Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of IlloSuits IlloJuan and Friends v1.0.4
BepInEx/plugins/Suitsa.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; using ModelReplacement; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("Suitsa")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Suitsa")] [assembly: AssemblyTitle("Suitsa")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace IlloJuanModelReplacement { public class MRANDRESPM : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "andrespm"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRJUANPM : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "juanpm"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRGUILLEPM : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "guillepm"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRBANDOLEROPM : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "bandoleropm"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRFILEMONPM : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "filemonpm"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMORTADELOPM : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "mortadelopm"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRPERAPM : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "perapm"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } [BepInPlugin("illojuansuitsdannio", "IlloJuan and Friends", "0.1.1")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static ConfigFile config; public static ConfigEntry<bool> defaultJuanSkin { get; private set; } private static void InitConfig() { defaultJuanSkin = config.Bind<bool>("Suits to Replace Settings", "Enable Juan as default", false, "Enable to replace every non-CDC suit with Juan."); } private void Awake() { //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Expected O, but got Unknown config = ((BaseUnityPlugin)this).Config; InitConfig(); Assets.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("Juan Alberto", typeof(MRJUANPM)); ModelReplacementAPI.RegisterSuitModelReplacement("Andres", typeof(MRANDRESPM)); ModelReplacementAPI.RegisterSuitModelReplacement("Guillem", typeof(MRGUILLEPM)); ModelReplacementAPI.RegisterSuitModelReplacement("Bandolero", typeof(MRBANDOLEROPM)); ModelReplacementAPI.RegisterSuitModelReplacement("Filemon", typeof(MRFILEMONPM)); ModelReplacementAPI.RegisterSuitModelReplacement("Mortadelo", typeof(MRMORTADELOPM)); ModelReplacementAPI.RegisterSuitModelReplacement("Guillerma la Frutitta", typeof(MRPERAPM)); if (defaultJuanSkin.Value) { ModelReplacementAPI.RegisterModelReplacementDefault(typeof(MRJUANPM)); } Harmony val = new Harmony("illojuansuitsdannio"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin illojuansuitsdannio is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "IlloJuanAndFriends"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }