SurviveSmileyFace
spookyRequired mods (115)
This package requires the following packages to work.Combines the original company speech with the Phone Guy speech from the first FNAF 1st night.
Version:1.0.1
Makes eyeless mouthdogs killable with shotguns. Client-side, works in public lobbies. Vanilla damage unchanged.
Version:1.0.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.0
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Version:2.3.0
Acts as a module loader for other mods, allowing you to easily add your own custom items to Lethal Company!
Version:1.0.3
Adds 8 more standard suits to your initial closet at the start of the game! Great for organizing larger crews! Follow my socials in the desc to stay in the loop for updates and new mods for Lethal Company! (source code is also in desc <3)
Version:2.0.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.3.0
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.6
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
automatically fly to the company when there are no days left to meet quota
Version:1.0.1
Moons with active weather will contain scrap with higher value
Version:1.1.0
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Version:2.0.1
