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Decompiled source of Fnaf Playermodels v1.1.0
newfnafplayermodels.dll
Decompiled 4 months agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; using ModelReplacement; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("newfnafplayermodels")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("newfnafplayermodels")] [assembly: AssemblyTitle("newfnafplayermodels")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } public class MRCIRCUSBABYHW : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "HWCircusBaby"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRPUPPETHW : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Puppet"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRBURNTRAPSB : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "SBBurntrap"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRSCRAPTRAP : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Scraptrap"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRSPRINGBONNIE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Springbonnie"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRTOYCHICABEAK : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ToyChicaBeak"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRWITHEREDBONNIE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "WitheredBonnie"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } namespace ModelReplacement { public class MRGLAMROCKBONNIE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "glamrockbonnie"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRGLAMROCKBONNIEPURPLE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "GlamrockBonniepurple"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRHWFUNTIMECHICA : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "HWFuntimeChica"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRTOYFREDDYHW : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Toyfreddyhw"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRTOYBONNIEHW : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ToyBonnieHW"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRENNARDHW : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "EnnardHW"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRFIXEDMANGLE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "FixedMangle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRGOLDENWITHEREDFREDDYHW : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "GoldenWitheredFreddyHW"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRHWNIGHTMAREBONNIE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "HWNightmareBonnie"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRHWNIGHTMARECHICA : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "HWNightmareChica"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRHWNIGHTMAREFOXY : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "HWNightmareFoxy"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRHWNIGHTMAREFREDBEAR : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "HWNightmareFredbear"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRHWNIGHTMAREFREDDY : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "HWNightmareFreddy"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRLEFTYHW : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "LeftyHW"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRROCKSTARFREDDYHW2 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "RockstarFreddyHW2"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRWITHEREDCHICAHW : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "WitheredChicaHW"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRWITHEREDFOXYHW : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "WitheredFoxyHW"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } [BepInPlugin("com.GlamrockBonnieTheBunny.lcfnafplayermodels", "Fnaf_Playermodels", "0.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static ConfigFile config; private void Awake() { //IL_0204: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Expected O, but got Unknown Assets.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("GlamrockBonnieBlue", typeof(MRGLAMROCKBONNIE)); ModelReplacementAPI.RegisterSuitModelReplacement("GlamrockBonniePurple", typeof(MRGLAMROCKBONNIEPURPLE)); ModelReplacementAPI.RegisterSuitModelReplacement("FuntimeChica", typeof(MRHWFUNTIMECHICA)); ModelReplacementAPI.RegisterSuitModelReplacement("ToyFreddy", typeof(MRTOYFREDDYHW)); ModelReplacementAPI.RegisterSuitModelReplacement("ToyBonnie", typeof(MRTOYBONNIEHW)); ModelReplacementAPI.RegisterSuitModelReplacement("Ennard", typeof(MRENNARDHW)); ModelReplacementAPI.RegisterSuitModelReplacement("FixedMangle", typeof(MRFIXEDMANGLE)); ModelReplacementAPI.RegisterSuitModelReplacement("WitheredGoldenFreddy", typeof(MRGOLDENWITHEREDFREDDYHW)); ModelReplacementAPI.RegisterSuitModelReplacement("NightmareBonnie", typeof(MRHWNIGHTMAREBONNIE)); ModelReplacementAPI.RegisterSuitModelReplacement("NightmareChica", typeof(MRHWNIGHTMARECHICA)); ModelReplacementAPI.RegisterSuitModelReplacement("NightmareFoxy", typeof(MRHWNIGHTMAREFOXY)); ModelReplacementAPI.RegisterSuitModelReplacement("NightmareFredbear", typeof(MRHWNIGHTMAREFREDBEAR)); ModelReplacementAPI.RegisterSuitModelReplacement("NightmareFreddy", typeof(MRHWNIGHTMAREFREDDY)); ModelReplacementAPI.RegisterSuitModelReplacement("Lefty", typeof(MRLEFTYHW)); ModelReplacementAPI.RegisterSuitModelReplacement("RockstarFreddy", typeof(MRROCKSTARFREDDYHW2)); ModelReplacementAPI.RegisterSuitModelReplacement("WitheredChica", typeof(MRWITHEREDCHICAHW)); ModelReplacementAPI.RegisterSuitModelReplacement("WitheredFoxy", typeof(MRWITHEREDFOXYHW)); ModelReplacementAPI.RegisterSuitModelReplacement("CircusBaby", typeof(MRCIRCUSBABYHW)); ModelReplacementAPI.RegisterSuitModelReplacement("Puppet", typeof(MRPUPPETHW)); ModelReplacementAPI.RegisterSuitModelReplacement("Burntrap", typeof(MRBURNTRAPSB)); ModelReplacementAPI.RegisterSuitModelReplacement("Scraptrap", typeof(MRSCRAPTRAP)); ModelReplacementAPI.RegisterSuitModelReplacement("Springbonnie", typeof(MRSPRINGBONNIE)); ModelReplacementAPI.RegisterSuitModelReplacement("ToyChicaBeak", typeof(MRTOYCHICABEAK)); ModelReplacementAPI.RegisterSuitModelReplacement("WitheredBonnie", typeof(MRWITHEREDBONNIE)); Harmony val = new Harmony("com.GlamrockBonnieTheBunny.lcfnafplayermodels"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.GlamrockBonnieTheBunny.lcfnafplayermodels is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "lcfnafplayermodelsmod"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }