using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using GameNetcodeStuff;
using HarmonyLib;
using LCMap2WebMod.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LCMap2WebMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LCMap2WebMod")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("09f1fbb8-a20d-4a7d-ad4f-740f1b1be46e")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LCMap2WebMod
{
[BepInPlugin("Guiguitop1.LCMap2WebMod", "LC Map2Web Mod", "1.0.0.0")]
public class Map2WebModBase : BaseUnityPlugin
{
private const string modGUID = "Guiguitop1.LCMap2WebMod";
private const string modName = "LC Map2Web Mod";
private const string modVersion = "1.0.0.0";
private readonly Harmony harmony = new Harmony("Guiguitop1.LCMap2WebMod");
private static Map2WebModBase Instance;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Guiguitop1.LCMap2WebMod is loaded!");
harmony.PatchAll(typeof(Map2WebModBase));
harmony.PatchAll(typeof(PlayerControllerBP));
}
}
}
namespace LCMap2WebMod.Patches
{
[HarmonyPatch(typeof(PlayerControllerB))]
internal class PlayerControllerBP
{
public const float sprintMeter = 0.0005f;
public const float sprintTime = 9f;
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void setPlayerTimeSpeedPatch(ref float ___sprintMeter, ref float ___sprintTime)
{
___sprintTime = 9f;
___sprintMeter += 0.0005f;
}
}
}