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Decompiled source of LethalWeightedMines v1.0.2
LethalWeightedMines.dll
Decompiled 2 weeks agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using CSync.Extensions; using CSync.Lib; using GameNetcodeStuff; using HarmonyLib; using LethalWeightedMines.NetcodePatcher; using LethalWeightedMines.Utils; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: IgnoresAccessChecksTo("ClientNetworkTransform")] [assembly: IgnoresAccessChecksTo("com.olegknyazev.softmask")] [assembly: IgnoresAccessChecksTo("DissonanceVoip")] [assembly: IgnoresAccessChecksTo("DunGen")] [assembly: IgnoresAccessChecksTo("DunGen.Integration.ASPP")] [assembly: IgnoresAccessChecksTo("DunGen.Integration.UnityNav")] [assembly: IgnoresAccessChecksTo("EasyTextEffects")] [assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")] [assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")] [assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")] [assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")] [assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")] [assembly: IgnoresAccessChecksTo("Unity.Burst")] [assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")] [assembly: IgnoresAccessChecksTo("Unity.Collections")] [assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")] [assembly: IgnoresAccessChecksTo("Unity.Jobs")] [assembly: IgnoresAccessChecksTo("Unity.Mathematics")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")] [assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")] [assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")] [assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")] [assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Components")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")] [assembly: IgnoresAccessChecksTo("Unity.Services.QoS")] [assembly: IgnoresAccessChecksTo("Unity.Services.Relay")] [assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")] [assembly: IgnoresAccessChecksTo("Unity.Timeline")] [assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.XR.CoreUtils")] [assembly: IgnoresAccessChecksTo("Unity.XR.Management")] [assembly: IgnoresAccessChecksTo("Unity.XR.OpenXR")] [assembly: IgnoresAccessChecksTo("Unity.XR.OpenXR.Features.ConformanceAutomation")] [assembly: IgnoresAccessChecksTo("Unity.XR.OpenXR.Features.MetaQuestSupport")] [assembly: IgnoresAccessChecksTo("Unity.XR.OpenXR.Features.MockRuntime")] [assembly: IgnoresAccessChecksTo("Unity.XR.OpenXR.Features.OculusQuestSupport")] [assembly: IgnoresAccessChecksTo("Unity.XR.OpenXR.Features.RuntimeDebugger")] [assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.SpatialTracking")] [assembly: IgnoresAccessChecksTo("UnityEngine.UI")] [assembly: IgnoresAccessChecksTo("UnityEngine.XR.LegacyInputHelpers")] [assembly: AssemblyCompany("LethalWeightedMines")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("LethalWeightedMines")] [assembly: AssemblyTitle("LethalWeightedMines")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: NetcodePatchedAssembly] internal class <Module> { static <Module>() { } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LethalWeightedMines { [BepInPlugin("LethalWeightedMines", "LethalWeightedMines", "1.0.0")] [BepInDependency("com.sigurd.csync", "5.0.1")] public class LethalWeightedMines : BaseUnityPlugin { public static LethalWeightedMines Instance { get; private set; } internal static ManualLogSource Logger { get; private set; } internal static Harmony? Harmony { get; set; } internal static MyConfig CustomConfig { get; set; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Instance = this; CustomConfig = new MyConfig(((BaseUnityPlugin)this).Config); NetcodePatcher(); Patch(); Logger.LogInfo((object)"LethalWeightedMines v1.0.0 has loaded!"); } internal static void Patch() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown if (Harmony == null) { Harmony = new Harmony("LethalWeightedMines"); } Logger.LogDebug((object)"Patching..."); Harmony.PatchAll(); Logger.LogDebug((object)"Finished patching!"); } internal static void Unpatch() { Logger.LogDebug((object)"Unpatching..."); Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } Logger.LogDebug((object)"Finished unpatching!"); } private void NetcodePatcher() { Type[] types = Assembly.GetExecutingAssembly().GetTypes(); Type[] array = types; foreach (Type type in array) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array2 = methods; foreach (MethodInfo methodInfo in array2) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } } } public static class MyPluginInfo { public const string PLUGIN_GUID = "LethalWeightedMines"; public const string PLUGIN_NAME = "LethalWeightedMines"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace LethalWeightedMines.Utils { [DataContract] public class MyConfig : SyncedConfig2<MyConfig> { [DataMember] public SyncedEntry<float> MinWeight; public MyConfig(ConfigFile cfg) : base("LethalWeightedMines") { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Expected O, but got Unknown ConfigManager.Register<MyConfig>((SyncedConfig2<MyConfig>)(object)this); AcceptableValueRange<float> val = new AcceptableValueRange<float>(0.01f, 5f); ConfigDescription val2 = new ConfigDescription("Set the minimal weight to prevent Landmine's explosion (0.15 = 15 lb, Player = 2.0)", (AcceptableValueBase)(object)val, Array.Empty<object>()); MinWeight = SyncedBindingExtensions.BindSyncedEntry<float>(cfg, "General", "MinWeight", 0.15f, val2); } } } namespace LethalWeightedMines.Patches { [HarmonyPatch(typeof(GrabbableObject))] public class