Decompiled source of LethalWeightedMines v1.0.2

LethalWeightedMines.dll

Decompiled 2 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CSync.Extensions;
using CSync.Lib;
using GameNetcodeStuff;
using HarmonyLib;
using LethalWeightedMines.NetcodePatcher;
using LethalWeightedMines.Utils;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("com.olegknyazev.softmask")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("DunGen")]
[assembly: IgnoresAccessChecksTo("DunGen.Integration.ASPP")]
[assembly: IgnoresAccessChecksTo("DunGen.Integration.UnityNav")]
[assembly: IgnoresAccessChecksTo("EasyTextEffects")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.XR.CoreUtils")]
[assembly: IgnoresAccessChecksTo("Unity.XR.Management")]
[assembly: IgnoresAccessChecksTo("Unity.XR.OpenXR")]
[assembly: IgnoresAccessChecksTo("Unity.XR.OpenXR.Features.ConformanceAutomation")]
[assembly: IgnoresAccessChecksTo("Unity.XR.OpenXR.Features.MetaQuestSupport")]
[assembly: IgnoresAccessChecksTo("Unity.XR.OpenXR.Features.MockRuntime")]
[assembly: IgnoresAccessChecksTo("Unity.XR.OpenXR.Features.OculusQuestSupport")]
[assembly: IgnoresAccessChecksTo("Unity.XR.OpenXR.Features.RuntimeDebugger")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.SpatialTracking")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: IgnoresAccessChecksTo("UnityEngine.XR.LegacyInputHelpers")]
[assembly: AssemblyCompany("LethalWeightedMines")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LethalWeightedMines")]
[assembly: AssemblyTitle("LethalWeightedMines")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalWeightedMines
{
	[BepInPlugin("LethalWeightedMines", "LethalWeightedMines", "1.0.0")]
	[BepInDependency("com.sigurd.csync", "5.0.1")]
	public class LethalWeightedMines : BaseUnityPlugin
	{
		public static LethalWeightedMines Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		internal static MyConfig CustomConfig { get; set; }

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			CustomConfig = new MyConfig(((BaseUnityPlugin)this).Config);
			NetcodePatcher();
			Patch();
			Logger.LogInfo((object)"LethalWeightedMines v1.0.0 has loaded!");
		}

		internal static void Patch()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("LethalWeightedMines");
			}
			Logger.LogDebug((object)"Patching...");
			Harmony.PatchAll();
			Logger.LogDebug((object)"Finished patching!");
		}

		internal static void Unpatch()
		{
			Logger.LogDebug((object)"Unpatching...");
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			Logger.LogDebug((object)"Finished unpatching!");
		}

		private void NetcodePatcher()
		{
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "LethalWeightedMines";

		public const string PLUGIN_NAME = "LethalWeightedMines";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace LethalWeightedMines.Utils
{
	[DataContract]
	public class MyConfig : SyncedConfig2<MyConfig>
	{
		[DataMember]
		public SyncedEntry<float> MinWeight;

		public MyConfig(ConfigFile cfg)
			: base("LethalWeightedMines")
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Expected O, but got Unknown
			ConfigManager.Register<MyConfig>((SyncedConfig2<MyConfig>)(object)this);
			AcceptableValueRange<float> val = new AcceptableValueRange<float>(0.01f, 5f);
			ConfigDescription val2 = new ConfigDescription("Set the minimal weight to prevent Landmine's explosion (0.15 = 15 lb, Player = 2.0)", (AcceptableValueBase)(object)val, Array.Empty<object>());
			MinWeight = SyncedBindingExtensions.BindSyncedEntry<float>(cfg, "General", "MinWeight", 0.15f, val2);
		}
	}
}
namespace LethalWeightedMines.Patches
{
	[HarmonyPatch(typeof(GrabbableObject))]
	public class GrabbableObjectPatch
	{
		[HarmonyPatch("GrabItem")]
		[HarmonyPrefix]
		public static void GrabItem_Postfix(GrabbableObject __instance)
		{
			if (__instance.GetIsOnLandmine())
			{
				__instance.GetLandmine().ItemHeld(__instance);
			}
		}
	}
	public static class GrabbableObjectExtender
	{
		private class GrabbableObjectExtension
		{
			public bool onLandmine { get; set; }

			public Landmine? landmine { get; set; }
		}

		private static readonly ConditionalWeakTable<GrabbableObject, GrabbableObjectExtension> extention = new ConditionalWeakTable<GrabbableObject, GrabbableObjectExtension>();

		public static void SetLandmine(this GrabbableObject grabbableobject, Landmine? value)
		{
			if (!extention.TryGetValue(grabbableobject, out GrabbableObjectExtension value2))
			{
				value2 = new GrabbableObjectExtension();
				extention.Add(grabbableobject, value2);
			}
			value2.onLandmine = (Object)(object)value != (Object)null;
			value2.landmine = value;
		}

		public static Landmine? GetLandmine(this GrabbableObject grabbableobject)
		{
			if (extention.TryGetValue(grabbableobject, out GrabbableObjectExtension value))
			{
				return value.landmine;
			}
			return null;
		}

		public static bool GetIsOnLandmine(this GrabbableObject grabbableobject)
		{
			if (extention.TryGetValue(grabbableobject, out GrabbableObjectExtension value))
			{
				return value.onLandmine;
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(Landmine))]
	public class LandminePatch
	{
		[HarmonyPatch("OnTriggerEnter")]
		[HarmonyPrefix]
		private static bool LandmineOnTriggerEnter_Prefix(Landmine __instance, Collider other)
		{
			if ((((Component)other).CompareTag("PlayerRagdoll") || ((Component)other).CompareTag("PhysicsProp")) && Object.op_Implicit((Object)(object)((Component)other).GetComponent<GrabbableObject>()) && ((Component)other).GetComponent<GrabbableObject>().itemProperties.weight - 1f < LethalWeightedMines.CustomConfig.MinWeight.Value)
			{
				return false;
			}
			return true;
		}

		[HarmonyPatch("OnTriggerEnter")]
		[HarmonyPostfix]
		private static void LandmineOnTriggerEnter_Postfix(Landmine __instance, Collider other)
		{
			if (((Component)other).CompareTag("Player") || ((Component)other).CompareTag("PlayerRagdoll") || ((Component)other).CompareTag("PhysicsProp"))
			{
				if (Object.op_Implicit((Object)(object)((Component)other).GetComponent<PlayerControllerB>()) || Object.op_Implicit((Object)(object)((Component)other).GetComponent<DeadBodyInfo>()))
				{
					__instance.AddWeight(2f);
				}
				else if (Object.op_Implicit((Object)(object)((Component)other).GetComponent<GrabbableObject>()))
				{
					__instance.AddWeight(((Component)other).GetComponent<GrabbableObject>().itemProperties.weight - 1f);
					((Component)other).GetComponent<GrabbableObject>().SetLandmine(__instance);
				}
			}
		}

		[HarmonyPatch("OnTriggerExit")]
		[HarmonyPrefix]
		private static bool LandmineOnTriggerExit_Prefix(Landmine __instance, Collider other)
		{
			if (((Component)other).CompareTag("Player") || ((Component)other).CompareTag("PlayerRagdoll") || ((Component)other).CompareTag("PhysicsProp"))
			{
				if (Object.op_Implicit((Object)(object)((Component)other).GetComponent<PlayerControllerB>()) || Object.op_Implicit((Object)(object)((Component)other).GetComponent<DeadBodyInfo>()))
				{
					__instance.RemWeight(2f);
				}
				else if (Object.op_Implicit((Object)(object)((Component)other).GetComponent<PhysicsProp>()))
				{
					__instance.RemWeight(((GrabbableObject)((Component)other).GetComponent<PhysicsProp>()).itemProperties.weight - 1f);
					((Component)other).GetComponent<GrabbableObject>().SetLandmine(null);
				}
			}
			if (__instance.GetWeight() >= LethalWeightedMines.CustomConfig.MinWeight.Value)
			{
				return false;
			}
			return true;
		}
	}
	public static class LandmineExtender
	{
		private class LandmineExtension
		{
			public float Weight { get; set; }
		}

		private static readonly ConditionalWeakTable<Landmine, LandmineExtension> extension = new ConditionalWeakTable<Landmine, LandmineExtension>();

		public static void SetWeight(this Landmine landmine, float value)
		{
			if (!extension.TryGetValue(landmine, out LandmineExtension value2))
			{
				value2 = new LandmineExtension();
				extension.Add(landmine, value2);
			}
			value2.Weight = value;
		}

		public static void AddWeight(this Landmine landmine, float value)
		{
			if (!extension.TryGetValue(landmine, out LandmineExtension value2))
			{
				value2 = new LandmineExtension();
				extension.Add(landmine, value2);
			}
			value2.Weight += value;
			value2.Weight = (float)Math.Round(value2.Weight, 2);
		}

		public static void RemWeight(this Landmine landmine, float value)
		{
			if (!extension.TryGetValue(landmine, out LandmineExtension value2))
			{
				value2 = new LandmineExtension();
				extension.Add(landmine, value2);
			}
			value2.Weight -= value;
			value2.Weight = (float)Math.Round(value2.Weight, 2);
		}

		public static float GetWeight(this Landmine landmine)
		{
			if (extension.TryGetValue(landmine, out LandmineExtension value))
			{
				value.Weight = (float)Math.Round(value.Weight, 2);
				return value.Weight;
			}
			return 0f;
		}

		public static void ItemHeld(this Landmine? __instance, GrabbableObject other)
		{
			if (((Component)other).CompareTag("PhysicsProp") && Object.op_Implicit((Object)(object)((Component)other).GetComponent<GrabbableObject>()))
			{
				__instance.RemWeight(other.itemProperties.weight - 1f);
				other.SetLandmine(null);
			}
			if (__instance.GetWeight() < LethalWeightedMines.CustomConfig.MinWeight.Value)
			{
				__instance.SetOffMineAnimation();
				FieldInfo fieldInfo = AccessTools.Field(typeof(Landmine), "sendingExplosionRPC");
				fieldInfo.SetValue(__instance, true);
				__instance.ExplodeMineServerRpc();
				other.SetLandmine(null);
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}
namespace LethalWeightedMines.NetcodePatcher
{
	[AttributeUsage(AttributeTargets.Module)]
	internal class NetcodePatchedAssemblyAttribute : Attribute
	{
	}
}