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absolute madness
modpack_for_the_boysRequired mods (35)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.3.4
A large cosmetic pack by Bandaid Roo for the MoreCompany Lethal Company Mod by notnotnotswipez
Version:1.1.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.9.4
Adds cosmetics resembling the members of Alpha 9 from Halo 3 ODST.
Version:1.0.1
Large game expansion with SDK support and a plenty of features.
Version:1.3.44
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
Version:3.1.2
A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.
Version:1.1.6
Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.
Version:1.1.1
De-bloated LethalExpansion fork with only the LethalSDK module support
Version:1.3.15
Adds Blood Gulch, Battle Creek, Boarding Action, Hang 'Em High, Lockout, Last Resort, Narrows, Sandtrap, and Valhalla as playable moons. Also adds 11 Halo themed scrap, and 10 Halo themed skins
Version:2.8.0