GrabbableObjectPatch { [HarmonyPatch("GrabItem")] [HarmonyPrefix] public static void GrabItem_Postfix(GrabbableObject __instance) { if (__instance.GetIsOnLandmine()) { __instance.GetLandmine().ItemHeld(__instance); } } } public static class GrabbableObjectExtender { private class GrabbableObjectExtension { public bool onLandmine { get; set; } public Landmine? landmine { get; set; } } private static readonly ConditionalWeakTable<GrabbableObject, GrabbableObjectExtension> extention = new ConditionalWeakTable<GrabbableObject, GrabbableObjectExtension>(); public static void SetLandmine(this GrabbableObject grabbableobject, Landmine? value) { if (!extention.TryGetValue(grabbableobject, out GrabbableObjectExtension value2)) { value2 = new GrabbableObjectExtension(); extention.Add(grabbableobject, value2); } value2.onLandmine = (Object)(object)value != (Object)null; value2.landmine = value; } public static Landmine? GetLandmine(this GrabbableObject grabbableobject) { if (extention.TryGetValue(grabbableobject, out GrabbableObjectExtension value)) { return value.landmine; } return null; } public static bool GetIsOnLandmine(this GrabbableObject grabbableobject) { if (extention.TryGetValue(grabbableobject, out GrabbableObjectExtension value)) { return value.onLandmine; } return false; } } [HarmonyPatch(typeof(Landmine))] public class LandminePatch { [HarmonyPatch("OnTriggerEnter")] [HarmonyPrefix] private static bool LandmineOnTriggerEnter_Prefix(Landmine __instance, Collider other) { if ((((Component)other).CompareTag("PlayerRagdoll") || ((Component)other).CompareTag("PhysicsProp")) && Object.op_Implicit((Object)(object)((Component)other).GetComponent<GrabbableObject>()) && ((Component)other).GetComponent<GrabbableObject>().itemProperties.weight - 1f < LethalWeightedMines.CustomConfig.MinWeight.Value) { return false; } return true; } [HarmonyPatch("OnTriggerEnter")] [HarmonyPostfix] private static void LandmineOnTriggerEnter_Postfix(Landmine __instance, Collider other) { if (((Component)other).CompareTag("Player") || ((Component)other).CompareTag("PlayerRagdoll") || ((Component)other).CompareTag("PhysicsProp")) { if (Object.op_Implicit((Object)(object)((Component)other).GetComponent<PlayerControllerB>()) || Object.op_Implicit((Object)(object)((Component)other).GetComponent<DeadBodyInfo>())) { __instance.AddWeight(2f); } else if (Object.op_Implicit((Object)(object)((Component)other).GetComponent<GrabbableObject>())) { __instance.AddWeight(((Component)other).GetComponent<GrabbableObject>().itemProperties.weight - 1f); ((Component)other).GetComponent<GrabbableObject>().SetLandmine(__instance); } } } [HarmonyPatch("OnTriggerExit")] [HarmonyPrefix] private static bool LandmineOnTriggerExit_Prefix(Landmine __instance, Collider other) { if (((Component)other).CompareTag("Player") || ((Component)other).CompareTag("PlayerRagdoll") || ((Component)other).CompareTag("PhysicsProp")) { if (Object.op_Implicit((Object)(object)((Component)other).GetComponent<PlayerControllerB>()) || Object.op_Implicit((Object)(object)((Component)other).GetComponent<DeadBodyInfo>())) { __instance.RemWeight(2f); } else if (Object.op_Implicit((Object)(object)((Component)other).GetComponent<PhysicsProp>())) { __instance.RemWeight(((GrabbableObject)((Component)other).GetComponent<PhysicsProp>()).itemProperties.weight - 1f); ((Component)other).GetComponent<GrabbableObject>().SetLandmine(null); } } if (__instance.GetWeight() >= LethalWeightedMines.CustomConfig.MinWeight.Value) { return false; } return true; } } public static class LandmineExtender { private class LandmineExtension { public float Weight { get; set; } } private static readonly ConditionalWeakTable<Landmine, LandmineExtension> extension = new ConditionalWeakTable<Landmine, LandmineExtension>(); public static void SetWeight(this Landmine landmine, float value) { if (!extension.TryGetValue(landmine, out LandmineExtension value2)) { value2 = new LandmineExtension(); extension.Add(landmine, value2); } value2.Weight = value; } public static void AddWeight(this Landmine landmine, float value) { if (!extension.TryGetValue(landmine, out LandmineExtension value2)) { value2 = new LandmineExtension(); extension.Add(landmine, value2); } value2.Weight += value; value2.Weight = (float)Math.Round(value2.Weight, 2); } public static void RemWeight(this Landmine landmine, float value) { if (!extension.TryGetValue(landmine, out LandmineExtension value2)) { value2 = new LandmineExtension(); extension.Add(landmine, value2); } value2.Weight -= value; value2.Weight = (float)Math.Round(value2.Weight, 2); } public static float GetWeight(this Landmine landmine) { if (extension.TryGetValue(landmine, out LandmineExtension value)) { value.Weight = (float)Math.Round(value.Weight, 2); return value.Weight; } return 0f; } public static void ItemHeld(this Landmine? __instance, GrabbableObject other) { if (((Component)other).CompareTag("PhysicsProp") && Object.op_Implicit((Object)(object)((Component)other).GetComponent<GrabbableObject>())) { __instance.RemWeight(other.itemProperties.weight - 1f); other.SetLandmine(null); } if (__instance.GetWeight() < LethalWeightedMines.CustomConfig.MinWeight.Value) { __instance.SetOffMineAnimation(); FieldInfo fieldInfo = AccessTools.Field(typeof(Landmine), "sendingExplosionRPC"); fieldInfo.SetValue(__instance, true); __instance.ExplodeMineServerRpc(); other.SetLandmine(null); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } } namespace LethalWeightedMines.NetcodePatcher { [AttributeUsage(AttributeTargets.Module)] internal class NetcodePatchedAssemblyAttribute : Attribute { } }