Decompiled source of CollectYourDead v1.0.3

LCCollectYourDead.dll

Decompiled 8 months ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("LCCollectYourDead")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LCCollectYourDead")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e5414fef-ab62-4b31-b9d8-94bf927816d3")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8.1", FrameworkDisplayName = ".NET Framework 4.8.1")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LCCollectYourDead
{
	[BepInPlugin("freesnow.collectyourdead", "Collect Your Dead", "1.0.0")]
	public class CollectYourDead : BaseUnityPlugin
	{
		private const string MOD_NAMESPACE = "freesnow.collectyourdead";

		private const string MOD_NAME = "Collect Your Dead";

		private const string MOD_VERSION = "1.0.0";

		private readonly Harmony _harmony = new Harmony("freesnow.collectyourdead");

		public ManualLogSource Logger { get; private set; }

		public static CollectYourDead Instance { get; private set; }

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			Logger = Logger.CreateLogSource("freesnow.collectyourdead");
			Logger.LogInfo((object)"Collect Your Dead v1.0.0 is now running.");
			_harmony.PatchAll();
		}
	}
}
namespace LCCollectYourDead.Patches
{
	[HarmonyPatch(typeof(ShipTeleporter))]
	internal class ShipTeleporterPatch
	{
		[HarmonyPatch("beamUpPlayer")]
		[HarmonyPostfix]
		private static void CashEmIn(ShipTeleporter __instance)
		{
			PlayerControllerB targetedPlayer = StartOfRound.Instance.mapScreen.targetedPlayer;
			if ((Object)(object)targetedPlayer?.deadBody != (Object)null)
			{
				GrabbableObject grabBodyObject = targetedPlayer.deadBody.grabBodyObject;
				if ((Object)(object)grabBodyObject != (Object)null)
				{
					RoundManager.Instance.CollectNewScrapForThisRound(grabBodyObject);
					grabBodyObject.isInShipRoom = true;
				}
			}
		}
	}
}