using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using ModelReplacement;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("HSRSuits Unity")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HSRSuits Unity")]
[assembly: AssemblyTitle("HSRSuits Unity")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace HSRSuits
{
public class MRBOOTHILL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Boothill";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSUNDAY : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Sunday";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSPARKLE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Sparkle";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSAMPO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Sampo";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRFIREFLY : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Firefly";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRROBIN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Robin";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSILVERWOLF : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Silverwolf";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMISHA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Misha";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRHERTA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Herta";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRFUXUAN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "FuXuan";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRDRRATIO : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "DrRatio";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRAVENTURINE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Aventurine";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRBAILU : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Bailu";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRARGENTI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Argenti";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRCLARA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Clara";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRGALLAGHER : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Gallagher";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRJINGYUAN : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "JingYuan";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRDANHENG : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "DanHeng";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMARCH : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "March";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
[BepInPlugin("inki.HSRSuits", "HSRSuits", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public static ConfigFile config;
public static ConfigEntry<bool> enableModelForAllSuits { get; private set; }
public static ConfigEntry<bool> enableModelAsDefault { get; private set; }
public static ConfigEntry<string> suitNamesToEnableModel { get; private set; }
private static void InitConfig()
{
enableModelForAllSuits = config.Bind<bool>("Suits to Replace Settings", "Enable Model for all Suits", false, "Enable to model replace every suit. Set to false to specify suits");
enableModelAsDefault = config.Bind<bool>("Suits to Replace Settings", "Enable Model as default", false, "Enable to model replace every suit that hasn't been otherwise registered.");
suitNamesToEnableModel = config.Bind<string>("Suits to Replace Settings", "Suits to enable Model for", "Default,Orange suit", "Enter a comma separated list of suit names.(Additionally, [Green suit,Pajama suit,Hazard suit])");
}
private void Awake()
{
//IL_0231: Unknown result type (might be due to invalid IL or missing references)
//IL_0237: Expected O, but got Unknown
config = ((BaseUnityPlugin)this).Config;
InitConfig();
Assets.PopulateAssets();
if (enableModelForAllSuits.Value)
{
ModelReplacementAPI.RegisterModelReplacementOverride(typeof(MRBOOTHILL));
}
if (enableModelAsDefault.Value)
{
ModelReplacementAPI.RegisterModelReplacementDefault(typeof(MRBOOTHILL));
}
string[] array = suitNamesToEnableModel.Value.Split(',');
string[] array2 = array;
foreach (string text in array2)
{
ModelReplacementAPI.RegisterSuitModelReplacement(text, typeof(MRBOOTHILL));
}
ModelReplacementAPI.RegisterSuitModelReplacement("Boothill", typeof(MRBOOTHILL));
ModelReplacementAPI.RegisterSuitModelReplacement("Sparkle", typeof(MRSPARKLE));
ModelReplacementAPI.RegisterSuitModelReplacement("Sunday", typeof(MRSUNDAY));
ModelReplacementAPI.RegisterSuitModelReplacement("Robin", typeof(MRROBIN));
ModelReplacementAPI.RegisterSuitModelReplacement("Firefly", typeof(MRFIREFLY));
ModelReplacementAPI.RegisterSuitModelReplacement("Silverwolf", typeof(MRSILVERWOLF));
ModelReplacementAPI.RegisterSuitModelReplacement("Misha", typeof(MRMISHA));
ModelReplacementAPI.RegisterSuitModelReplacement("Herta", typeof(MRHERTA));
ModelReplacementAPI.RegisterSuitModelReplacement("FuXuan", typeof(MRFUXUAN));
ModelReplacementAPI.RegisterSuitModelReplacement("DrRatio", typeof(MRDRRATIO));
ModelReplacementAPI.RegisterSuitModelReplacement("Bailu", typeof(MRBAILU));
ModelReplacementAPI.RegisterSuitModelReplacement("Aventurine", typeof(MRAVENTURINE));
ModelReplacementAPI.RegisterSuitModelReplacement("Argenti", typeof(MRARGENTI));
ModelReplacementAPI.RegisterSuitModelReplacement("Clara", typeof(MRCLARA));
ModelReplacementAPI.RegisterSuitModelReplacement("Gallagher", typeof(MRGALLAGHER));
ModelReplacementAPI.RegisterSuitModelReplacement("JingYuan", typeof(MRJINGYUAN));
ModelReplacementAPI.RegisterSuitModelReplacement("DanHeng", typeof(MRDANHENG));
ModelReplacementAPI.RegisterSuitModelReplacement("March", typeof(MRMARCH));
ModelReplacementAPI.RegisterSuitModelReplacement("Sampo", typeof(MRSAMPO));
Harmony val = new Harmony("inki.HSRSuits");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin inki.HSRSuits is loaded, motherfudger!");
}
}
public static class Assets
{
public static string mainAssetBundleName = "HSRSuits";
public static AssetBundle MainAssetBundle = null;
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
}
public static void PopulateAssets()
{
if ((Object)(object)MainAssetBundle == (Object)null)
{
Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
MainAssetBundle = AssetBundle.LoadFromStream(stream);
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}