Lethal Company
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Date Uploaded
2 years ago
Downloads
568
Size
179KB

Required mods (66)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Version:2.3.0
Allows you to spectate enemies when dead.
Version:2.7.0
Syncs the ambient music between the host and all clients. Chance to play upon ship exit.
Version:1.0.2
A mod to allow players to join after the game starts.
Version:1.0.18
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.9
Unlocks all of the base game suits immediately for free.
Version:1.0.7
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
flashlights get dimmer as the battery gets low
Version:1.0.1
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.5.10
Adds theme-fitting cosmetics.
Version:1.3.0
Hides masks on Masked enemies to mimic your crew. Masked spawn naturally on all moons, set off mines, and more! For v68. Continuation of HomelessGinger's MaskedEnemyOverhaul
Version:3.4.0
Removes the delay when jumping
Version:1.0.0
This modification allows you to hear players' voices for 2 seconds (adjustable) after they die.
Version:1.0.3
Give the dead the ability to communicate through a Ouija Board.
Version:1.5.3
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.16.1
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.10.6
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