded
Downloads
121
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0
Size
2.3KB
Dependants

Categories

Required mods (83)

This package requires the following packages to work.
Multipurpose modding API for Lethal Company
Version:3.4.5
Changes 60 -> 1000 (configurable) starting credits when you start a new game :)
Version:3.0.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Adds a yippee (tbh creature) as scrap. Made for a friend so they can have a comfort toy while they get their neck snapped by a bracken.
Version:1.0.7
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Version:2.3.0
Increases the battery life of many battery powered gadgets.
Version:1.0.2
Get your self some Drip and look great while traveling to distant moons
Version:1.0.1
Allows you to spectate enemies when dead.
Version:2.6.0
A mod to allow players to join after the game starts.
Version:1.0.18
Changes the Radiation warning SFX to Toreador March
Version:1.0.1
Prevents item loss when teleporting
Version:1.0.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
API to simplify model replacement
Version:2.4.10
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Version:2.1.3
**NEW** 3 NEW DUCKY SCRAPS **HOT** DEATH NOTE AND UNO REVERSE CARD ITEM : Adds additional scraps to mess with your friends and enhance gameplay experience, originally planned for Chillax friend group members, but feel free to use it as you like!
Version:0.8.1
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Changes all doors sounds to Minecraft sound equivalents.
Version:1.0.1
Each day a mission is given to hunt down a specific monster, which drops a scrap reward when hunted. Missions are configurable and toggleable.
Version:1.5.2
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
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