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Decompiled source of RainbowCompany v0.0.69
rainbow-company_0.0.69.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Rainbow Company")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("R A I N B O W")] [assembly: AssemblyFileVersion("0.0.69.0")] [assembly: AssemblyInformationalVersion("0.0.69+5646578275a1e207f2d77b4095a09c45c10f2224")] [assembly: AssemblyProduct("Rainbow Company")] [assembly: AssemblyTitle("Rainbow Company")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.69.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace RainbowCompany { public class Company : MonoBehaviour { private float hue; private float colorTimer = 0.05f; private void Update() { //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) if (colorTimer >= 0f) { colorTimer -= Time.deltaTime; return; } hue += Time.deltaTime; if (hue > 1f) { hue -= 1f; } Color color = Color.HSVToRGB(hue, 0.5f, 0.5f); foreach (Material item in Rainbow.sceneMaterials.Where((Material m) => Object.op_Implicit((Object)(object)m))) { item.color = color; } colorTimer = 0.05f; } } [BepInPlugin("giosuel.rainbowcompany", "Rainbow Company", "6.9.0")] public class Rainbow : BaseUnityPlugin { private const string PLUGIN_GUID = "giosuel.rainbowcompany"; private const string PLUGIN_NAME = "Rainbow Company"; internal static List<Material> sceneMaterials = new List<Material>(); private void Awake() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) new Harmony("giosuel.rainbowcompany").PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"R A I N B O W"); } public static void RefreshMaterials() { sceneMaterials = (from material in Object.FindObjectsOfType<MeshRenderer>().SelectMany((MeshRenderer renderer) => ((Renderer)renderer).materials) where material.HasProperty("_Color") && material.color.a != 0f select material).ToList(); } } [HarmonyPatch(typeof(PlayerControllerB))] public abstract class PlayerControllerBPatch { [HarmonyPostfix] [HarmonyPatch("ConnectClientToPlayerObject")] private static void ConnectClientToPlayerObjectPatch(PlayerControllerB __instance) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) Rainbow.RefreshMaterials(); new GameObject().AddComponent<Company>(); } } [HarmonyPatch(typeof(RoundManager))] public abstract class RoundManagerPatch { [HarmonyPostfix] [HarmonyPatch("FinishGeneratingNewLevelClientRpc")] private static void FinishGeneratingNewLevelClientRpcPostfixPatch() { Rainbow.RefreshMaterials(); } } }