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Birds Modlist
Birb's Modlist!Required mods (40)
This package requires the following packages to work.API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.1.1
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Version:1.1.0
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.5.8
Allows indoor enemies to spawn in groups larger than 1, like outdoor and daytime enemies can.
Version:1.2.1
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Version:1.1.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Version:1.3.2
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Version:1.2.0
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Version:1.3.10