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Decompiled source of Rad Mech Quiet v1.0.2
huluoboRadMech.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("0.0.0.0")] namespace huluoboRadMech; [BepInPlugin("hlb.RadMech", "huluoboRadMech", "1.0.0")] public class huluoboClass : BaseUnityPlugin { [HarmonyPatch(typeof(RadMechAI))] internal class RadMechEnemyov { [HarmonyPatch("Start")] [HarmonyPostfix] private static void ReformVisuals(ref RadMechAI __instance) { __instance.LocalLRADAudio.mute = true; __instance.LocalLRADAudio2.mute = true; } } private const string GUID = "hlb.RadMech"; private const string Name = "huluoboRadMech"; private const string Version = "1.0.0"; private Harmony harmony; private void Awake() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown harmony = new Harmony("hlb.RadMech"); harmony.PatchAll(); } }