Please disclose if your mod was created primarily using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of mashumodel v1.0.8
BepInEx/plugins/hlb_mashu/hlb_mashu.dll
Decompiled 6 months agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using ModelReplacement; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("hlb_mashu")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("hlb_mashu")] [assembly: AssemblyTitle("hlb_mashu")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace hlb_mashuModel { public class Hlb_mashu_bai : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "hlb_mashu_bai"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class Hlb_mashu_red : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "hlb_mashu_red"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class Hlb_mashu_hei : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "hlb_mashu_hei"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class Hlb_mashu_fen : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "hlb_mashu_fen"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class Hlb_mashu_huang : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "hlb_mashu_huang"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class Hlb_mashu_lan : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "hlb_mashu_lan"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } [BepInPlugin("hlb.hlb_mashuModel", "hlb_mashu Model", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Expected O, but got Unknown Assets.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("HLB_mashu_Blue", typeof(Hlb_mashu_lan)); ModelReplacementAPI.RegisterSuitModelReplacement("HLB_mashu_Yellow", typeof(Hlb_mashu_huang)); ModelReplacementAPI.RegisterSuitModelReplacement("HLB_mashu_Pink", typeof(Hlb_mashu_fen)); ModelReplacementAPI.RegisterSuitModelReplacement("HLB_mashu_Black", typeof(Hlb_mashu_hei)); ModelReplacementAPI.RegisterSuitModelReplacement("HLB_mashu_Red", typeof(Hlb_mashu_red)); ModelReplacementAPI.RegisterSuitModelReplacement("HLB_mashu_White", typeof(Hlb_mashu_bai)); Harmony val = new Harmony("hlb.hlb_mashuModel"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin hlb.hlb_mashuModel is loaded!"); ((BaseUnityPlugin)this).Logger.LogInfo((object)"\r\n本MOD免费! \r\n _ _ _ ____ \r\n | | | | | | _ \\ \r\n | |__| | | | |_) |\r\n | __ | | | _ < \r\n | | | | |____| |_) |\r\n |_| |_|______|____/ \r\n \r\n \r\n\r\n"); } } public static class Assets { public static string mainAssetBundleName = "hlb_mashu2"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name; } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName)) { MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }