using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using ModelReplacement;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("hlb_xingtie1")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("hlb_xingtie1")]
[assembly: AssemblyTitle("hlb_xingtie1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace hlb_xingtie1Model
{
public class hlb_xtliuying : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "hlb_xtliuying";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class hlb_xtliuyingnp : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "hlb_xtliuyingnp";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class hlb_xtmaoernvpuliuying : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "hlb_xtmaoernvpuliuying";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
[BepInPlugin("hlb.hlb_xingtie1Model", "hlb_xingtie1 Model", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
Assets.PopulateAssets();
ModelReplacementAPI.RegisterSuitModelReplacement("狐萝卜_星铁_流萤", typeof(hlb_xtliuying));
ModelReplacementAPI.RegisterSuitModelReplacement("狐萝卜_星铁_流萤女仆", typeof(hlb_xtliuyingnp));
ModelReplacementAPI.RegisterSuitModelReplacement("狐萝卜_星铁_流萤猫耳女仆", typeof(hlb_xtmaoernvpuliuying));
Harmony val = new Harmony("hlb.hlb_xingtie1Model");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin hlb.hlb_xingtie1Model is loaded!");
((BaseUnityPlugin)this).Logger.LogInfo((object)"\r\nMOD不收费,如果你是购买的,恭喜你你被骗了! \r\n _ _ _ ____ \r\n | | | | | | _ \\ \r\n | |__| | | | |_) |\r\n | __ | | | _ < \r\n | | | | |____| |_) |\r\n |_| |_|______|____/ \r\n \r\n \r\n\r\n禁止公开以及倒卖\r\n");
}
}
public static class Assets
{
public static string mainAssetBundleName = "hlb_xingtie1";
public static AssetBundle MainAssetBundle = null;
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().GetName().Name;
}
public static void PopulateAssets()
{
if ((Object)(object)MainAssetBundle == (Object)null)
{
using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName))
{
MainAssetBundle = AssetBundle.LoadFromStream(stream);
}
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}